Advance Program

Monday, 29 July | Tuesday, 30 July | Wednesday, 31 July

  The Advance Program is subject to change
(Last Updated: 19 April, 2019)

 

08:00 – 10:00 10:30 – 12:30 13:30 – 15:30 16:00 – 18:00

08:00 – 10:00
Human-Computer Interaction

Elderly Kansei Issues of Interaction Design
Chair(s): Kuohsiang Chen, P.R. China; Szu-Chi Chen, Australia

  • A Usability Evaluation of Diabetes Mobile Applications
    Meng-Hsueh Hsieh, Yu-Ching Chen, Chun-Heng Ho, Taiwan
  • Kansei Engineering for E-commerce Cantonese Porcelain Selection in China
    Peng Tan, Yi Ji, P.R. China; Szu-Chi Chen, Henry Been- Lirn Duh, Australia
  • Emotional Design Evaluation Index and Appraisal A Study on Design Practice
    Kuo-Liang Huang, Taiwan; Szu-Chi Chen, Australia; Hsuan Lin, Yune-Yu Cheng, Taiwan
  • A Study on Elderly Fashion and Zero Waste Clothing Design
    Feng Tzu Chiu, P.R. China
  • Research on Kansei Engineering System Establishment for Elderly Products Design
    Min Shi, P.R. China
  • Design Criteria for Kansei-oriented Elderly Products
    Kuohsiang Chen, P.R. China; Ching-Chien Liang, Ya-Hsueh Lee, Jia-Xuan Han, Yu-Chen Lu, Taiwan
  • An Application of Somatosensory Interaction for 3D Virtual Experiments
    Si Chen, Chenqing Wang, Jianping Huang, P.R. China

Top

Kansei Engineering and Emotion Research
Chair(s): Masaaki Kurosu, Japan

  • A Cross-Cultural Comparison of Perceptions of Cuteness and Kawaii between American and Japanese College Students
    David Berque, Hiroko Chiba, United States; Ayako Hashizume, Masaaki Kurosu, Japan
  • Gender Difference in the Free Association for "Cute" and "Kawaii"
    Ayako Hashizume, Masaaki Kurosu, Japan
  • Exploring color-universal design considering Kansei differences: Color-vision types and impressions of color-images
    Takashi Sakamoto, Yasuyo Ichihara, Japan
  • The Semiotics of Toilet Signs
    Jun Iio, Japan
  • Can UX Over Time Be Reliably Evaluated? - Verifying the Reliability of ERM -
    Masaaki Kurosu, Ayako Hashizume, Japan
  • Research on Chemical Instrument Design Mode Based on Kansei Engineering
    Jianxin Cheng, Qinlei Qian, Junnan Ye, Chaoxiang Yang, Yuehui Hui, Yejia Shen, P.R. China

Top

Usability and user experience
Chair(s): To be announced

  • A Review on Usability Evaluations for Travel Meta-Search Engines
    Nina Razi Moftakhar, Kursat Cagiltay, Turkey
  • User experience and perceived usability of traditional and multimodal interfaces for scientific information seeking
    Patrik Pluchino, Luciano Gamberini, Italy; Giulio Jacucci, Finland
  • The Relationship between Technology Self-Efficacy Beliefs and User Satisfaction – User Experience Perspective
    Hasna Agourram, Juliana Alvarez, Sylvain Senecal, Julie Gagné, Sylvie Lachize, Pierre-Majorique Léger, Canada
  • Millennials, ICTs and Democracy
    Nadezhda Miteva, Mariyan Tomov, Denitsa Surudjiiska, Bulgaria
  • Improve Cutting Skill According to Skill and Difficulty Level
    Takafumi Higashi, Hideaki Kanai, Japan
  • Comparative Review of Research on Health Information Technology in Biomedical Informatics and Human-Computer Interaction
    Sunyoung Kim, United States

Top

HCI in industry
Chair(s): To be announced

  • Participatory Design of System Messages in Petroleum Fields Management Software
    Pedro Alan T. Ramos, Julio Cesar Dos Reis, Antonio Alberto De Souza dos Santos, Denis José Schiozer, Brazil
  • A Digital Twin-Based Multi-Modal UI Adaptation Framework for Assistance Systems in Industry 4.0
    Klementina Josifovska, Enes Yigitbas, Gregor Engels, Germany
  • End User Designing of Complex Task Models for Complex control-command systems
    Olga Goubali, Patrick Girard, Laurent Guittet, Alain Bignon, Djamal Kesraoui, Soraya Kesraoui-Mesli, Pascal Berruet, Benjamin Morio, Laurianne Boulhic, France
  • Applying Co-Creation Principles to Requirement Elicitation in Manufacturing
    Manuel Oliveira, United Kingdom; Andrea Bettoni, Switzerland; Eva Coscia, Italy; Hans Torvatn, Norway
  • Human Factors in European Industry 4.0
    Emrah Arica, Norway; Manuel Oliveira, United Kingdom

Top

Human Interface and the Management of Information

Relationality Design and Relationality-oriented Systems - I
Chair(s): Katsunori Shimohara, Japan

  • Model-based Multi-Objective Reinforcement Learning with Unknown Weights
    Tomohiro Yamaguchi, Shota Nagahama, Yoshihiro Ichikawa, Keiki Takadama, Japan
  • How to Design Adaptable Agents to Obtain a Consensus with Omoiyari
    Yoshimiki Maekawa, Fumito Uwano, Eiki Kitajima, Keiki Takadama, Japan
  • Nursing Care Support System for Caregivers and Older Adults
    Madoka Takahara, Kakiha Nakamura, Fanwei Huang, Ivan Tanev, Katsunori Shimohara, Japan
  • Distributed Constraint Satisfaction Among Android Devices
    Konatsu Tagawa, Sugru Ueda, Japan
  • Estimating Timing of Head Movements Based on the Volume and Pitch of Speech
    Haruka Yanagi, Chika Oshima, Koichi Nakayama, Japan
  • Relationship between difference of motivation and behavior change caused by visualization
    Yurika SHIOZU, Koya KIMURA, Ryo SHIOYA, Katsunori Shimohara, Katsuhiko YONEZAKI, Japan

Top

Engineering Psychology and Cognitive Ergonomics

Human Factors and Ergonomics in Safety-critical Systems
Chair(s): Zhizhong Li, Qin Gao, P.R. China

  • A Study on Visual Workload Components: Effects of Component Combination and Scenario Complexity on Mental Workload in Maritime Operation Tasks
    Ye Deng, Yuexuan Wang, Manrong She, Yijing Zhang, Zhizhong Li, P.R. China
  • Impacts of Automation Reliability and Failure Modes on Operators’ Performance in Security Screening
    Zijian Yin, Pei-Luen Patrick Rau, Zhizhong Li, P.R. China
  • Modeling of Operator Performance for Human-in-the-loop Power Systems
    Wan-Lin Hu, Claudio Rivetta, Erin MacDonald, David P. Chassin, United States
  • Cognitive Profiles of Female Cyber Defense Operators
    Andrea Firth-Clark, United Kingdom; Benjamin Knox, Kirsi Helkala, Øyvind Jøsok, Stefan Sütterlin, Ricardo Lugo, Norway
  • Spatial ability in military human-robot interaction: A state-of-the-art assessment
    Maartje Hidalgo, Lauren Reinerman-Jones, Daniel Barber, United States
  • Analysis of Key Cognitive Factors in Space Teleoperation Task
    Junpeng Guo, Yuqing Liu, Xiangjie Kong, Shihua Zhou, Jin Yang, P.R. China

Top

Universal Access in Human-Computer Interaction

Interaction techniques and technologies supporting user diversity
Chair(s): Frode Eika Sandnes, Norway

  • On Online Banking Authentication for all: A Comparison of BankID Login Efficiency using Smartphones versus Code Generators
    Ellen Opsahl Vinbæk, Frida Margrethe Borge Pettersen, Jonas Ege Carlsen, Karl Fremstad, Nikolai Edvinsen, Frode Eika Sandnes, Norway
  • A Fitts’ Law Evaluation of Hands-free and Hands-on Input on a Laptop Computer
    Mehedi Hassan, Canada; John Magee, United States; I. Scott MacKenzie, Canada
  • From UX to Engagement: Connecting Theory and Practice, Addressing Ethics and Diversity
    Ole Goethe, Norway; Kavous Salehzadeh Niksirat, Switzerland; Ilyena Hirskyj-Douglas, Finland; Huatong Sun, United States; Effie Law, United Kingdom; Xiangshi Ren, Japan
  • A Learning Management System Accessible for visual, hearing and physical impairments
    Marcos Nascimento, Thiago Oliveira, Nelson Lima, Renato Ramos, Lidiane Silva, Francisco Oliveira, Anarosa Brandão, Brazil
  • Information Technology based Usable Ballot Interface Design for Persons with Visual Impairment in Sri Lanka
    Madhuka De Silva, Thushani Weerasinghe, Kapila Dias, Sri Lanka

Top

Virtual, Augmented and Mixed Reality

User experience in VAMR
Chair(s): To be announced

  • Quality of Experience Comparison between Binocular and Monocular Augmented Reality Display under Various Occlusion Conditions for Manipulation Tasks with Virtual Instructions
    Ming Qian, John Nicholson, Erin Wang, United States
  • The Effect of Onomatopoeia to Enhancing User Experience in Virtual Reality
    Jiwon Oh, Gerard J. Kim, Korea
  • Explorations in AR: Finding Its Value
    Mauricio Gomes De Sá Ribeiro, Isabel Lafuente Mazuecos, Fabiano Marinho, Alice Neves Gomes dos Santos, Brazil
  • A New Practice Method based on KNN Model to Improve User Experience for an AR Piano Learning System
    Hong Zeng, Xingxi He, Honghu Pan, P.R. China
  • Presence, Immersion and Usability of Mobile Augmented Reality
    Hyeonah Choi, Youngwon Ryan Kim, Gerard J. Kim, Korea
  • Human-Robot Interaction During Virtual Reality Mediated Teleoperation: How Environment Information Affects Spatial Task Performance and Operator Situation Awareness
    David B. Van de Merwe, Leendert Van Maanen, Frank B. Ter Haar, Roelof J.E. Van Dijk, Nirul Hoeba, Nanda Van der Stap, Netherlands

