001 -
Design Research of New Energy Imagery Transformation Based on Verb Semantics
Li-Jun Liu, Yi Li, Yong Dai, P.R. China
002 -
Commercial activity trackers overestimate step count: implications for ambulatory activity monitoring
Albert Hernandez, Toyin Ajisafe, Byung Cheol Lee, Junfei Xie, United States
003 -
NET-EXPO: a Gephi Plugin Towards Social Network Analysis of Network Exposure for Unipartite and Bipartite Graphs
Muhammad "Tuan" Amith, Kayo Fujimoto, Cui Tao, United States
004 -
The Long-Term Effect of Health-Related Online Use on Healthcare Utilization and Expenditures
among Older Adults
Soyeon Guh, Tae Hyon Whang, Betsy Keller, Phil Fiero, United States
005 -
Systematic Review of Mobile Phone Apps Currently Available to Norwegian Users to Support Diabetes Self-Management
Julia Jacoby, Norway
006 -
Layered Information Structure for Hierarchical Security Management of Critical Infrastructure Using Network Security Appliances
Seungoh Choi, Yesol Kim, Jeong-Han Yun, Byung-Gil Min, HyoungChun Kim, Korea
007 -
Using Multi-Touch Multi-User Interactive Walls For Collaborative Active Learning
Ghislain Maurice N. Isabwe, Norway; Renée Schulz, Japan; Frank Reichert, Morgan Konnestad, Norway
008 -
Facilitating Deep Learning Through Vertical Integration Between Data Visualization Courses within an Undergraduate Data Visualization Curriculum
Vetria Byrd, United States
009 -
Running Tour Generation for Unknown Environments
Jutta Willamowski, Stephane Clinchant, Christophe Legras, Sofia Michel, Shreepriya Shreepriya, France
010 -
The Trend of Governmental Investment on HCI-related Research to Solve Social Problem in Korea
Seung-Kyu Yi, Korea
011 -
HCI Technologies in National S&T Master Plan of Korea
Changtaek Choi, Korea
012 -
Development and Evaluation of Gamified Multimodal System to Improve Experience Value of Floor Wiping
Ryota Makabe, Kodai Ito, Tsubasa Maruyama, Natsuki Miyata, Mitsunori Tada, Michiko Ohkura, Japan
013 -
The Interaction of the Public with the Show Museum: a Case Study about the Museum of Tomorrow
Cidomar Biancardi Filho, Priscila Arantes, Brazil
014 -
Attitude-Behavior Inconsistency Management Strategies in MTurk Workers: Cognitive Dissonance in Crowdsourcing Participants?
Katherine Fritzlen, Dania Bilal, Michael Olson, United States
015 -
The Research on the Characteristics of Furniture Hardware Design through 3D Printing
Cynthia Chun Yu Hsieh, Shao Wei Ku, Taiwan
016 -
Designing a framework for public participation and sustainable urban governance through user-centred design methods
Andreas Papallas, Panayiotis Zaphiris, Cyprus
017 -
Compensatory Visual Field Training Based on a Head-mounted Display Eye Tracker
Katsuyoshi Hotta, Oky Dicky Ardiansyah Prima, Takashi Imabuchi, Hisayoshi Ito, Japan
018 -
3D Eye Tracking for Visual Imagery Measurements
Kenta Kato, Oky Dicky Ardiansyah Prima, Hisayoshi Ito, Japan
019 -
Creating a Community of Scholars: Outcomes and Interventions of a Four-Year Community College STEM Scholarship Program
James Braman, Barbara Yancy, Sylvia Sorkin, United States
020 -
Discussion on the Feasibility of Soft Actuator as an Assistive Tool for Seniors in Minimally Invasive Surgery
Jiang Wu, Japan; Xinnan Wang, P.R. China; Zizhou Wang, Longfei Zhao, Japan
021 -
The characteristics and modeling of the surface electromyography and electrocardiogram of human fatigue during pedaling
Zhongqi Liu, Xiaoze Yu, Qianxiang Zhou, P.R. China
022 -
Computer Vision-based System to Detect Effects of Aromatherapy During High School Classes via Analysis of Movement Kinematics
Ksenia Kolykhalova, Italy; David O'Sullivan, Korea; Stefano Piana, Italy; Hyungsook Kim, Yonghyun Park, Korea; Antonio Camurri, Italy
023 -
Construction of a Japanese Sign Language Database with Various Data Types
Keiko Watanabe, Yuji Nagashima, Daisuke Hara, Yasuo Horiuchi, Shinji Sako, Akira Ichikawa, Japan
024 -
Automatic generation of homophonic transformation for Japanese wordplay based on edit distance and phrase breaks
Jiro Shimaya, Nao Hanyu, Yutaka Nakamura, Japan
025 -
Developing a Behavior Converter to Make a Robot Child-like for Enhancing Human Utterances
Saeko Shigaki, Jiro Shimaya, Kazuki Sakai, Atsushi Shibai, Mitsuki Minamikawa, Yutaka Nakamura, Japan
026 -
Can we recognize atmosphere as an agent? -pilot study-
Hideyuki Takahashi, Midori Ban, Naoko Omi, Ryuta Ueda, Sanae Kagawa, Hisashi Ishihara, Yutaka Nakamura, Yuichiro Yoshikawa, Hiroshi Ishiguro, Japan
027 -
Neural generative model for minimal biological motion patterns evoking emotional impressions
Asuka Minami, Hideyuki Takahashi, Midori Ban, Yutaka Nakamura, Hiroshi Ishiguro, Japan
028 -
Generation of atmosphere with haptic impressions by using surrounding visual stimuli
Midori Ban, Hideyuki Takahashi, Naoko Omi, Ryuta Ueda, Sanae Kagawa, Hisashi Ishihara, Yutaka Nakamura, Yuichiro Yoshikawa, Hiroshi Ishiguro, Japan
029 -
CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments
Evropi Stefanidi, Asterios Leonidis, Nikolaos Partarakis, Margherita Antona, Greece
030 -
Designing a History Tool for a 3D Virtual Environment System
Min Gyeong Kim, Joong-Jae Lee, Jung-Min Park, Korea
031 -
An Agent-based Approach for Cleanup Problem: Analysis of Human-like Behavior
Nobuhito Manome, Shuji Shinohara, Kouta Suzuki, Shunji Mitsuyoshi, Japan
032 -
