T10: Applications of Digital Storytelling

Saturday, 27 July 2019, 08:30 – 12:30
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David Kaufman (short bio)

Simon Fraser University, Canada

 

Objectives:

The goal of this tutorial is to introduce participants to various applications of digital storytelling for multiple purposes. The methods presented in this tutorial will focus heavily on practical implementation issues in various settings.

By the completion of this tutorial, participants should be able to do the following: 

  • Discuss the rationale for and process of using digital storytelling for various purposes 
  • View and discuss a variety of digital stories that have been created
  • Describe several software packages that can be used to create digital stories
  • Design and evaluate a digital storytelling course/workshop

 

Content:

Digital storytelling extends the art of telling stories through technology by incorporating elements such as text, images, music, narration, sound effects, and videos into a narrative about the storyteller’s personal experience. Digital storytelling courses/workshops are a form of communication with others that can be used to create digital stories for many purposes such as professional education (e.g., healthcare), community development, social justice, media learning in schools, and leaving a legacy for family and friends.

 

Tutorial Outline:

Various instructional techniques will be used including mini-lectures, group discussion, small-group activities, and viewing and rating short videos. This tutorial will be highly interactive.

Topics include:

  • Background and rationale
  • Viewing and analyzing several types of digital stories
  • Introduction to various software packages
  • Demonstration of how to create a digital story
  • Designing and evaluating a digital storytelling course/workshop
  • Resources for further learning

 

Target Audience:

This tutorial is suitable for anyone wishing to learn about digital storytelling and how to present a course/workshop on this topic. Although the background, theory and rationale will be addressed, the emphasis will be placed on practical topics that can be transferred to participants’ own settings.

Bio Sketch of Presenter:

David M. Kaufman, M. Eng., Ed. D.
David Kaufman has been a faculty member at Concordia, Saint Mary's, Dalhousie and Simon Fraser Universities, in the fields of Engineering, Computer Science, and Education. He has served as Director of Course Design for the BC Open Learning Agency, and Professor and Director of the Medical Education Unit in Dalhousie's Faculty of Medicine. He is the 1998 recipient of Dalhousie University’s Instructional Leadership Award. Dr. Kaufman has presented more than 200 lectures and workshops at universities in North America, Europe, Asia, the Middle East and South America. He has published extensively with approximately 120 published articles and three books to his credit, serves as a reviewer for many journals, granting agencies and professional associations, and has received more than $4 million in grants and contracts during his career. From 2001 to 2008, he served as Director, Learning & Instructional Development Centre at Simon Fraser University and currently is a Professor in the Faculty of Education and Associate Member of the Gerontology department and Faculty of Health Sciences.. His current research is investigating digital games and digital storytelling for older adults and intergenerational teams. His team is funded over five years by the Canadian AGE-WELL National Centre of Excellence.
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