Top

Cross-Cultural Design

User Behavior Research
Chair(s): Hsiu-Ping Yueh, Taiwan

  • The Classification of Different Situations in a Lecture Based on Students' Observed Postures
    Yuki Kotakehara, Koh Kakusho, Satoshi Nishiguchi, Masaaki Iiyama, Masayuki Murakami, Japan
  • Collaborate or Compete? How Will Multiplayers’ Interaction Affect Their Learning Performance in Serious Games
    Jui-Ying Wang, Weijane Lin, Hsiu-Ping Yueh, Taiwan
  • How Learners with Different Cognitive Styles Read Learning Materials with Text and Pictures: A Gaze Analysis
    Koh Kakusho, Fumiaki Takase, Masayuki Murakami, Japan; Weijane Lin, Hsiu-Ping Yueh, Taiwan
  • Inferring Human Feelings & Desires for Human-Robot Trust Promotion
    Xingzhi Guo, Yu-Cian Huang, Edwinn Gamborino, Shih-Huan Tseng, Li-Chen Fu, Su-Ling Yeh, Taiwan
  • Visual symbol attention and cross-cultural communication —— A case study of catering commercial graphic advertising
    Huang Zhang, P.R. China; Li Zhang, United States
  • Contrast Research on Cognitive Differences Between Design End and Consumption End in Cultural Products
    Bo Li, Chao Ma, Ting Han, Xingyi Zhong, P.R. China

Top

Social Computing and Social Media

Customer eXperience and Behavior
Chair(s): Cristian Rusu, Silvana Roncagliolo, Chile

  • On-line Travel Agencies’ Usability: Evaluator eXperience
    Virginica Rusu, Cristian Rusu, Daniela Quiñones, Chile; Federico Botella, Spain; Silvana Roncagliolo, Virginia Zaraza Rusu, Chile
  • How “Friendly” Integrated Development Environments are?
    Jenny Morales, Chile; Federico Botella, Spain; Cristian Rusu, Daniela Quiñones, Chile
  • Evaluating the Mckinsey’s Choices Framework: a Chilean Experiment of Online Customers
    Jaime Díaz, Chile; Angela Patricia Villareal-Freire, Andrés Felipe Aguirre Aguirre, Colombia; Freddy Paz Espinoza, Peru
  • New learning resources for teaching and learning mathematics
    Ion Mierlus Mazilu, Luciana Majercsik, Romania
  • Study Case of an Adaptive Educational Tool Oriented to University Students for an Object Orientation Course
    Ninozka Gonzalez, Claudio Cubillos, Silvana Roncagliolo, Rafael Mellado, Chile
  • What Health Information are Consumers Seeking? A Comparison between two types of Online Q&A Sites
    Ashwag Alasmari, Lina Zhou, United States

Top

Augmented Cognition

Augmented Cognition through Immersive User Experiences - I
Chair(s): Christian Wagner, Ayoung Suh, Hong Kong

  • Deriving Features for Designing Ambient Media
    Kota Gushima, Shuma Toyama, Yukiko Kinoshita, Tatsuo Nakajima, Japan
  • A Study on the Development of The Psychological Assessment A Using Eye-tracking: Focused on Eye Gaze Processing of Literacy Text
    Joon Hyun Jeon, Korea; Gyoung Kim, United States; Jeong Ae Kim, Korea
  • Towards Hybrid Multimodal Brain Computer Interface for Robotic Arm Command
    Cristian-Cezar Postelnicu, Florin Girbacia, Gheorghe-Daniel Voinea, Razvan Boboc, Romania
  • Processing Racial Stereotypes in Virtual Reality: An Exploratory Study using Functional Near-Infrared Spectroscopy (fNIRS)
    Gyoung Kim, Noah Buntain, Leanne Hirshfield, Mark Costa, Makana Chock, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Models for Human-Algorithm Interaction
Chair(s): André Calero Valdez, Germany

  • Bubble trouble: Strategies against filter bubbles in online social networks
    Laura Burbach, Patrick Halbach, Martina Ziefle, André Calero Valdez, Germany
  • Follow Me: The impact of opinion majorities in social networks and the role of digital maturity
    Patrick Halbach, Laura Burbach, Martina Ziefle, André Calero Valdez, Germany
  • Aiding Episodic Memory in Lifelog System Focusing on User Status
    Xin Ye, Jiro Tanaka, Japan
  • Using Computer Simulation for Reducing the Appointment Lead-time in a Public Pediatric Outpatient Department
    Miguel Ortíz-Barrios, Genett Jimenez Delgado, Colombia; Sally McClean, United Kingdom; Giselle Polifroni-Avendaño, Colombia
  • Transmedia for Change: Multiplatform strategies of engagement for education and healthcare
    Sergio Nesteriuk, Gustavo Padovani, Brazil

Top

Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - I
Chair(s): Zhen Liu, P.R. China

  • Usability Test Based on Co-creation in Service Design
    Xiong Ding, Shan Liu, Jiajia Chen, Manhai Li, P.R. China
  • Making Meaning: How Experience Design Supports Data Commercialization
    Manhai Li, Xiangyang Xin, Xiong Ding, P.R. China
  • New Intelligent Information Technology-assisted Design Innovation Entrepreneurship Course Potential for User Experience Economy in China
    Zhen Liu, Zhichao Liu, Ruiqiu Zhang, Minfang Shen, P.R. China
  • Analysis of One-person Households who is Young’s Characteristics in Combination with Social Experience from the Perspectives of Interaction Process in Product Use, Social Situation and Public Space
    Tongtong Zhao, Zhen Liu, P.R. China
  • Experience Design for University Students’ Domestic Waste Management Based on Usability Analysis
    Qin Luo, Ruiqiu Zhang, Zhen Liu, P.R. China
  • Investigation on the Current Status of Qingdao's Li House and Countermeasures for the Reconstruction of Li House Area for Service Design
    Wei Xiong, Yun Yang, Xiaoqing Yu, P.R. China

Top

Computational Creativity, Interaction and New Interfaces
Chair(s): Francisco De Paula Barretto, Brazil

  • Affective Computational Interfaces
    Suzete Venturelli, Artur Cabral, Gabriela Mutti, Nycacia Delmondes Florindo, Prahlada Hargreaves, Rodolfo Ward Oliveira, Tainá Luize Martins, Brazil
  • From The Museum-Temple to The Museum-Interface: A Case Study Of The Virtual Museum Paço Das Artes
    Priscilla Arantes, Brazil
  • Auris Visual: Music Representation for Hearing Impaired Population
    Carlos Eduardo Batista, Guilherme Alves, Brazil
  • Computational Evolutionary Art: Artificial Life and Effective Complexity
    Tiago Barros Pontes e Silva, Brazil

Top

User experience of culture
Chair(s): To be announced

  • Gamification in Local Intangible Cultural Heritage Museums for Children: A Case Design
    Yuchen Weng, Tao Shen, Sihuang Chen, Bing Xiao, P.R. China
  • Multimedia Exhibition Design: Exploring Intersections Among Storytelling, Usability and User Experience on an Interactive Large Wall Screen
    Danielle Behrens, Erika Espinoza, Darby Siscoe, Jennifer Palilonis, United States
  • The Application of "Emotion Retrospection" in the Design of Museum Cultural Creative Products
    Liu Yang, Wei Yu, Sijia Jiang, Siyu Jia, P.R. China
  • Design and Research of Museum Matching Digital Applicationlication Based on Exhibition Content and User Demand
    Dai Luo, XiangCheng Wei, Le Chang, P.R. China

Top

Distributed, Ambient and Pervasive Interactions

Computing with and for the Senses
Chair(s): Yasmine Abbas, Felecia Davis, United States

  • Engaging with sense of smell through textile interactions
    Jyoti Kapur, Sweden
  • MOVEMENT AWARENESS: an analysis of the GESTURES installation game
    Andrew Hieronymi, United States
  • Sensing creatures: tools for augmenting our sensory awareness of space
    Athina Papadopoulou, United States

Top

HCI in Business, Government and Organizations

Mixed Methods for Intelligent Data Analysis
Chair(s): I-Chin Wu, Pei-Hsuan Hsieh, Taiwan

  • An Improved Grey Multivariable Verhulst Model for Predicting CO2 Emissions in China
    Yi-Chung Hu, Taiwan; Hang Jiang, Peng Jiang, Peiyi Kong, P.R. China
  • A Study of Models for Forecasting E-Commerce Sales During a Price War in the Medical Product Industry
    Pei-Hsuan Hsieh, Taiwan
  • Upstream, Downstream or Competitor? Detecting Company Relations for Commercial Activities
    Yi-Pei Chen, Ting-Lun Hsu, Wen-Kai Chung, Shih-Chieh Dai, Lun-Wei Ku, Taiwan
  • Key Success Factors Analysis of integration of O2O into 7-Eleven Convenient Store
    Chung-Chi Kao, Che-Hung Liu, Yang-Ming Lu, Chia-Fen Hsien, Taiwan
  • A Storm in a Teacup?: on the Necessity/Difficulty of Establishing a National Taiwanese Opera Troupe in Taiwan
    Shin-yi Lee, Taiwan
  • Using Big Data Analytics and Visualization to Create IoT-enabled Science Park Smart Governance Platform
    Hsiao-Fang Yang, Chia-Hou Kay Chen, Kuei-Ling Belinda Chen, Taiwan

Top

Learning and Collaboration Technologies

Wearable Technologies for Learning and Collaboration
Chair(s): Ilona Buchem, Germany

  • Immersive Community Analytics for Wearable Enhanced Learning
    Ralf Klamma, Rizwan Ali, István Koren, Germany
  • Toward Improving Situation Awareness and Team Coordination in Emergency Response with Sensor and Video Data Streams
    Samantha Dubrow, Brenda Bannan, United States
  • Wearable Technologies in Education: a Design Space
    Vivian Genaro Motti, United States
  • Design Principles for Wearable Enhanced Embodied Learning of Movement.
    Ilona Buchem, Germany
  • Requirements for Wearable Technologies to Promote Adherence to Physical Activity Programs for Older Adults
    Robert Klebbe, Anika Steinert, Ilona Buchem, Ursula Müller-Werdan, Germany
  • Designing a Multimodal Analytics System to Improve Emergency Response Training
    Hemant Purohit, Samantha Dubrow, Brenda Bannan, United States