Design Strategies of Corporate Gamification Systems that Evokes Employee Motivation – Creative Process of Gathering Game Design Elements into Working System
Michał Jakubowski, Poland
033 -
Brain Computer Interface for Motor Rehabilitation
Elizabeth Clark, Adrienne Czaplewski, Sean Dourney, Ashley Gadelha, Khoa Nguyen, Patrick Pasciucco, Marimar Rios, Ross Stuart, Eduardo Castillo, Milena Korostenskaja, United States
034 -
Providing Recursive Functions to the Tangible Programming Environment for Smartphones
Yasushi Kambayashi, Katsuki Tsukada, Munehiro Takimoto, Japan
035 -
A gamified mobile-based virtual reality laboratory for physics education: results of a mixed approach
Diego Iquira, Briseida Sotelo, Olha Sharhorodska, Peru
036 -
Interaction of low cost mobile virtual reality environments – Using metaphor in an astronomy laboratory
Olha Sharhorodska, Diego Iquira, Peru
037 -
An Idea Support Method and a Tool for New Product Development
Yuichi Tsujiwaki, Takako Nakatani, Japan
038 -
Data Center Physical Security Training VR to Support Procedural Memory Tasks
Eunsun Chu, Austin Payne, Jinsil Seo, Dhruva Chakravorty, Donald McMullen, United States
039 -
Measurement of tech anxiety in older and younger adults
Kelly Steelman, Kay Tislar, United States
040 -
Designing Intuitive Interfaces to Support VR-Naïve Users in Authoring Virtual Reality Training to Address Spatial Disorientation
Jessica Voge, Jeffrey Mara, Arthur Wollocko, Nick Jacques, Brian Prue, United States
041 -
Peripheral HUD Alerting and Driving Performance
Abram Knarr, Alexander Nguyen, Thomas Strybel, United States
042 -
Human Factors in New Personal Learning Ecosystems: Challenges, Ethical Issues, and Opportunities
Helene Fournier, Heather Molyneaux, Rita Kop, Canada
043 -
iGlow: Visualizing a Person’s Energy Level Through Hand Motion
Triet Huynh, Bhagyalakshmi Muthucumar, Dvijesh Shastri, United States
044 -
Emotion Aware Voice-Casting Robot for Rehabilitation Evaluated with Bio-signal Information
Kodai Matsumoto, Reiji Yoshida, Feng Chen, Midori Sugaya, Japan
045 -
Usability and Security: A Case Study of Emergency Communication System Authentication
Akintunde Jeremiah Oluwafemi, Jinjuan Heidi Feng, United States
046 -
Comparison of gaze patterns while diagnosing infant epilepsies
Hirotaka Aoki, Satoshi Suzuki, Makiko Aoki, Japan
047 -
Motion Estimation of Plush Toys through Detachable
Acceleration Sensor Module and Machine Learning
Kaho Kato, Naoto Ienaga, Yuta Sugiura, Japan
048 -
Software to Support Layout and Data Collection for Machine-learning-based Real-world Sensors
Ayane Saito, Wataru Kawai, Yuta Sugiura, Japan
049 -
Perception of Smart Home Devices
and Privacy by Chinese Users
Kathy Huang, Zhanwei Wu, P.R. China
050 -
Service Designers’ Information Seeking: Consulting Peers versus Documenting Designs
Yu-Tzu Lin, Morten Hertzum, Denmark
051 -
Projection Mapping for Implementing Immersive User Scenarios in Autonomous Driving: Insights from Expert Interviews
Jae Marie Tabuada, Tiffany Liaw, Kevin Pham, Jaewoo Chung, Euiyoung Kim, Alice Agogino, United States
052 -
Robot Sociality on Human-Robot Team Interactions
Kevin Liaw, Simon Driver, Marlena Fraune, United States
053 -
Freedom In Video Game Dialog: An Improvement On Player Immersion
Christopher Martinez, Matthew Ciarletto, United States
054 -
Index of Difficulty Measurement for Handedness with Biometric Authentication
Kathleen Brush, Nabil El Achraoui, Jennifer Boyd, Jacob Johnson, Randy Chepenik, Tarik McLean, United States; Sadida Siddiqui, India; Aditee Verma, John Sheridan, Avery Leider, Charles Tappert, United States
055 -
How Parents Guide the Digital Media Usage of Kindergarten Children in Early Childhood
Franziska Zimmer, Katrin Scheibe, Maria Henkel, Germany
056 -
Towards an Augmented Reality-based Mobile Math Learning Game System
Lin Deng, Jing Tian, Christopher Cornwell, Victoria Phillips, Long Chen, Amro Alsuwaida, United States
057 -
HCI Design Principles and Visual Analytics for Media Analytics Platform
Ajaz Hussain, Sara Diamond, Steve Szigeti, Marcus Gordon, Feng Yuan, Melissa Diep, Lan-xi Dong, Canada
058 -
Consensus-based Human-Agent Interaction Model for Emotion Regulation in ASD
Chung Hyuk Park, Hifza Javed, Myounghoon Jeon, United States
059 -
Design Mobile App Notification to Reduce Student Stress
Ann Junker, United States
060 -
An Online Comment Assistant for a Better Comment Experience
Ju Yeon Choi, Younah Kang, Keeheon Lee, Korea
061 -
Guidelines for Evaluating the Completeness of the Portfolio
Ji Min Ryu, Keeheon Lee, Korea
062 -
Tinted windows usage in vehicles: introducting a game that evaluates it’s impact on driver’s vision
Luiz C. Begosso, Luiz R. Begosso, Cristiane Freitag, Gabriel B. Berto, Brazil
063 -
Plugin: a crowdsourcing mobile app for easy discovery of public charging outlets
Salah Uddin Ahmed, Fisnik Dalipi, Norway; Mexhid Ferati, Sweden
064 -
The Relationship Between Usability and Biometric Authentication in Mobile Phones
Carly Grace Allen, Sashidharan Komandur, Norway
065 -
Prototyping User Interfaces for Mobile Augmented Reality Applications
Nicholas Harvel, Daniel W. Carruth, Julie Baca, United States
066 -
Using Simulation to Accelerate Development of User Interfaces for Autonomous Vehicles
Christopher R. Hudson, Ryan Lucius, Robert Gray, Brandon Powell, Matthew Doude, Daniel W. Carruth, United States