Top

Human Aspects of IT for the Aged Population

Digital gaming among older populations
Chair(s): Eugene Loos, Netherlands

  • Motivational Affordances for Older Adults' Physical Activity Technology: An Expert Evaluation
    Dennis L. Kappen, Pejman Mirza-Babaei, Lennart E. Nacke, Canada
  • Older Adults’ Perceptions of Video Game Training in the Intervention Comparative Effectiveness for Adult Cognitive Training (ICE-ACT) Clinical Trial: An Exploratory Analysis
    Ronald Andringa, Erin Harell, Michael Dieciuc, Walter Boot, United States
  • Digital Gaming by Older Adults: Can it Enhance Social Connectedness?
    David Kaufman, Louise Sauve, Canada
  • Age Stereotyping in the game context: Introducing the game-ageism and age-gameism phenomena
    Liliana Vale Costa, Ana Isabel Veloso, Portugal; Eugene Loos, Netherlands
  • Older Adults’ Perceptions about Commercially Available Xbox Kinect Exergames
    Julija Jeremic, Fan Zhang, David Kaufman, Canada
  • “Pillow Fight”Board Game Design
    Chor-Kheng Lim, Taiwan

Top

HCI for Cybersecurity, Privacy and Trust

Privacy issues and user awareness - I
Chair(s): To be announced

  • Privacy Preserving System for Real-time Enriched-Integrated Service with Feedback to Providers
    Kaisei Kajita, Kazuto Ogawa, Go Ohtake, Japan
  • Reciprocities or Incentives? Understanding Privacy Intrusion Perspectives and Sharing Behaviors
    Ala Sarah Alaqra, Erik Wästlund, Sweden
  • Classification of Web History Tools Through Web Analysis
    João Rafael Gonçalves Evangelista, Dacyr Dante De Oliveira Gatto, Renato José Sassi, Brazil
  • Understanding Parents' Concerns with Smart Device Usage in the Home
    Aarathi Prasad, Ruben Ruiz, Timothy Stablein, United States

Top

HCI in Games

Playfull Experiences: Design and Impact
Chair(s): Daniel Riha, Czech Republic

  • The Strategic Use of Smartphone Features to Create a Gaming Experience of Mystery: The Mind Alone Case
    Vicente Martin Mastrocola, Brazil
  • "Who's texting?" – Playful Game Experiences for Learning to Cope with Online Risks
    Tarja Susi, Niklas Torstensson, Sweden
  • How a Tangible User Interface Contributes to Desired Learning Outcomes of the Virtual River Serious Game
    Robert-Jan Den Haan, Jelle Van Dijk, Fedor Baart, Mascha Van der Voort, Suzanne Hulscher, Netherlands
  • Fostering Interactivity through Analogue Principles Applicable to Design of Virtual Reality Games
    Jaroslav Vancat, Daniel Riha, Czech Republic
  • To the Mun: Kerbal Space Program as playful, educational experience
    Stephen Mallory, United States
  • Who is at the Center?: Designing Playful Experiences by Using Player-Centered Approach
    Cenk Köknar, United States

Top

Applied Design-Focused Games User Research
Chair(s): Kevin Keeker, United States

  • Systematic Mixed Methods Approach to Games User Research
    Ahmed Ghoneim, Canada
  • Leveraging Surveys in Large Playtests
    Elizabeth Schmidlin, United States
  • Applied Game Analytics Research
    Peter Sharp, Canada

Top

HCI in Mobility, Transport and Automotive Systems

Gender Equality and Smart Mobility
Chair(s): Lena Levin, Sweden

  • Gender Issues in the Digitalized ´Smart´ Mobility World – Conceptualization and Empirical Findings Applying a Mixed Methods Approach
    Barbara Lenz, Viktoriya Kolarova, Kerstin Stark, Germany
  • User Centred Design of a Knowledge Repository to Support Gender Smart Mobility
    Cathleen Schöne, Sebastian Spundflasch, Heidi Krömker, Germany
  • Smart Biking as Gendered Innovations? The case of Mobike in China
    Hilda Roemer Christensen, Denmark
  • How to Integrate Gender Equality in the Future of “Smart” Mobility: A Matter for a Changing Planning Practice
    Lena Levin, Sweden

Top

Adaptive Instructional Systems

Dialogue-based Adaptive Instructional Systems
Chair(s): Xiangen Hu, United States

  • A Conversation-based Intelligent Tutoring System Benefits Adult Readers with Low Literacy Skills
    Ying Fang, Anne Lippert, Zhiqiang Cai, Xiangen Hu, Arthur C. Graesser, United States
  • Authoring Conversational Intelligent Tutoring Systems
    Zhiqiang Cai, Xiangen Hu, Arthur C. Graesser, United States
  • Using learning analytics to explore the performance of Chinese mathematical intelligent tutoring system
    Bor-Chen Kuo, Chia-Hua Lin, Kai-Chih Pai, Shu-Chuan Shih, Chen-Huei Liao, Taiwan
  • Conversational AIS as the Cornerstone of Hybrid Tutors
    Andrew J. Hampton, Lijia Wang, United States
  • Ms. An (Meeting Students’ Academic Needs): Engaging Students in Math Education
    Karina Liles, United States

Top



10:00 – 10:30
Coffee Break


10:30 – 12:30
Human-Computer Interaction

Writing Off the Page: Perspectives of E-lit, Interactive Fiction and Transmedia Storytelling
Chair(s): Andréa Catropa, Brazil

  • Desertesejo (2000/2014): notes on the restoration process
    Gilbertto Prado, Marcos Cuzziol, Brazil
  • Construct Practices of Transmedia World: A Case Study
    Naiá Sadi, Brazil
  • The Transmedia Storytelling Phenomenon: an Approach from Complexity
    Marcelo Santos, Brazil
  • Digital Literature and Electronic Arts: a Dialogue between Robotic Deities, Writing Interfaces, and Human Bodies
    Mario Guzman, Mexico
  • The Tension Experience - performance in alternate realities
    Dario Mesquita, Sergio Nesteriuk, Joao Carlos Massarolo, Brazil
  • Typography in interactive poetry: Gestures and their contributions to reading multiplicities
    Karine Itao Palos, Gisela Belluzzo de Campos, Andréa Catropa, Brazil
  • Transfictionality and transmedia storytelling: a conceptual distinction
    Thiago Mittermayer, Letícia X. L. Capanema, Brazil

Top

Design Access in Ergonomics and Interaction
Chair(s): Fong-Gong Wu, Taiwan

  • ADAPT- The Approach to Accessible and Affordable Housing Solutions for People with Disability and Aging in Place
    Shu-Wen Tzeng, United States
  • Enhancing Cultural Engagement: A Heuristic Evaluation of World Cultural Heritage Websites
    Yu-Hsiu Hung, Yun-Lun Huang, Chi-Wen Hsieh, Taiwan
  • The clothing design for the elderly care
    Hsiu Ching Lu, Fong-Gong Wu, Wen-Yu Yang, Taiwan; Adam Book, United States
  • Investigation of the effect of letter labeling positions on consecutive typing on mobile devices
    Hsi-Jen Chen, Chia-Ming Kuo, Fong-Gong Wu, Taiwan
  • PiChat: SMARTPHONE APPLICATION TO EXPAND THE SOCIAL NETWORK FOR THE ELDERLY
    Ting-Hui Wu, Bing-Cheng Zhu, Taiwan; Elizabeth Wianto, Indonesia; Shan-Wen Shih, Yang-Cheng Lin, Chien-Hsu Chen, Taiwan
  • Using an Eye Tracker to Investigate the Effect of Sticker on LINE APP for Older Adults
    Cheih Ying Chen, Taiwan

Top

Design heuristics and guidelines
Chair(s): To be announced

  • Gameful Design Heuristics: A Gamification Inspection Tool
    Gustavo Tondello, Dennis L. Kappen, Marim Ganaba, Lennart E. Nacke, Canada
  • A Set of Usability Heuristics for Mobile Applications
    Ruyther Parente da Costa, Edna Dias Canedo, Brazil
  • Towards a set of design guidelines for multi-device experience
    Luis Martín Sánchez Adame, Sonia Mendoza, Amilcar Meneses, José Rodríguez, Mexico
  • Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children
    Rabail Tahir, Alf Inge Wang, Norway

Top

Human Interface and the Management of Information

Relationality Design and Relationality-oriented Systems - II
Chair(s): Katsunori Shimohara, Japan

  • An investigation of placement of textual and graphical information using human performance and eye tracking data
    Chao Shi, United States; Ayala Cohen, Israel; Ling Rothrock, United States; Tatiana Umansky, Israel
  • Research of Human-machine Interface Evaluation Based on CogTool
    Lu Wang, Qing Xue, Jia Hao, Hongyan Yu, P.R. China
  • On the Relationality Assets and Gift-and-Circulation model in Community Problem
    Katsuhiko YONEZAKI, Kosuke OGITA, Koya KIMURA, Yurika SHIOZU, Ryo SHIOYA, Katsunori Shimohara, Japan
  • The Creative Power of Collaborative Pairs in Divergent Idea Generation Task
    Risa Muraya, Noriko Suzuki, Mamiko SAKATA, Michiya Yamamoto, Japan
  • Relationship between Rage Tendency and Body Conditions
    Tetsuya Maeshiro, Miharu Ino, Japan
  • Designing Doctor-Patient-Machine System of Systems for Personalized Medicine
    Tetsuya Maeshiro, Yuri Ozawa, Japan; Midori Maeshiro, Brazil

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Engineering Psychology and Cognitive Ergonomics