067 -
Card-Collection Mechanics in Educational Location-Based AR Games: Transforming Learning Goals to Virtual Rewards
Eric Cesar Vidal, Jaclyn Ting Ting Lim, Jonathan Casano, Ma. Mercedes Rodrigo, Philippines
068 -
HapTalker: E-book User Interface for Blind People
Ryoka Nakai, Kiyohide Ito, Hidekatsu Yanagi, Yoshiaki Mima, Japan
069 -
Adopting an omnichannel approach to improve user experience in online enrolment at an e-learning university
Pablo Rebaque-Rivas, Eva Gil-Rodriguez, Spain
070 -
Differences in customers’ interactions with expert/novice salesclerks in a bespoke tailoring situation: A case study on the utterances of salesclerks
Masashi Sugimoto, Yoichi Yamazaki, Fang Zhang, Saki Miyai, Kodai Obata, Michiya Yamamoto, Noriko Nagata, Japan
071 -
Visual Poetry: Nurturing Children’s Creativity Through Appropriate Blank Spaces
Ying Tung Liu, Taiwan
072 -
Perception Differences Between Students and Teachers of Undergraduate Industrial Design Core Courses
Wenzhi Chen, Taiwan
073 -
Spaceship, Guardian, Coach: Drivers’ Mental Models of Advanced Vehicle Technology
James Jenness, John Lenneman, Amy Benedick, Richard Huey, Joshua Jaffe, Jeremiah Singer, Sarah Yahoodik, United States
074 -
A survey on the intention to use a fully-automated vehicle
Liang Zhang, Jingyu Zhang, Li Lin, Han Qiao, Xiangying Zou, P.R. China
075 -
On Two Types of Thinking Patterns in Aviation Safety
Hung-Sying Jing, Taiwan
076 -
Internet Use and Happiness: An Updated Review of Literature
Richard H. Hall, United States
077 -
Observation Planning for Identifying Each Person by a Drone in Indoor Daily Living Environment
Koki Sakata, Koh Kakusho, Masaaki Iiyama, Satoshi Nishiguchi, Japan
078 -
Atlanta Code Warriors: A CS Engagement Pilot Initiative
Earl W. Huff, Jr., Jaye Nias, Robert Cummings, Naja A. Mack, Kinnis Gosha, United States
079 -
Design Development of the Support Tool to Prevent Secondary Accidents on Highway
Keitaro Sato, Wonseok Yang, Japan
080 -
A Robot System Using Mixed Reality to Encourage Driving Review
Yuta Kato, Yuya Aikawa, Masayoshi Kanoh, Felix Jimenez, Mitsuhiro Hayase, Takahiro Tanaka, Hitoshi Kanamori, Japan
081 -
System Usability Scale Evaluation of E-Participation in Malaysia
Nasrah Hassan Basri, Wan Adilah Wan Adnan, Hanif Baharin, Malaysia
082 -
The Impact of Self-Efficacy and Gender on Computer Performance. An Eye Tracking Study.
Jenny Stein, Lilia Lajmi, Germany
083 -
Peripheral Distortion on Views in a Fish Tank Could be Corrected using a Trapezoidal Glass and Microlens Array
Yukio Ishihara, Makio Ishihara, Japan
084 -
Emotion recognition system based on EEG signal analysis using auditory stimulation: experimental design
Catalina Aguirre Grisales, Edwin Gaviria Cardenas, Victor Hugo Castro Londoño, Héctor Fabio Torres Cardona, José Luis Rodriguez Sotelo, Colombia
085 -
A Multi-stage Approach to Facilitate Interaction with Intelligent Environments via Natural Language
Zinovia Stefanidi, Asterios Leonidis, Margherita Antona, Greece
086 -
Virtual Reality (VR) Technology Improves Hospitality Students’ Learning
Lan Jiang, Fan Zhao, United States
087 -
Improving Mobile Gaming Experience With User Status Detect System
Shih-chieh Liao, Fong-Gong Wu, Shu-Hsuan Feng, Taiwan
088 -
Visualization and Exploration of Deep Learning Networks in 3D and Virtual Reality
Andreas Schreiber, Marcel Bock, Germany
089 -
Phenomenology of Experience in Ambient Intelligence
Sofia Kaloterakis, Netherlands
090 -
The Role of Image Sharing and User’s Interactions on Social Media to Promote Handloom Fashion Industry
Nilima Haque Ruma, Japan; Md Sultan Mahmood, Bangladesh; Eunyoung Kim, Japan
091 -
Self-Learning Guide for Bioloid Humanoid Robot Assembly with Elements of Augmented Reality to Support Experiential Learning in Sauro Research Seeding
Karen Lemmel-Vélez, Carlos Alberto Valencia-Hernandez, Colombia
092 -
Interactive Edutainment:
A Technologically Enhanced Theme Park
Chryssi Birliraki, Nikos Stivaktakis, Antonis Chatziantoniou, Vassiliki Neroutsou, Emmanouil Zidianakis, Ioanna Zidianaki, Emmanouil Apostolakis, Emmanouil Stamatakis, Michalis Roulios, Stavroula Ntoa, Michalis Sifakis, Maria Korozi, Spiros Paparoulis, Thanasis Toutountzis, Nikolaos Patsiouras, Antonis Dimopoulos, George Paparoulis, Nikolaos Partarakis, George Margetis, Constantine Stephanidis, Greece
093 -
An Automatic Modeling Method of Kansei Evaluation from Product Data Using a CNN Model Expressing the Relationship between Impressions and Physical Features
Hidemichi Suzuki, Atsuhiro Yamada, Kensuke Tobitani, Sho Hashimoto, Noriko Nagata, Japan
094 -
Hierarchical Structuring of the Impressions of 3D Shapes Targeting for Art and Non-Art University Students
Saki Miyai, Kenji Katahira, Masashi Sugimoto, Noriko Nagata, Kunio Nikata, Keigo Kawasaki, Japan
095 -
Simultaneous Dialog Robot System
Takuya Iwamoto, Kohtaro Nishi, Taishi Unokuchi, Japan
096 -
Beautifying Profile Pictures in Online Dating: Dissolving the Ideal-Reality Gap
Takuya Iwamoto, Kazutaka Kurihara, Japan
097 -
Research of Interaction Design Guided by Five Senses Theory
Jingjing Liu, QiJun Duan, P.R. China
098 -
Analysis of the Relation between Price Range, Location and Reputation in Japanese Hotels
Kohei Otake, Tomofumi Uetake, Japan
099 -
LipSpeaker: Helping Acquired Voice Disorders People Speak Again