Harmonized Interaction with Complex Systems
Chair(s): Shan Fu, P.R. China

  • Human Operator Authentication Using Limited Voice Data: A Power Grid Dispatcher Instance
    Zheng Wang, Zhen Wang, Yanyu Lu, Shan Fu, P.R. China
  • Research on Workload-based Prediction and Evaluation Model in Power System
    CaiFang Peng, Zhen Wang, Yanyu Lu, Shan Fu, P.R. China
  • Study of NASA-TLX and eye blink rates both in flight simulator and flight test
    Yiyuan Zheng, Yuwen Jie, P.R. China
  • Airworthiness Compliance Criteria in Ergonomic Design of Cursor Control Device for Civil Aircraft
    Lei Wu, Jian Xu, P.R. China
  • Conceptual modeling of Risk Interactions for Flight Crew Errors in Unmanned Aerial System Operation
    Yi Lu, Huayan Huangfu, Shuguang Zhang, Shan Fu, P.R. China
  • A Visual Cognition Test-Based Study on the Choice Blindness Persistence: Impacts of Positive Emotion and Picture Similarity
    Huayan Huangfu, Yi Lu, Shan Fu, P.R. China

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Universal Access in Human-Computer Interaction

Technology-Based Accessibility (TBA) - Access Technologies for Inclusion and Participation
Chair(s): Jorge Martín-Gutiérrez, Spain

  • Guideline Definition for the Evaluation of Citizen Experience Using Urban interfaces
    Luis Carlos Aceves Gutiérrez, Mexico; Jorge Martín-Gutiérrez, Spain; Marta Sylvia Del Rio Guerrez, Mexico
  • Initiation to Reverse Engineering by using Activities based on Photogrammetry as new Teaching Method in University Technical Studies
    Dolores Parras Burgos, Daniel G. Fernández-Pacheco, Francisco Cavas-Martínez, José Nieto, Francisco J. F. Cañavate, Spain
  • Preliminary Findings from a Study of an Arabic Accessibility Tool Checker
    Mona Alnahari, Joyram Chakraborty, United States
  • Accessibility or Usability of the user interfaces for visually impaired users? A comparative study
    Kamran Khowaja, Dena Al-Thani, Aboubakr Aqle, Bilikis Oluwatoyin Banire, Qatar
  • Exploration of physiological signals using different locomotion techniques in a VR adventure game
    Stanislava Rangelova, Simon Flutura, Tobias Huber, Daniel Motus, Elisabeth André, Germany
  • Gaming Background Influence on VR Performance and Comfort: a Study using Different Navigation Metaphors
    José L. Soler-Domínguez, Carla De-Juan-Ripoll, Spain; Jorge D. Camba, United States; Manuel Contero, Mariano Alcañiz, Spain

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Virtual, Augmented and Mixed Reality

Navigation and teleporting in VAMR
Chair(s): To be announced

  • Visual Effects of Turning Point and Travel Direction for Outdoor Navigation using Head-Mounted Display
    Yuji Makimura, Aya Shiraiwa, Masashi Nishiyama, Yoshio Iwai, Japan
  • Oculus Rift versus HTC Vive: Usability Assessment from a Teleportation Task
    Crystal S. Maraj, Jonathan Hurter, Schuyler Ferrante, Lauren Horde, Jasmine Carter, Sean Murphy, United States
  • A New Traversal Method for Virtual Reality: Overcoming the Drawbacks of Commonly Accepted Methods
    Karl Smink, Edward Swan II, Daniel W. Carruth, Eli Davis, United States
  • Scaling Gain and Eyeheight While Locomoting in a Large VE
    Betsy Williams Sanders, Tom Carr, Gayathri Narasimham, Tim McNamara, John Rieser, Bobby Bodenheimer, United States
  • Augmented Reality Based Actuated Monitor Manipulation from Dual Point of View
    Ying Ren, Jiro Tanaka, Japan

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Cross-Cultural Design

Uncovering Research and Design for People of All Ages
Chair(s): Pei-Lee Teh, Malaysia

  • Elderly-oriented Design for the Instrument Panel and Central Console of Intelligent Passengercars
    Hao Yang, Ying Zhao, Sida Hou, P.R. China
  • Integrating Multimodal Learning Analytics and Inclusive Learning Support Systems for People of All Ages
    Kaori Tamura, Min Lu, Shin'ichi Konomi, Kohei Hatano, Miyuki Inaba, Misato Oi, Tsuyoshi Okamoto, Fumiya Okubo, Atsushi Shimada, Jingyun Wang, Masanori Yamada, Yuki Yamada, Japan
  • User Experience in Older Adults using Tablets for Neuropsychological Tests in Mexico City
    Erika Hernández-Rubio, Amilcar Meneses, Laura Muñoz-Salazar, Mexico
  • What Do Users Like About Smart Bottle? Insights for Designers
    Zhuo Poh, Chun Yong Chong, Pei-Lee Teh, Saramma Joseph, Shaun Lee Wen Huey, Narayanan Ramakrishnan, Rajendran Parthiban, Malaysia
  • User requirements gathering in mHealth: Perspective from Ghanaian end users
    Eric Owusu, Joyram Chakraborty, United States
  • A study on the auditory-visual fatigue classification validation based on the working memory task
    Xin Wang, Zhen Liao, Jin Liang, Zhiqiang Tian, Tuoyang Zhou, Shuang Liu, Lei Liu, Chi Zhang, Zhanshuo Zhang, P.R. China

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Social Computing and Social Media

HCI in MIS
Chair(s): Scott McCoy, Eleanor Loiacono, United States

  • Information Technology Adoption and Governance: A Focus on Small and Medium Sized Firms in Cuba
    José Díaz, Cuba; Scott McCoy, United States
  • The State of the Awareness of Web Accessibility Guidelines of Student Website and App Developers
    Shiya Cao, Eleanor Loiacono, United States
  • HCI, Project Management and Millennials: A Match Made by Necessity
    Andrea Everard, Scott McCoy, Kent St. Pierre, United States
  • Netflix, who is watching now?
    Cristóbal Fernandez Robin, Chile; Scott McCoy, United States; Diego Yáñez, Rodrigo Hernandez-Sarpi, Chile
  • To GIF or Not to GIF, That is the Question: A Cultural Approach to Non-Textual Communication
    Brian Jones, Nathan Johnson, United States
  • From the Street To the Tweet: Applying Task Technology Fit to Examine the Information Technology Role in Revolutionizing Social Movements
    Fadi Almazyad, Eleanor Loiacono, United States

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Augmented Cognition

Augmented Cognition through Immersive User Experiences - II
Chair(s): Christian Wagner, Ayoung Suh, Hong Kong

  • The Impact of Game Peripherals on the Gamer Experience and Performance
    Xiaobo Ke, P.R. China; Christian Wagner, Hong Kong
  • Cognitive Profiles and Education of Female Cyber Defence Operators
    Ricardo Lugo, Norway; Andrea Firth-Clark, United Kingdom; Benjamin Knox, Øyvind Jøsok, Kirsi Helkala, Stefan Sütterlin, Norway
  • Holographic and Related Technologies for Medical Simulation
    Christine Allen, Sasha Willis, Claudia Hernandez, Andrew Wismer, Brian Goldiez, Grace Teo, Lauren Reinerman-Jones, Mark Mazzeo, Matthew Hackett, United States
  • Theoretical Paper on the Concept of Task Ownership
    Tia Larsen-Calcano, Nicolas Uszak, United States

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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Human modeling for nursing and medical art
Chair(s): Akihiko Goto, Japan

  • "Memes" UX-Design methodology based on cognitive science regarding Instrumental Activities of Daily Living
    Hiroyuki Nishimoto, Tomoyoshi Koyanagi, Makoto Sarata, Ayae Kinoshita, Mitsukazu Okuda, Japan
  • Highly Cultural Caring- Postural change, Horizontal Movement (From the middle of the bed to the edge)
    Xiaodan LU, Akira KONDO, Mami HIGUCHI, Hiroyuki Hamada, Akihiko Goto, Tomoko Ota, Japan
  • Effect of Selective Training Device in the Mono-Articular Muscle of Lower Limbs
    Takashi Yoshikawa, Ryuga Sadaoka, Tadashi Akehi, Tomonori Inoue, Yuichi Suzuki, Takamasa Omori, Japan
  • Study on evaluation of comfort in transfer care
    Ken IKUHISA, Kazuaki Yamashiro, Naoki SUGIYAMA, Hiroyuki Hamada, Akihiko Goto, Xiaodan LU, Tomoko Ota, Noriyuki KIDA, Japan
  • Motion analysis of transfer from wheelchair to car
    Ken IKUHISA, Kazuaki Yamashiro, Naoki SUGIYAMA, Hiroyuki Hamada, Akihiko Goto, Noriyuki KIDA, Xiaodan LU, Tomoko Ota, Japan
  • Evaluation of the advising doctor for operating of medical student by laparoscopic surgery simulator
    Kazuaki Yamashiro, Koichiro Murakami, Hisanori Shiomi, Akihiko Goto, Japan

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Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - II
Chair(s): Zhen Liu, P.R. China

  • Creating Enhanced User Experience Through Persona and Interactive Design: A Case of Designing A Motion Sensing Game
    Gui Zhang, P.R. China
  • The Potential Impact of Depression User Spatial Experience on Emotional Management: A Case of High School in Greater Bay Area, China
    Chang Yang, Zhen Liu, P.R. China
  • Using Mobile Eye Tracking to Evaluate the Satisfaction with Service Office
    Zai Xing Liu, Yi Liu, Xun Gao, P.R. China
  • Usability Experiment of Waste Materials in Pulp Design
    Yan Wang, Xuanxuan Zhou, Zhenan Li, Feiran Zhu, P.R. China
  • A Study of Usability Design of Baren Products
    Ke Zhang, Xiaoli Dong, P.R. China
  • Research on Design Model of Human-Machine Interface of Automatic Driving Takeover System Based on User Experience
    Lijun Jiang, P.R. China; Xiu Wang, Hong Kong; Zhelin Li, Yu Zhang, P.R. China

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DUXU practice in organizations
Chair(s): To be announced