Yaohao Chen, Junjian Zhang, Japan; Yizhi Zhang, United States; Yoichi Ochiai, Japan
100 -
Development of instructional model app design for user experience
Sang-Duck Seo, United States
101 -
Designing Value-Centric AmI: Building a Vision for a Caring AI using Ambient Intelligent Systems
Scott Penman, Sara Colombo, Milica Pavlovic, Yihyun Lim, Federico Casalegno, United States
102 -
Contextual Evaluation of Digital Media through Experience-focused Participatory Bodystorming in a Full-Scale Spatial Prototype
Yihyun Lim, Federico Casalegno, United States
103 -
“Do You Care Where I Come From?” Cultural Differences in the Computer Literacy Classroom
Simona Vasilache, Japan
104 -
Autoethnographic Approach to Studying the Affective Information Behavior of a Deaf Student
Kevin J. Mallary, United States
105 -
Smart Omni-channel Consumer Engagement in Malls
George Margetis, Stavroula Ntoa, Constantine Stephanidis, Greece
106 -
Video-Surveillance System for Fall Detection in the Elderly
Koudai Yano, Yusuke Manabe, Masatsugu Hirano, Kohei Ishii, Mikio Deguchi, Takashi Yoshikawa, Takuro Sakiyama, Katsuhito Yamasaki, Japan
107 -
MRsive: An Augmented Reality Tool for Enhancing Wayfinding and Engagement With Art in Museums
Jad Al Rabbaa, Alexis Morris, Sowmya Somanath, Canada
108 -
Affordable Rideshare Service for Female Urban Corporates
in Developing Countries: A Case Study in Dhaka, Bangladesh
Nuren Abedin, Kenji Hisazumi, Japan; Ashir Ahmed, Bangladesh
109 -
Smart Traffic Light Request Button – Improving Interaction and Accessibility for Pedestrians
David Barabas, Daniel Banzhaf, Waldemar Titov, Thomas Schlegel, Germany
110 -
Helping Users Secure Their Data By Supporting
Mental Models of VeraCrypt
Eric Spero, Milica Stojmenovic, Robert Biddle, Canada
111 -
A novel wearable mobility device adapting to posture of wearer and environments with steps
Rintaro Takashima, Takashi Kuwahara, Masanobu Imahori, Japan
112 -
Combining personality and physiology to investigate the flow experience in virtual reality games
Lazaros Michailidis, Jesus Lucas Barcias, Fred Charles, Xun He, Emili Balaguer-Ballester, United Kingdom
113 -
A Haptic Virtual Kitchen for the Cognitive Empowerment of Children with Autism Spectrum Disorder
Erik Almaguer, Shamima Yasmin, United States
114 -
A Software Tool for the Deaf and Hard-of-Hearing to Learn how to Speak
Robert Moreno, Shamima Yasmin, United States
115 -
How to achieve explainability and transparency in human AI interaction
Joana Hois, Dimitra Theofanou-Fuelbier, Alischa Janine Junk, Germany
116 -
How Tour Video Games Benefit Students: Study Case Freshman Engineering School
Leticia Neira-Tovar, Sergio Ordoñez, Francisco Torres-Guerrero, Mexico
117 -
The Research on Basic Visual Design of Head-up Display of Automobile Based on Driving Cognition
Fang You, Jinghui Zhang, Jianmin Wang, Mengting Fu, Zhenghe Lin, P.R. China
118 -
AI-based technical approach for designing mobile decision aids
Kiana Alikhademi, Brianna Richardson, Kassandra Ross, Jihyun Sung, Juan E. Gilbert, Wi-Suk Kwon, Veena Chattaraman, United States
119 -
Effects of Time Headway and Velocity on Drivers’ Trust in the HMI of ACC System – A Simulator-based Study
Jianmin Wang, Wenjuan Wang, Xiaomeng Li, Fang You, P.R. China
120 -
Investigating the usage patterns and the implications of young adults’ social media usage in South Africa
Shanay Paideya, Adheesh Budree, South Africa; Shivani Arora, India
121 -
Analysis of Drivers Information Requirements for Adaptive Cruise Control (ACC) Functions
Jungchul Park, Korea
122 -
Data Collection and Image Processing Tool for Face Recognition
Francimar Rodrigues Maciel, Sergio Cleger Tamayo, Aasim Khurshid, Pauliana Caetano Caetano Martins, Brazil
123 -
Designing a bulletin board-type art game for the collection and resolution of conflict
Hyun Jee Kim, Byung-Chull Bae, Korea
124 -
Design Considerations for Developing a Mobile Storytelling Game Application
Duck-Ki Ahn, Yun-Gyung Cheong, Byung-Chull Bae, Korea
125 -
Themes Validation Tools
Everlandio Fernandes, Rodrigo Correia, Adriano Gil, Juliana Postal, Mikhail R. Gadelha, Brazil
126 -
Transforming a specialized Q&A system to a chatbot system: A Case of a Simplified Taxation in Korea
Jihye Jang, Keeheon Lee, Korea
127 -
Can chatbots Help Reduce the Workload of Administrative Officers? - Implementing and Deploying FAQ Chatbot Service in a University
Keeheon Lee, Jeongwon Jo, Jinyoung Kim, Younah Kang, Korea
128 -
Data on RAILs:
On interactive generation of artificial linear correlated data
Daniyal Kazempour, Anna Beer, Thomas Seidl, Germany
129 -
Human Learning in Data Science
Anna Beer, Daniyal Kazempour, Marcel Baur, Thomas Seidl, Germany
130 -
Tactile Presentation Scheme based on Physiological Characteristics of the Fingertip
Yoichi Yamazaki, Masataka Imura, Noriko Nagata, Japan
131 -
Implementation of a Design Thinking didactic strategy aimed at challenges and their impact on the development of generic competencies: Bootcamp #PascualChallenge
Carlos Ocampo-Quintero, Carlos Moreno Paniagua, Sara B. Ibarra-Vargas, Rocío Torres Novoa, Nicolás Restrepo Henao, Francisco Gallego Escobar, Juan Henao Santa, Luis Muñoz-Marín, Saúl Emilio Rivero-Mejía, Colombia
132 -
Towards a Narrative Driven Understanding of Games User Experience
Henrik Warpefelt, Björn Strååt, Sweden
133 -
Analysis of Barriers and Incentives for the Introduction of Electric Vehicles in the Colombia Market
Estefanya Marín Tabares, Carlos Andrés Rodriguez Toro, Sebastian Mazo Garcia, Saúl Emilio Rivero-Mejía, Colombia
134 -
Machine Learning Enhanced User Interfaces for Designing Advanced Knitwear
Martijn Ten Bhömer, Hai-Ning Liang, Difeng Yu, P.R. China
135 -
Expressing Segmentation in d-Comics
Xinwei Wang, P.R. China; Jun Hu, Bart Hengeveld, Matthias RAUTERBERG, Netherlands
136 -
Visual Exploration of Topic Controversy in Online Conversations
Enamul Hoque, Esha Abid, Canada
137 -
Testing of exoskeletons in the context of logistics - application and limits of use
Gabriele Winter, Christian Felten, Jörg Hedtmann, Germany
138 -
Understanding Avatar Identification through Visual Similarity for Richer Story Creation
Hannah Park, Sarah Brown, Sharon Lynn Chu, United States
139 -
Technology-enhanced Training System for Reducing Separation Anxiety in Dogs
Carlos Arce-Lopera, Javier Diaz-Cely, Paula García, Maria Morales, Colombia
140 -
The Relationship between Video Game Play and Suicide Risk among Japanese Young Adults
Yoshiki Koga, Daisuke Kawashima, Japan
141 -
Can exhibit-explanations in sign language contribute to
the accessibility of Aquariums?
Miki Namatame, Masami Kitamura, Daisuke Wakatsuki, Makoto Kobayashi, Manabi Miyagi, Nobuko Kato, Japan
142 -
An Experiment of the Impacts of Workplace Configuration on Virtual Team Creativity
Xinlin Yao, Xixi Li, Cheng Zhang, P.R. China
143 -
Electromyography as a suitable input for virtual reality-based biofeedback in stroke rehabilitation
Octavio Marin-Pardo, Mexico; Athanasios Vourvopoulos, Meghan Neureither, David Saldana, Esther Jahng, Sook-Lei Liew, United States
144 -
Is Tourist Markovian under asymmetric information?
Karim Elia Fraoua, Sylvain Michelin, France
145 -
A Model for the Interpretation of Data from an ECU By Means Of OBD Devices
Jefferson A. Sánchez, Juan F. Valencia, Maria L. Villegas, Colombia
146 -
Shaping the Intelligent Classroom of the Future
Maria Korozi, Eleni Stefanidi, Georgia Samaritaki, Antonis Prinianakis, Antonis Katzourakis, Asterios Leonidis, Margherita Antona, Greece
147 -
Evaluation of the Impact of Mobile VR Interaction Methods on Performance, Preference, and Enjoyment
Summer Lindsey, Meredith Carroll, Deborah Carstens, United States
148 -
Semantic analysis of online dentist review: toward assessing safety and quality of dental care
Ye Lin, Simon Hong, Chen Liang, United States
149 -
Leaving Hints: Using player in-game hints to measure and improve learning
Elizabeth Veinott, Elizabeth Whitaker, United States
150 -
TradeMarker - Artificial Intelligence based Trademarks Similarity Search Engine
Idan Mosseri, Matan Rusanovsky, Gal Oren, Israel
151 -
Poincare plot indexes of heart rate variability: Pattern II responses and mental workload
Chie Kurosaka, Hiroyuki Kuraoka, Shinji Miyake, Japan
152 -
OPDisp - Open architecture for extensible public displays
Miguel Almeida Carvalho, Ana Tomé, João Nuno Silva, Portugal
153 -
Human-Food Interaction Framework:
A New Design Tool Used to Understand Amateur Home Cooks’ Needs
Sohyeong Kim, United States; Da Hyang Summer Jung, Korea; Anand Upender, Sahej Claire, Ion Esfandiari, United States
154 -
Human-Food Interaction Framework: Understanding Student-Athletes’ Extreme Food Needs
Sohyeong Kim, United States; Da Hyang Summer Jung, Korea; Anand Upender, Sahej Claire, Ion Esfandiari, Eesha Choudhari, United States
155 -
Focus on the Human Dimension: Constructing Sustainable Experiential Learning Solutions for Small Unit Leaders
Lauren Hallal-Kirk, William Ross, Roger Daigle, United States
156 -
Do self-reported playing preferences correlate with emotional reactions during playing? Evidence from psychophysiological recordings
Suvi Holm, Santtu Forsström, Johanna K. Kaakinen, Veikko Surakka, Finland
157 -
Cities for All Ages: Singapore use case
Mounir Mokhtari, Antoine De Marasse, Martin Kodys, Singapore; Hamdi Aloulou, France
158 -
Increasing Virtual Reality Immersion through Smartwatch Lower Limb Motion Tracking
Alix Angarita, Alvaro Hernandez, Colombia; Christopher Carmichael, Alvaro Uribe Quevedo, Canada; Claudia Rueda, Sergio Salinas, Colombia
159 -
Detecting and Identifying Real and Decoy Tanks in a Computer Screen: Evidence from Stimuli Sensitivity and Eye-tracking
Kari Kallinen, Finland
160 -
Designing and Developing Architectures to Tangible User Interfaces: a "softwareless" approach
Lucas Barreiro Agostini, Tatiana Aires Tavares, Brazil
161 -
A supporting system for Teaching Assistant
to control assistant behavior by adjusting instruction time
Ryuichiro Imamura, Yuuki Yokoyama, Hironori Egi, Japan
162 -
HCI Design for Mobile Devices with a Sensor System for Performance Diagnostic in Sports
Matthias Stecker, Robin Nicolay, Alke Martens, Germany
163 -
The Integration of BIM and IoT for Air Quality Monitoring and Visualization
Yang Ting Shen, Chia-En Yang, Pei Wen Lu, Taiwan
164 -
The HARP App: Tracking Hypoxia made Simple
Mitch Tindall, Eric Peterson, Jacob Entinger, United States
165 -
Exploring the Needs and Preferences of Underrepresented Minority Students for an Intelligent Virtual Mentoring System
Naja A. Mack, Robert Cummings, Earl W. Huff, Jr., Kinnis Gosha, Juan E. Gilbert, United States
166 -
Effective User Interface of IoT System at Nursing Homes