  • The Purpose Quadrant: A Collaborative Workshop Method to Brand UX Teams and Raise their Reputation in Organizations
    Alexandra Matz, Anja Laufer, Germany
  • Overcoming Organizational Barriers to the Integration of UX Methods in Software Development: a Case Study
    Vincent Kervyn de Meerendré, Luka Rukonić, Suzanne Kieffer, Belgium
  • Measuring UX Capability and Maturity in Organizations
    Luka Rukonić, Vincent Kervyn de Meerendré, Suzanne Kieffer, Belgium
  • A User Study to Examine the Different Approaches in the Computer-aided Design Process
    Chen Guo, Yingjie Victor Chen, Zhenyu Cheryl Qian, United States
  • TEACHING INNOVATION THROUGH EMPATHY: A CASE STUDY OF OPEN-LOOP DESIGN THINKING CURRICULUM TO BRING UP MORE INNOVATION OUTCOMES AND FOSTER INNOVATION ABILITY
    Hongwei Li, Xiaoman LIn, Meng Zhang, Yuanjie Wang, P.R. China
  • UX Writing and Language Design for HCI
    Sandra Bermudez, Mexico
  • User Interface Prototyping Toolkit (UIPT)
    Bryan L. Croft, Jeffrey D. Clarkson, Eric VonColln, United States

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User experience and user behavior
Chair(s): To be announced

  • Understanding the Millennials Processing Information on the Website: The Case of a Vacation Rental Website
    Denisa Irianti, Indonesia; Wenzhi Chen, Taiwan
  • Investigating the Relationship between Connection, Agency and Autonomy for Controlling a Robot Arm for Remote Social Physical Interaction
    Ryuya Sato, Japan; Don Kimber, United States; Yanxia Zhang, P.R. China
  • Study on the Morphological Sensitivity of Children's Companion Robot
    Xiang-yu Liu, Mei-yu Zhou, Chao Li, Xian-xian Ma, Zheng-yu Wang, P.R. China
  • Evaluating the User Experience: A Study on Children's interaction with Socio-enactive Artifacts in a Hospital Context
    Camilla V.L.T. Brennand, Celso A.R.L. Brennand, Vanessa R.M.L. Maike, José Vanderlei Da Silva, M. Cecília C. Baranauskas, Brazil
  • Three-dimensional Study of Geometric Shapes to Measure Fatigue and Effect
    Si Jung Kim, United States
  • Research on Factors Affecting Behavior of Taking Selfies in China Based on Logistic Regression Analysis
    Si-qi Wu, Wen-jun Hou, Meng-yun Yue, P.R. China

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Distributed, Ambient and Pervasive Interactions

Social IoT and digital media
Chair(s): Jun Hu, Netherlands

  • Emotion detection affected soothing device
    Shijian Luo, Ping Shan, Chengyi Shen, Yuke Song, Yufei Zhang, Ze Bian, Zhitong Cui, P.R. China
  • AquaBot: An Interactive System for Digital Water Play
    Lijuan Liu, Cheng Yao, Yuyu Lin, Yang Chen, Ziyu Liu, Fangtian Ying, P.R. China
  • Take a photo for my story: social connectedness for the elderly
    Xu Lin, Xuechen Liu, Matthias Rauterberg, Jun Hu, Netherlands
  • Supporting Weight Loss through Digitally-augmented Social Expression
    Nan Yang, Gerbrand Van Hout, Loe Feijs, Netherlands; Wei Chen, P.R. China; Jun Hu, Netherlands

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HCI in Business, Government and Organizations

E-Commerce
Chair(s): Andrea Müller, Germany

  • Presenting Your Products in Virtual Reality: Do Not Underestimate Cybersickness
    Kai Israel, Christopher Zerres, Dieter Tscheulin, Lea Buchweitz, Oliver Korn, Germany
  • Avoiding Mistakes in Medical High-Tech Treatments and E-Commerce Applications – a Salutary UX-Research Innovation
    Christina Miclau, Oliver Gast, Julius Hertel, Anja Wittmann, Achim Hornecker, Andrea Müller, Germany
  • Hidden Champions: A Study on Recruiting Top-Level Staff in Rural Areas
    Andrea Müller, Alexander Feldberger, Christina Miclau, Philipp Koch, Lena Walter, Sarah Feige, Nicolas Schmidt, Moritz Neth, Oliver Korn, Germany
  • Next Level Service Performance - Intelligent Order Assistants in Automotive After Market
    Joachim Reiter, Andrea Müller, Uwe Hartmann, Michael Daniel Schatz, Larissa Greschuchna, Germany
  • Exploring Relationships between e-Tailing Website Quality and Purchase Intention
    Hibah Khalil, Karthikeyan Umapathy, Lakshmi C. Goel, Sandeep Reddivari, United States

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Learning and Collaboration Technologies

Human-centered Aspects Of Digital Learning Environments
Chair(s): Nicholas H. Müller, Germany

  • Where the user does look when reading phishing mails – An eye-tracking study
    Kevin Pfeffel, Philipp Ulsamer, Nicholas H. Müller, Germany
  • How E-Learning can Facilitate Information Security Awareness
    Andreas Schütz, Tobias Fertig, Kristin Weber, Nicholas H. Müller, Germany
  • Measuring the Impact of E-Learning Platforms on Information Security Awareness
    Tobias Fertig, Andreas Schütz, Kristin Weber, Nicholas H. Müller, Germany
  • Cognitive load levels while learning with or without a pedagogical agent
    Madlen Müller-Wuttke, Nicholas H. Müller, Germany
  • Indoor Navigation through Storytelling in Virtual Reality
    Philipp Ulsamer, Kevin Pfeffel, Nicholas H. Müller, Germany
  • User-centered Research and Design of a K-5 Digital Literacy Curriculum
    Jennifer Palilonis, United States

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Human Aspects of IT for the Aged Population

New media use in the everyday life of older people
Chair(s): Eugene Loos, Netherlands

  • Capturing the adoption intention and interest in InOvUS an Intelligent Oven: Segmenting senior users to evaluate the technology
    Bessam Abdulrazak, Susan E. Reid, Monica Alas, Canada
  • An App for Who? An exploration of the use and adoption of mobile ordering applications among aging populations
    Christopher Chagnon, Ryan LaMarche, Soussan Djamasbi, United States
  • Optimal Designs of Text Input Fields in Mobile Web Surveys for Older Adults
    Elizabeth Nichols, Erica Olmsted-Hawala, Lin Wang, United States
  • Reappraising the Intellectual Debate on Ageing in a Digital Environment
    Lilia Raycheva, Neli Velinova, Bulgaria
  • Older People are the Future of Consumption: Great Expectations and Small Starts for Brands and New Media. The French Example
    Karine Berthelot-Guiet, France
  • (In)visibilities of men and ageing in the media: discourses from Germany and Portugal
    Inês Amaral, Sofia José Santos, Fernanda Daniel, Filipa Filipe, Portugal

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HCI for Cybersecurity, Privacy and Trust

Privacy issues and user awareness - II
Chair(s): To be announced

  • Privacy and Power Implications of Web Location of Personal Data Authenticators
    Kirsten E. Richards, United States
  • Empowering social media users with social-profiling tools to increase their privacy-awareness.
    Angeliki Zavou, Connor Sampson, United States
  • Privacy Preservation for Versatile Pay-TV Services
    Kazuto Ogawa, Koji Nuida, Japan
  • The Automatic Detection of Sensitive Data in Smart Homes
    Mahsa Keshavarz, Mohd Anwar, United States

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HCI in Games

Games and Cultural Identities
Chair(s): Daniel Riha, Czech Republic

  • 'The Witcher 3: Wild Hunt' and the Poetics of Intertextuality
    Piotr Kubiński, Poland
  • Analysis of motivation model using real user data from social games for smartphones extended to social factors based on Maslow's hierarchy of needs
    Masanari Himeno, Shunichi Tano, Japan
  • Journey to School: Co-designing game with children through shared experiences drawing
    Yuanyuan Yang, Tie Ji, Duoduo Zhang, P.R. China
  • Digital Empathic Games and Their Relation with Mortality: Analysis of Discussion Forums
    Danilo Barros Dos Santos, Cristiano Maciel, Vinicius Carvalho Pereira, Eunice Pereira dos Santos Nunes, Brazil
  • Social Spending: An Empirical Study on Peer Pressure and Player Spending in Games
    William Wang, Loutfouz Zaman, Canada
  • An Innovative Employment of Virtual Humans to Further Understand the Chess Personality of Gary Kasparov
    Khaldoon Dhou, United States

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Designing and devloping computer games
Chair(s): To be announced

  • Conceptualizing Fidelity for HCI in Applied Gaming
    Heide Lukosch, Stephan Lukosch, Netherlands; Simon Hoermann, Robert W. Lindeman, New Zealand
  • Developing Design Frameworks and Applications for Future Technologies Through Video Game Representations
    Amelia Lambeth, Maribeth Gandy Coleman, Laura Levy, United States
  • A Design of Multifunctional Interfaces to Control Game Screens
    Carolina Enriquez, Danilo Saravia, Ecuador
  • MoCap Data Refinement for Animation Customization
    Wiliam Andrade, Jonathan Nishida, Milton Vieira, Gustavo Boehs, Flávio Andaló, Brazil

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HCI in Mobility, Transport and Automotive Systems

Mobility Research - New Methods, Tools and Tactics
Chair(s): Angelika C. Bullinger, Germany

  • User Experience in Real Test Drives with a Camera Based Mirror – Influence of New Technologies on Equipping Rate for Future Vehicles
    Corinna Seidler, Seda Aydogdu, Bernhard Schick, Germany
  • Trust is Good, Control is Better? – The influence of Head-Up Display on Customer Experience of Automated Lateral Vehicle Control
    Seda Aydogdu, Corinna Seidler, Bernhard Schick, Germany
  • Do you shift or not? Influence of trajectory behaviour on perceived safety during automated driving on rural roads
    Patrick Rossner, Angelika C. Bullinger, Germany
  • Same procedure as every day? Modal split in everyday and business travel
    Dorothea Langer, Germany
  • Study on preferences of City Car’s Front Face under the Era of Perceptual Consumption
    Xinhui Kang, Minggang Yang, Xinxin Zhang, P.R. China