Jérémy Lenoir, Japan
167 -
InNervate AR: Dynamic Interaction System for Motor Nerve Anatomy Education in Augmented Reality
Margaret Cook, Austin Payne, Jinsil Seo, Michelle Pine, Timothy McLaughlin, United States
168 -
Glass-beads Display: Evaluation for aerial graphics rendered by retro-reflective particles
Shinnosuke Ando, Kazuki Otao, Yoichi Ochiai, Japan
169 -
Icon Design for a Tourism Mobile App
Claudia Regina Batista, Adhemar Maria Do Valle Filho, Amanda Mafioletti, Maria Helena Novakoski, Brazil
170 -
An Assistant Device for Piano Keyboard Self-learning
Adhemar Maria Do Valle Filho, Claudia Regina Batista, Gabriel Vinicius Teixeira Kanczewski, Brazil
171 -
Adaptation of Machine Learning Frameworks for Use in a Management Environment: Development of a Generic Workflow
Christian Roschke, Robert Manthey, Rico Thomanek, Tony Rolletschke, Benny Platte, Claudia Hösel, Alexander Marbach, Marc Ritter, Germany
172 -
Impact of Motivational Factors on the Learning Process in the Use of Learning Management Systems: An Empirical Study Based on Learners' Experiences
Melissa Rau, Claudia Hösel, Christian Roschke, Rico Thomanek, Marc Ritter, Germany
173 -
Lexicon-Based Sentiment Analysis of Online Customer Ratings as a Quinary Classification Problem
Claudia Hösel, Christian Roschke, Rico Thomanek, Marc Ritter, Germany
174 -
An Exploratory Inspection of the Detection Quality of Pose and Object Detection Systems by Synthetic Data
Robert Manthey, Falk Schmidsberger, Rico Thomanek, Christian Roschke, Tony Rolletschke, Benny Platte, Marc Ritter, Danny Kowerko, Germany
175 -
Use of Multiple Distributed Process Instances for Activity Analysis in Videos
Rico Thomanek, Benny Platte, Christian Roschke, Robert Manthey, Tony Rolletschke, Claudia Hösel, Marc Ritter, Frank Zimmer, Germany
176 -
Generation of individual activity classifiers for the use in mobile context-aware applications
Tony Rolletschke, Christian Roschke, Rico Thomanek, Benny Platte, Robert Manthey, Frank Zimmer, Germany
177 -
Synthetic ground truth generation for object recognition evaluation - A scalable system for parameterized
creation of annotated images
Benny Platte, Rico Thomanek, Christian Roschke, Robert Manthey, Tony Rolletschke, Frank Zimmer, Marc Ritter, Germany
178 -
Optimization of Project Management Processes Using the A* Project Management System (AStarPM) - A prototypical Implementation and Evaluation
Alexander Marbach, Christian Roschke, Rico Thomanek, Claudia Hösel, Marc Ritter, Germany
179 -
Tingling Cast: Broadcasting platform service for stuttering children
HyunJin Jo, Yeonji Kim, JaeYoung Yun, Korea
180 -
Development of Usability Guidelines for Mobile Health Applications
Bidisha Roy, Mark Call, Natalie Abts, United States
181 -
Equirectangular Image Quality Assessment Tool Integrated into the Unity Editor
Adriano Gil, Thiago S. Figueira, Brazil
182 -
HandyTool: Object Manipulation through Metaphorical Hand/fingers-to-Tool Mapping
Eunbi Seol, Gerard J. Kim, Korea
183 -
Size Perception of Augmented Objects by Different AR Displays
Jong-gil Ahn, Euijai Ahn, Seulki Min, Hyoenah Choi, Howon Kim, Gerard J. Kim, Korea
184 -
ActoViz: A Human Behavior Simulator for the Evaluation of the Dwelling Performance of an Atypical Architectural Space
Yun Gil Lee, Korea
185 -
Making Multi-Platform VR Development More Accessible: A Platform Agnostic VR Framework
Cameron Tynes, Jinsil Seo, United States
186 -
Horizontal Wide-Range Gaze Detection System by Combination of Pupil Ellipticity and Pupil-Corneal Reflection Methods
Yoshinobu Ebisawa, Kiyotaka Fukumoto, Yuichi Nakazawa, Japan
187 -
Reduction of Gaze Detection Error Caused by Head Rotation Based on 3-D Pupil Positions of Both Eyes in Pupil-Corneal Reflection Gaze Detection System
Kiyotaka Fukumoto, Yoshinobu Ebisawa, Suguru Matsumoto, Japan
188 -
Language Learning in a Cognitive and Immersive Environment Using Contextualized Panoramic Imagery
Samuel Chabot, Jaimie Drozdal, Yalun Zhou, Hui Su, Jonas Braasch, United States
189 -
A Preliminary Study of Speech Emotion Recognition inside Automobile
Kouta Suzuki, Naoki Hagiwara, Yasuhiro Omiya, Takashi Kirita, Shuji Shinohara, Nobuhito Manome, Shunji Mitsuyoshi, Japan
190 -
Application of archery to VR interface
Masasuke Yasumoto, Takehiro Teraoka, Japan
191 -
A Novel Semantically Congruent Audiovisual Interface for Assisting Brain-Machine Interface (BMI) Performance Enhancement
Sungyong Kim, Jeounghoon Kim, Korea
192 -
GEC-HR : Gamification Exercise Companion for Home Robot with IoT
Wei-Feng Tung, Taiwan
193 -
Computational and Network Utilization in the Application of Thin Clients in Cloud-based Virtual Applications
Chandler Lattin, Glenn Martin, Shehan Sirigampola, Steven Zielinski, United States
194 -
Proposal of a Bin to Change Human Behavior with Positive Emotion
Masayuki Takahashi, NAMGYU KANG, Japan
195 -
EEG Acquisition during the VR Administration of Resting State, Attention, and Image Recognition Tasks: A Feasibility Study
Greg Rupp, Chris Berka, Amir Meghdadi, Marissa McConnell, United States; Mike Storm, Thomas Ramsøy, Denmark; Ajay Verma, Ireland
196 -
A Systematic Literature Review on User-Centered Design (UCD) Interface of Mobile Application for Visually Impaired People
Hammad Hassan Qureshi, Doris Wong Hooi-Ten, Malaysia
197 -
A Framework for Enhancing Health Information Data Security: Application of the Consolidated Framework for Implementation Research to Breach Analysis
Niya Werts, Subrata Acharya, United States
198 -
Studying Relationships of Muscle Representations and Levels of Interactivity in a Canine Anatomy VR Environment
Ben Heymann, Preston White, Jinsil Seo, United States
199 -
A Novel Picture Fingerprinting Technique to Provide Practical Indoor Localization for Wheelchair Users
Jicheng Fu, Paul Wiechmann, Marcus Ong, Gang Qian, Daniel Yan Zhao, United States
200 -
Recognition of listener's nodding by LSTM based on movement of facial keypoints and speech intonation
Takayoshi Yamashita, Maya Nakagawa, Hironobu Fujiyoshi, Yuji Haikawa, Japan
201 -
Effects of Transparency of Service Design on User Attitude toward ‘Exchanging Information for Service’
Yu Zhang, Dandan Wang, Jianghua Mu, Zengyao Yang, P.R. China
202 -
How important alarm types for situation awareness at the smart factory?
Heesung Park, Daehee Park, Jeongpyo Lee, Korea
203 -
Interactive recommendation model for optimizing data visualization
Jaeyong Lee, Daehee Park, Scott Song, Korea
204 -
Human Computer Interaction in Education
Alexiei Dingli, Lara Caruana Montaldo, Malta
205 -
The Potential of Spatial Computing to Augment Memory: Investigating Recall in Virtual Memory Palaces
Tara O'Grady, Caglar Yildirim, United States
206 -
Study of Eye Gaze and Presence Effect in Virtual Reality
Yoon Seok Ju, Joon Sun Hwang, Korea; Si Jung SJ Kim, United States; Hae Jung Suk, Korea
207 -
How to Optimize the Input Efficiency of Keyboard Buttons in Large Smartphone? A Comparison of Curved Keyboard and Keyboard Area Size
Yincheng Wang, Hailin Ai, Qiongdan Liang, Wenjie Chang, Jibo He, P.R. China
251 -
Trust in software: Attributes of computer code and the human factors that influence utilization metrics
August Capiola, Alex D. Nelson, Charles Walter, Tyler Ryan, Sarah Jessup, Gene Alarcon, Rose Gamble, Marc Pfahler, United States
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Guidelines on Context Integration: developing technological solutions communication for education professionals
Janaina Abib, Ednilson Rossi, Rafael Pena, Brazil
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[Presentation Canceled] Graph-based Format for Modeling Multimodal Annotations in Virtual Reality by Means of VAnnotatoR
Giuseppe Abrami, Alexander Mehler, Christian Spiekermann, Germany
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Labenah: an Arabic Block-Based Interactive Programming Environment
for Children. The Journey of Learning and Playing
Bushra Alkadhi, Sarah Alsaif, Alhanouf Alangri, Fatima Alkallas, Hatoun Aljadou, Noura Altamimi, Saudi Arabia
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Co-Creation in the Localization of Interactive Systems Designed for Communicating Science to the Public: An Experience Report
Lama Alluwaymi, Lama Alashed, Hailah Alqaffary, Lamia Alabdulkarim, Nouf Alaloula, Rasha Alruwaili, Amal Alabdulkarim, Lamees Alsuhaibani, Areej Al-Wabil, Saudi Arabia
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Application Research on Human-Computer Interaction in Emotional Design of Science and Technology Exhibition Hall
Chen Chen, P.R. China
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[Presentation Canceled] Human Computer Interaction with Multivariate Sentiment Distributions of Stocks Intraday
Lamarcus Coleman, Mariofanna Milanova, United States
-
Animal Trail: An Augmented Reality Experience in the Amazon Rainforest
Cinthia Larissa Da Costa, Wilson Prata, Brazil
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Research on design service mode of industrial transformation and upgrading driven by design—Setting China's Yangtze River Delta Region as an Example
Wei Ding, Defang Chen, Yan Wang, Junnan Ye, Dadi An, P.R. China
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Requirements for a framework of a virtual learning environment for deaf people mediated by avatar
Marta Angelica Montiel Ferreira, Laura Sanchez Garcia, Juliana Bueno, Tanya Amara Felipe, Brazil
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Investigating the Determinants of Users' Willingness to Pay for Answers on Q&A Platforms
Jia Gu, Lili Liu, P.R. China
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A Study on the use of Motion Graphics and Kinect in LMA(Laban Movement Analysis) Expression Activities for Children with Intellectual Disabilities
SungHee Hong, TaeWoon Kim, Korea
-
Exploration of Virtual Reality-Based Online Shopping Platform
Yu-Chun Huang, Taiwan; Shan-Ya Hu, Ssu-Ting Wang, P.R. China; Scottie Chih-Chieh Huang, Taiwan
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AR-Vis: Augmented Reality Interactive Visualization Environment for Exploring Dynamic Scientific Data
Hannah Hyejin Kum-Biocca, Hyomin Kim, Frank Biocca, Yeonhee Cho, United States
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Leveraging personality to design expression for AI based embodied agents
Gaeun Lee, Jung-Mi Park, Yoojin Won, Hankyung Kim, Youn-kyung Lim, Korea
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Babel VR: Multimodal Virtual Reality Environment for Shelf Browsing and Book Discovery
Jonatan Lemos, Ed Finn, United States
-
A New Framework of Interactive System Theory in Jewelry Design