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Adaptive Instructional Systems

Diagnostics for AIS Learner Modeling
Chair(s): Jessica Schwarz, Germany

  • Diagnostic Requirements for Efficient, Adaptive Robotic Surgery Training
    Thomas Witte, Germany; Martin Schmettow, Marleen Groenier, Netherlands
  • Evaluation of Diagnostic Rules for Real-Time Assessment of Mental Workload within a Dynamic Adaptation Framework
    Anna Bruder, Jessica Schwarz, Germany
  • Eye blinks describing the state of the learner under uncertainty
    Johanna Renker, Magali Kreutzfeldt, Gerhard Rinkenauer, Germany
  • The influence of gait on cognitive functions: Promising factor for adapting systems to the worker’s need in a picking context
    Magali Kreutzfeldt, Johanna Renker, Gerhard Rinkenauer, Germany
  • Model for Analysis of Personality Traces in Support of Team Recommendation
    Guilherme De Oliveira, Rafael dos Santos Braz, Daniela Freitas Guilhermino Trindade, Jislaine De Fátima Guilhermino, José Reinaldo Merlin, Ederson Marcos Sgarbi, Carlos Eduardo Ribeiro, Thiago Fernandes de Oliveira, Brazil

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12:30 – 13:30
Lunch Break

Participants are kindly asked to make their own arrangements for lunch



13:30 – 15:30
Human-Computer Interaction

Communication Enhancement
Chair(s): Tomohito Yamamoto, Michiya Yamamoto, Japan

  • Influence of Presence of Operator of Humanoid Robot on Personal Space
    Akihiro Tatsumi, Masashi Okubo, Japan
  • Development of an Embodied Group Entrainment Response System to Express Interaction-Activated Communication
    Yutaka Ishii, Tomio Watanabe, Japan
  • Application of Classification Method of Emotional Expression Type Based on Laban Movement Analysis to Design Creation
    Yuki Ono, Saizo Aoyagi, Masashi Sugimoto, Yoichi Yamazaki, Michiya Yamamoto, Noriko Nagata, Japan
  • Body Movements for Communication in Group Work Classified by Deep Learning
    Hiroaki Sakon, Tomohito Yamamoto, Japan
  • Experimental Study on Estimation of Opportune Moments for Proactive Voice Information Service Based on Activity Transition for People Living Alone
    Mitsuki Komori, Yuichiro Fujimoto, Jianfeng Xu, Kazuyuki Tasaka, Hiromasa Yanagihara, Kinya Fujita, Japan
  • Proposal of Using Digital Mirror Signage and AR Pictogram for Follow Me Evacuation Guidance
    TAKAYOSHI KITAMURA, KAZUMI YASUI, YOSHIO NAKATANI, Japan

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Hand- and eye-based gesture interaction - I
Chair(s): To be announced

  • Consistency Study of 3D Magnetic Vectors in an Office Environment for IMU-based Hand Tracking Input Development
    Neeranut Ratchatanantakit, Nonnarit O-larnnithipong, Armando Barreto, Sudarat Tangnimitchok, United States
  • Study on Spatiotemporal Characteristics of Gaze Gesture Input
    Wen-jun Hou, Si-qi Wu, Xiao-lin Chen, Kai-xiang Chen, P.R. China
  • Virtual Space Pointing Based on Vergence
    Yuki Hirata, Hiroki Soma, Munehiro Takimoto, Yasushi Kambayashi, Japan
  • A Review of the Gaps and Opportunities of Nudity and Skin Detection Algorithmic Research for the Purpose of Combating Adolescent Sexting Behaviors
    Muhammad Uzair Tariq, Afsaneh Razi, Karla Badillo-Urquiola, Pamela Wisniewski, United States

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Mobile Interaction
Chair(s): To be announced

  • G-Menu: A Keyword-by-Gesture based Dynamic Menu Interface for Smartphones
    Jean Vanderdonckt, Belgium; Eric Petit, France
  • The Effect of Progress Indicator Speeds on Users’ Time Perceptions and Experience of a Smartphone User Interface
    Shasha Li, Chien-Hsiung Chen, Taiwan
  • Micro Touch Board Specially Designed for SliT that is the Japanese Character Input Method for Smartwatches
    Toshimitsu Tanaka, Koutaro Saka, Kohei Akita, Yuji Sagawa, Japan
  • A Study on Narrative Timing Sequence of Animation in Mobile Interfaces
    Yutong Dong, Xia Li, Zhirou Wang, P.R. China

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Motivation and persuasion
Chair(s): To be announced

  • Emotion and Movement with AppIHC: Promoting Interaction and Socialization among Participants of Scientific Events via Mobile Application
    Aline Tramontin, Ricardo Sohn, Bruna De Oliveira, Roberto Pereira, Isabela Gasparini, Brazil
  • Redefining Audience Role in Live Performances
    Victor Vasconcelos, Mauro Amazonas, Thais Castro, Rosiane Rodrigues, Hugo Fuks, Brazil; Katia Vega, United States; Bruno Gadelha, Brazil
  • It May Not Persuade If It’s Not Useful and Enjoyable: Explaining Persuasiveness of Systems Using Intrinsic Motivation Inventory
    RITA ORJI, Kiemute Oyibo, Fidelia ORJI, Canada
  • Directing a Target Person among Multiple Users using the Motion Effects of an Image-based Avatar
    Tsubasa Miyauchi, Masashi Nishiyama, Yoshio Iwai, Japan
  • Design of Human-Computer Interaction Products for the user with “Mood Disorder”
    Tingyu Yang, Qian Ji, P.R. China

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Human Interface and the Management of Information

Improvement in Learning and Educational Environments using ICT
Chair(s): Takahito Tomoto, Yusuke Kometani, Takako Akakura, Japan

  • A Facial Authentication Method Robust to Postural Changes in e-Testing
    Masashi Komatsu, Takako Akakura, Japan
  • Learning support system adapting to multidimensionality of knowledge acquisition process of intellectual property law of engineering students
    Takako Akakura, Takahito Tomoto, Koichiro Kato, Japan
  • Development of a Promotion System for Home-Based Squat Training for Elderly People
    Yuki Hirasawa, Takuya Ishioka, Naka Gotoda, Kosuke Hirata, Ryota Akagi, Japan
  • Construction of a Prediction Model for Pharmaceutical Patentability Using Nonlinear SVM
    Kei Miyaoka, Takako Akakura, Japan
  • Development of “Aruite Mi Mai,” a Walking Application for Crime Prevention for Safe and Secure City Development
    Yusuke Kometani, Tomoaki Isono, Tomoki Yabe, Tomoo Okubo, Yuya Takeshita, Rihito Yaegashi, Japan
  • A Support System for Viewing Lecture Contents Adapted Students Understanding - Study on Question Behavior to Grasp Learner's Understanding Situation -
    Tomoki Yabe, Teruhiko Unoki, Takayuki Kunieda, Yusuke Kometani, Naka Gotoda, Ken'ichi Fujimoto, Toshihiro Hayashi, Rihito Yaegashi, Japan

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Visual and haptic interactions in Immersive environment
Chair(s): Kentaro Kotani, Japan

  • Analysis of Differences in the Manner to Move Objects in a Real and Virtual Space
    YUKI TASAKA, Hikaru Ichimaru, Sakae Yamamoto, Makoto Sato, Takehiko Yamaguchi, Tetsuya Harada, Japan
  • Implementation of Two-point Control System to SPIDAR-HS for the Rod Tracking Task in VR Environment
    Hiroya Suzuki, Ryuki Tsukikawa, Daiji Kobayashi, Makoto Sato, Takehiko Yamaguchi, Tetsuya Harada, Japan
  • Effect of artificial haptic characteristics on virtual reality performance
    Daiji Kobayashi, Machika Ueda, Koki Hiraoka, Hiroya Suzuki, Ryuki Tsukikawa, Takehiko Yamaguchi, Tetsuya Harada, Japan
  • Proposal of Redirected Walking Using a Slope Parallel Component of the Slope Gravity
    Takehiko Yamaguchi, Shota Abe, Yukiko Watabe, Sou Shiohara, Hiroya Suzuki, Tetsuya Harada, Japan
  • Performance evaluation of head motion input used for AR-based communication supporting system during endoscopic surgery
    Takeru Kobayashi, Kentaro Kotani, Satoshi Suzuki, Takafumi Asao, Kazutaka Obama, Atsuhiko Sumii, Tatsuto Nishigori, Japan
  • Preliminary Investigation of Mechanical Impedance Characteristics during Lane Change Maneuver
    Ryutaro Yasui, Kohei Yamaguchi, Takafumi Asao, Kentaro Kotani, Satoshi Suzuki, Japan

Top

Universal Access in Human-Computer Interaction

Urban Life in Smart Cities, Learning Cities, and Future Cities
Chair(s): H. Patricia McKenna, Canada

  • Getting Smarter About Data and Access in Smart Cities
    H. Patricia McKenna, Canada
  • A Place to Discover, Imagine, and Change: Smart Learning with Local Places
    Dalit Levy, Yuval Shafriri, Yael Alef, Israel
  • AI Ethics in the City
    Marc Böhlen, United States
  • @HOME: exploring the role of Ambient Computing for Older Adults
    Daria Loi, United States
  • Research on Wearable Shopping Aid Device for Visually Impaired People
    Yu-Hsiu Hung, Chia Hui Feng, Chia-Tzu Lin, Chung-Jen Chen, Taiwan

Top

Beyond-Usability: A Call to Action for Designers and Researchers in HCI
Chair(s): Troy Abel, United States

  • Teaching Empathy in Underserved Audiences through Game Based Learning
    Kimberly Mitchell, John Gialanella, United States
  • Beyond Usability: Methodologies and Bias– Surveying the Surveys
    Troy Abel, United States
  • Disrupting Higher Education: Engaging Design Students in UX Processes to Enhance Innovation in University Education
    Debra Satterfield, Tom Tredway, Wesley Woelfel, United States
  • Resiliency and the Fourth Industrial Revolution Designer: Labor, Identity and Meaning
    Maria Miller, United States
  • A Disability-oriented Analysis Procedure for Leisure Rehabilitation Product Design
    Ming-Chyuan Lin, Guo-Peng Qiu, Xue Hua Zhou, Jing Chen, P.R. China
  • Technoableism
    Ashley Shew, United States