Jiaqi Li, Jian Shi, P.R. China
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Cross-Cultural User Design: Divergences in Chinese and Western Human Computer Interface Interaction
Marcus Liljenberg, Sweden; Kathy Tian, Mike Yao, United States
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The concept of intelligent interaction design based on the perspective of the production of space
Feng Liu, Wei Yu, Hao Shan, Sijia Jiang, P.R. China
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Optimize the flow of web banners design
Ren Long, Chenyue Sun, Hongzhi Pan, Honglei Wang, Jiali Zhang, P.R. China
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[Presentation Canceled] Research of Interactive Device Based on Intelligent Toy Receiving Box Design
Yi Lu, Guoqi Lu, P.R. China
-
Emotion Recognition in Social Media: A Case Study About Tax Frauds
Stefanie Niklander, Chile
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Towards Flexible Ridesharing
Experiences: Human-Centered Design of Segmented Shared Spaces
Aaron Ong, United States; Joaquin Troncoso, Chile; Arnold Yeung, Hong Kong; Euiyoung Kim, Alice Agogino, United States
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Toward an Integrated Situational Awareness Measuring Function for Electronic Health Records
Vida Pashaei, David Gross, United States
-
Study on Contrast Sensitivity of Different Age Groups
Linghua Ran, Chaoyi Zhao, Xin Zhang, Xin Wu, Ling Luo, Hong Luo, Huimin Hu, Wu Haimei, P.R. China
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An Approach to Conversational Recommendation of Restaurants
Nicola Sardella, Claudio Biancalana, Alessandro Micarelli, Giuseppe Sansonetti, Italy
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Socialization of Veterans Using Virtual Reality
Joan Marie Savage, Lucas Stephane, United States
-
Wellbeing technology: beyond chatbots
Eliseo Sciarretta, Lia Alimenti, Italy
-
Designing an Alternative Communication System for Dysarthria in its Initial Stage in Amyotrophic Lateral Sclerosis (ALS)
Daniel Solano Cobos, Danilo Saravia Vargas, Ecuador
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Identification of living human objects from collapsed architecture debris to improve the disaster rescue operations using IoT and Augmented Reality
Shiva Subhedar, United States; Naveen Kumar Gupta, Abhishek Jain, India
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[Presentation Canceled] Empirical research on new retail Servicescape based on experience perspective
Ruiguang Tan, Jiayi Liu, P.R. China
-
A comparative study of servicescape in the mobile Internet Era -- Taking Carrefour and Hema Fresh Store as examples
Ruiguang Tan, Jiayi Liu, P.R. China
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For our Cities: sense, behavior and design
Nelson Jose Urssi, Brazil
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Measuring Critical Reception in Kids through Consumption of Risky Challenges Videos in YouTube
Jeniffer Cruz Vera, Alejandro Reyes García, Gadi Reyna Miranda, Alejandro Rosales Martínez, Margarita Espinosa Meneses, Gabriela Ramírez de la Rosa, Dina Rochman Beer, Mexico
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Design Driven Innovation for Sustainability: An Analysis of 7 Cases
Jing Wang, Hong Kong
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Application of Fuzzy Analytic Hierarchy Process to Discuss the user’s favor of Electric Bicycle Modeling
Tian-xiong Wang, Mei-yu Zhou, Zheng-yu Wang, P.R. China
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Research on Competency Model of Flight Operations Quality Assurance Personnel
Xin Wang, Bin Li, P.R. China
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[Presentation Canceled] Steering Wheel Interaction Design Based on Level 3 Autonomous Driving Scenario
Xiyao Wang, Jiong Fu, P.R. China
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User Experience Evaluation of Intelligent Tunnel Digital Monitoring Interface Based on Cognitive Psychology
Lei Wu, Yao Su, Juan Li, Lijun Mou, Yue Sun, Yekai Wei, Huai Cao, Chong Feng, P.R. China
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Research on System Design of “Shared” Smart Kitchen in Youth Apartment in the Era of Internet
Zhidiankui Xu, Yenan Dong, Shangshang Zhu, P.R. China
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The Service Design of Medication Administration System Based on IoT
Xiu Fan Yang, Zhen Yu Gu, Rong Jiang, Dong Wang, Cheng Hong Yang, P.R. China
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Research on the Influence of New Technology on Radiotelephony Communication in the Cockpit
Youxue Zhang, Sha Liu, Jiaying Liu, Qian Wang, P.R. China
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[Presentation Canceled] What Drives Female Players' Continuance Intention to Play Mobile Games? The Role of Aesthetic and Narrative Design Factors
Qiangxin Zheng, Lili Liu, P.R. China
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Investigating the Interaction Experience with Augmented Reality Based Writing Tools
Wei Zheng, Xin Yi, YuanChun Shi, P.R. China
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[Presentation Canceled] Passenger Experience Revisited: In Commercial Aircraft Cabin Design and Operations’ Sights
Xinye Zhong, Ting Han, P.R. China