Top

Virtual, Augmented and Mixed Reality

Human perception and behavior in VAMR - I
Chair(s): To be announced

  • A Face Validation Study for the Investigation of Proteus Effects Targeting Driving Behavior
    Corinna A. Faust-Christmann, René Reinhard, Alexandra Hoffmann, Thomas Lachmann, Gabriele Bleser, Germany
  • Spatial Perception of Size in a Virtual World
    Pritam Banik, Debarshi Das, India; Si Jung Kim, United States
  • The Effects of Embodiment in Virtual Reality on Implicit Gender Bias
    Stephanie Schulze, Toni Pence, Ned Irvine, Curry Guinn, United States
  • Virtual Nature: a Psychologically Beneficial Experience
    Laura Herman, Jamie Sherman, United States

Top

Cross-Cultural Design

Interaction and Experience Design of Smart Product in Different Cultures
Chair(s): Hao Tan, P.R. China

  • Scenario-based User Experience Differences of Human-Device Interaction at Different Levels of Proactivity
    Hao Tan, Min Zhu, P.R. China
  • Advanced Designing Assistant System for Smart Design Based on Product Image Dataset
    Yi Li, Yong Dai, Li-Jun Liu, Hao Tan, P.R. China
  • A Study on Integrated Design Process of Software and Hardware Interfaces for Automotive Human-Machine Interaction
    Qingshu Zeng, Qijun Duan, P.R. China
  • A Study on Productive Preservation and Design Innovation of Taoyuan Wood Carving
    Mingxiang Shi, Simin Ren, P.R. China
  • Persuasive Design and Application of Intelligent Healthcare Product
    Hongyu Liu, Zhirong Li, P.R. China
  • Research on the Relationship between Online Merchandise Display and Consumer Shopping Behavior
    Yanyun Wang, Linong Dai, P.R. China
  • Research and Extraction on Intelligent Generation Rules of Posters in Graphic Design
    Hao Tan, Biwen Xu, Aiqi Liu, P.R. China

Top

Social Computing and Social Media

Consumer Behavior from the Viewpoint of Marketing - I
Chair(s): Kohei Otake, Takashi Namatame, Japan

  • Purchase and its sign analysis from customer behaviors using deep convolutional neural networks
    Shintaro Saito, Kohei Otake, Takashi Namatame, Japan
  • Construction of Support System for Demand Driven Design of Cocktail Recipes by Deep Learning
    Soichiro Ota, Kohei Otake, Takashi Namatame, Japan
  • Study on the Relationship between Loyalty Program and Consumer Behavior on EC Site
    Yusuke Nakasatomi, Takashi Namatame, Kohei Otake, Japan
  • Analysis of the Characteristic Behavior of Loyal Customers on a Golf EC Site
    Yue Su, P.R. China; Kohei Otake, Takashi Namatame, Japan
  • Customer preference and latent needs analysis using data of TV viewing and web browsing
    An Guo, P.R. China; Takashi Namatame, Kohei Otake, Japan
  • Blockchain Technologies in E-commerce: Social Shopping and Loyalty Program Applications
    Yi Han Lim, Halimin Hashim, Nigel Poo, Danny Chiang Choon Poo, Hoang D. Nguyen, Singapore

Top

Augmented Cognition

Biomimetic Intelligence: Mathematical Analogies of Animal and Machine Cognition
Chair(s): Monte Hancock, United States

  • A Hierarchical Characterization of Knowledge for Cognition
    Monte Hancock, Jared Stiers, Tyler Higgins, Fiona Swarr, Michael Shrider, Suraj Sood, United States
  • Geometrically Intuitive Rendering of High-Dimensional Data
    Monte Hancock, Kristy Sproul, Jared Stiers, Benjamin Bowles, Fiona Swarr, Jason Privette, Michael Shrider, Antoinette Hadgis, United States
  • Visualizing Parameter Spaces of Deep-Learning Machines
    Monte Hancock, Antoinette Hadgis, Benjamin Bowles, Payton Brown, Alexis Wahlid Ahmed, Tyler Higgins, United States; Nikki Bernobić, Croatia
  • Cognitive Dissonance in a Multi-mind Automated Decision System
    Monte Hancock, Antoinette Hadgis, Katy Hancock, Benjamin Bowles, Payton Brown, Tyler Higgins, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Advanced Applications of Intelligent Systems
Chair(s): Renran Tian, United States

  • Ambient Intelligence Model for Monitoring, Alerting and Adaptively Recommending Patient’s Health-Care Agenda based on User Profile
    Manuel F.J. Patiño, Demetrio A. Ovalle, Colombia
  • A Human-in-The-Loop Context-Aware System Allowing the Application of Case-Based Reasoning for Asthma Management
    Mario Quinde, Peru; Nawaz Khan, Juan Carlos Augusto, Alechia Van Wyk, United Kingdom
  • Highway End-of-Queue Alerting System Based on Probe Vehicle Data
    Keyu Ruan, Zahra Yarmand, Renran Tian, Lingxi Li, Yaobin Chen, Feng Li, Jim Sturdevant, United States
  • Modeling Vehicle-Pedestrian Encountering Risks in the Natural Driving Environment using Machine Learning Algorithms
    Priyanka Gandhi, Xiao Luo, Renran Tian, United States
  • ECG identification based on PCA and Adaboost algorithm
    Qi Liu, Yujuan Si, Liangliang Li, Di Wang, P.R. China
  • Homologous Mesh Extraction via Monocular Systems
    Mohamed Fateh Karoui, Thorsten Kuebler, United States

Top

Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - III
Chair(s): Zhen Liu, P.R. China

  • Study on the usability of residential buildings in traditional villages in southern China from the perspective of human settlements
    Yali Chen, Jiongjiong Yuan, Qi Lu, P.R. China
  • Design and Application of University Intelligent Learning Environment Centered on Improving User Experience
    Guang Liu, Zejiang Liu, Fang Lu, Qinmei Ye, Zhen Liu, P.R. China
  • Based on Usability Experience-enhanced Potential Community Transportation Design Study in China: A Case of Kindergarten Bus Stop Design
    Zhen Liu, Wang Kin Ng, P.R. China
  • A Study of Lingnan Garden’s Adaptability to Hot and Humid Climate
    Mingjie Liang, Li Li, P.R. China
  • Design Research for disability:a case of airport service design
    Yi Liu, Ya Lei Li, P.R. China

Top

UX design for AI and Education - I
Chair(s): Yang Meng, P.R. China

  • How the Cognitive Styles Affect the Immersive Experience: A Study of Video-Watching Experience in VR
    Wei Li, Xiaobo Lu, Yishen Zhang, Huiya Zhao, P.R. China
  • Designing an Artificial Intelligence Platform to Assist Undergraduate in Art and Design to Develop a Personal Learning Plans
    DanDan Yu, MuRong Ding, WenJing Li, Limin Wang, Bin Liang, P.R. China
  • Enhancing the Usability of Long-Term Rental Applications in Chinese Market: An interaction Design Approach
    Jing-chen Cong, P.R. China; Chun-Hsien Chen, Singapore; Chao Liu, Yang Meng, Zhi-yuan Zheng, P.R. China
  • The Application of Student Participation in the Design of Virtual Reality Educational Products
    Ziyang Li, Xiandong Cheng, Limin Wang, Hao He, Bin Liang, P.R. China
  • Gamified Participatory Museum Experience for Future Museums
    Hao He, Ziyang Li, Xiandong Cheng, Jianjun Wu, P.R. China
  • An Interaction Design Approach of Fitness APP
    Jun-QI Wang, Jing-chen Cong, Zhi-yuan Zheng, Yang Meng, Chao Liu, P.R. China

Top

New Requirements of User Experience for Modern Design - I
Chair(s): Yanlin Liu, P.R. China

  • The Vision of Human-Computer Interactive Game Platform for the Future of Brain Development and Interaction
    Tingwei Zhao, Canada
  • Human-Computer Interaction Design in Animation Industry
    Xueying Niu, P.R. China
  • Interface design aesthetics in interaction design
    Yan Liu, Qiong Zhang, P.R. China
  • Design for Teaching Surroundings Based on Human-Computer Interaction Techniques
    Feng Wei, P.R. China
  • Application Experience of Human-Computer Interaction in Educational Management at Colleges and Universities
    Tongtong Li, P.R. China

Top

HCI in Business, Government and Organizations

User Experience and Analytics
Chair(s): Langtao Chen, United States

  • Ad Click Prediction: Learning from Cognitive Style
    Tingting Cha, Shaohua Lian, Chenghong Zhang, P.R. China
  • Who Borrows Money from Microloan Platform? - Evidence from Campus E-card
    Chenghong Zhang, Shuaiyong Xiao, P.R. China; Tian Lu, United States; Xianghua Lu, P.R. China
  • Exploring Errors in Reading a Visualization via Eye Tracking Models using Stochastic Geometry
    Michael Hilgers, Aaron Burke, United States
  • Soccer Competitiveness using Shots on Target: Data Mining Approach
    Neetu Singh, Apoorva Kanthwal, Prashant Bidhuri, United States
  • A Classification Framework for Online Social Support Using Deep Learning
    Langtao Chen, United States
  • Simple Mouse Attribute Analysis
    Jennifer Matthiesen, Michael B. Holte, Denmark

Top

Learning and Collaboration Technologies

Mobile learning and Ubiquitous Technologies for Learning
Chair(s): Fisnik Dalipi, Norway

  • Supporting the Teaching and Learning for Subject of Computer Sciences
    Ana Ktona, Anila Paparisto, Alda Kika, Verina Cuka, Denada Çollaku(Xhaja), Jezuina Koroveshi, Albania
  • Recommender Systems for an Enhaced Mobile e-Learning
    Oswaldo Velez-Langs, Isaac Caicedo-Castro, Colombia
  • Ready, Steady, Move! Coding Toys, Preschoolers, and Mobile Playful Learning
    Katriina Heljakka, Pirita Ihamäki, Finland
  • An Analysis of ProjectEdu: A Mobile Learning Application for Software Project Management Education
    Maria Lydia Fioravanti, Raul Donaire Gonçalves Oliveira, Gustavo Martins Nunes Avellar, Camila Dias de Oliveira, Ellen Francine Barbosa, Brazil
  • A Comparison of Behavioural Patterns within International Academic Environments using Mobile Sensing
    Usman Naeem, Syed Islam, United Kingdom; Muhammad Awais Azam, Pakistan; Christian Meurisch, Germany; Arish Siddiqui, United Kingdom

Top

Human Aspects of IT for the Aged Population

Research and Practice in Human Factors and Design
Chair(s): Wang-Chin Tsai, Taiwan

  • Investigating Users' Intention to Use Personal Health Management Services: An Empirical Study in Taiwan
    Wen-Tsung Ku, Pi-Jung Hsieh, Taiwan
  • Discussion the Virtual Reality Contents: Current Status and Future Trends
    Min-Yang Chang, LI-SHU LU, Taiwan
  • Study on Baby Toy Design — from the Perspective of Audio-Visual Human Factors
    Kuo-Liang Huang, Wei Lin, Chia-Chen Lu, Taiwan; Yong-Sheng Pi, P.R. China
  • From "cane" to "sugar": Empowering Taisugar history of digital design with “Interactive Visual Storytelling”
    Yang-Chin Lin, Jui-Yang Kao, Wang-Chin Tsai, Taiwan
  • Making Packaging Waste Sorting More Intuitive In Fast Food Restaurant
    Yu-Chen Hsieh, Yi-Jui Chen, Wang-Chin Tsai, Taiwan
  • Objective Approaches on Urban Soundscape Perception in Night Market Pedestrian Street
    Wei Lin, Yi-Ming Wu, Hsuan Lin, Kuo-Liang Huang, Taiwan

Top

Activity tracking and exergaming for the elderly
Chair(s): To be announced

  • The Effect of Familiarity on Older Adults' Engagement in Exergames
    Hao Zhang, Chunyan Miao, Qing Wu, Singapore; Xuehong Tao, Australia; Zhiqi Shen, Singapore
  • The Gamer Types of Seniors and Gamification Strategies toward Physical Activity
    Chia-Ming Kuo, Hsi-Jen Chen, Taiwan
  • Exergames in Augmented Reality for Older Adults with Hypertension: A Qualitative Study Exploring User Requirements
    Oskar Stamm, Susan Vorwerg, Ursula Müller-Werdan, Germany
  • Predicting Daily Physical Activity Level for Older Adults using Wearable Activity Trackers
    Yaqian Zheng, Junfei Xie, Tri Van Thanh Vo, Byung Cheol Lee, Toyin Ajisafe, United States
  • Effect of gamification of exercise therapy on elderly’s anxiety emotion
    Xiaozhou Li, P.R. China; Ruoyu Li, United States; Ting Han, P.R. China
  • A Fingerprinting Trilateration Method FTM for Indoor Positioning and its Performance
    Makio Ishihara, Ryo Kawashima, Japan

Top

HCI for Cybersecurity, Privacy and Trust

Trust and Behavior
Chair(s): Abbas Moallem, United States

  • An Identification Method of Untrusted Interactive Behavior in ERP System Based on Markov Chain
    Mengyao Xu, Qian Yi, Shuping Yi, Shiquan Xiong, P.R. China
  • Measuring network user trust via mouse behavior characteristics under different emotions
    Biao Wang, Shiquan Xiong, Shuping Yi, Qian Yi, Fangfei Yan, P.R. China
  • Trust in Automated Software Repair - The Effects of Repair Source, Transparency, and Programmer Experience on Perceived Trustworthiness and Trust
    Tyler Ryan, Gene Alarcon, Charles Walter, Rose Gamble, Sarah Jessup, August Capiola, Marc Pfahler, United States
  • Trust in Autonomous Technologies - A contextual comparison of influencing user factors
    Teresa Brell, Hannah Biermann, Ralf Philipsen, Martina Ziefle, Germany

Top

HCI in Mobility, Transport and Automotive Systems

Interacting with autonomous vehicles - I
Chair(s): To be announced

  • The Hexagonal Spindle Model for Human Situation Awareness while Autonomous Driving
    Daehee Park, Wanchul Yoon, Korea
  • Exploratory Study into Designing Enhanced Commute Experiences in Autonomous Vehicles with Connected Sensors and Actuators
    Zheng Sun, Hugues Vigner, Shreyas Bhayana, ChangHao Zheng, Ziwei Zhang, Euiyoung Kim, Alice Agogino, United States
  • Do Drivers Prefer Female Voice for Guidance? An Interaction Design about Information Type and Speaker Gender for Autonomous Driving Car
    Wang JI, Ruijie Liu, P.R. China; SeungHee Lee, Japan
  • Turmoil behind the Automated Wheel - An Embodied Perspective on Current HMI Developments in Partially Automated Vehicles
    Anika Boelhouwer, Jelle Van Dijk, Marieke H. Martens, Netherlands

Top

Adaptive Instructional Systems

- Fundamentals of Adaptive Instructional Systems
Chair(s): Brandt Dargue, United States

  • Fundamentals, Flavors, and Foibles of Adaptive Instructional Systems
    Paula Durlach, United States
  • Supporting Human Inspection of Adaptive Instructional Systems
    Diego Zapata-Rivera, United States
  • Evolving Training Scenarios with Measurable Variance in Learning Effects
    Brandt Dargue, Jeremiah Folsom-Kovarik, John Sanders, United States
  • Change Your Mind: Game Based AIS can Reform Cognitive Behavior
    Dov Jacobson, Brandt Dargue, United States
  • Leveraging the Science of Teams: Guidance in Building Adaptive Instructions Systems for Teams
    Shawn Burke, United States
  • Intelligent Tutoring Design Alternatives in a Serious Game
    Elizabeth Whitaker, Ethan Trewhitt, Elizabeth Veinott, United States

Top



15:30 – 16:00
Coffee Break


16:00 – 18:00
Human-Computer Interaction

Hand- and eye-based gesture interaction - II
Chair(s): To be announced

  • Applicability Study of Eye Movement Menu based on Analytic Hierarchy Process
    Wen-jun Hou, Bo Zhang, Si-qi Wu, Zhi-yang Jiang, P.R. China
  • Evaluation of Orientation Correction Algorithms in Real-Time Hand Motion Tracking for Computer Interaction
    Nonnarit O-larnnithipong, Neeranut Ratchatanantakit, Armando Barreto, Sudarat Tangnimitchok, United States
  • Eliminating the Pupillary Light Response from Pupil Diameter Measurements using an RGB camera
    Sudarat Tangnimitchok, Nonnarit O-larnnithipong, Neeranut Ratchatanantakit, Armando Barreto, United States
  • The Study of Teleoperation Technology Based on Hand Gesture Recognition
    WANHONG LIN, P.R. China

Top

HCI: theory and history
Chair(s): Joon Suk Lee, United States

  • Do humans STILL have a monopoly on creativity or is creativity overrated?
    Gregory Cowart, Dane Williamson, Naha Farhat, Joon Suk Lee, United States
  • Towards the Ontology of Becoming in Self-Tracking Research
    Harley Bergroth, Jukka Vuorinen, Finland
  • A Data-driven Strategic Model of Common Sense in Machine Ethics of Cares
    Wonchul Kim, Keeheon Lee, Korea
  • Monetize This? Marketized-Commons Platforms, New Opportunities and Challenges for Collective Action
    Denise Wilkins, Bashar Nuseibeh, Mark Levine, United Kingdom
  • Trends and Changes in the field of HCI - The Last Decade from the Perspective of HCII Conference
    André Calero Valdez, Martina Ziefle, Germany
  • Research on Aesthetics of Interaction of Mobile Context-aware Services——A case study of Notification System
    Meiyu Lv, Hequn Qu, P.R. China

Top

Human Interface and the Management of Information

Information Visualization in Support of Human Cognition and Decision Making
Chair(s): Laura Matzen, Mallory Stites, United States

  • The Impact of Information Presentation on Visual Inspection Performance in the International Nuclear Safeguards Domain
    Laura Matzen, Mallory Stites, Heidi Smartt, Zoe Gastelum, United States
  • Effects of Note-Taking Method on Knowledge Transfer in Inspection Tasks
    Mallory Stites, Laura Matzen, Heidi Smartt, Zoe Gastelum, United States
  • Creating a User-centric Data Flow Visualization: A Case Study
    Karin Butler, Michelle Leger, Denis Bueno, Christopher Cuellar, Michael Haass, Timothy Loffredo, Geoffrey Reedy, Julian Tuminaro, United States
  • Human Factors Guidance for Building a Computer Based Procedures (CBPs) System: How to Give the Users Something They Actually Want
    Walter Gilmore, United States
  • Interface Information Visualization of Intelligent Control System based on Visual Cognitive Behavior
    Weiwei Zhang, Xiaoli Wu, Linlin Wang, Yiyao Zou, Hui Zheng, P.R. China
  • Optimal Range of Information Quantity for Decision Making
    Wenzhe Tang, Shanguang Chen, Chengqi Xue, Bo Li, Bingzheng Shi, Yafeng Niu, P.R. China

Top

Data, semantics and interaction
Chair(s): Yumi Asahi, Japan

  • Meals to Make a Healthy Diet Successful
    Hayato Kohama, Yumi Asahi, Japan
  • High sensitivity layer feature analysis in food market
    Yoshio Matsuyama, Yumi Asahi, Japan
  • New habits to increase 5 times the annual chocolate consumption of Japan
    Kaori Kawasaki, Yumi Asahi, Japan
  • Usability evaluation of a co-created big data analytics platform for health policy-making
    Brian Cleland, Jonathan Wallace, Raymond Bond, United Kingdom; Salla Muuraiskangas, Juha Pajula, Finland; Gorka Epelde, Mónica Arrúe Gabaráin, Roberto Álvarez, Spain; Michaela Black, Maurice Mulvenna, Deborah Rankin, Paul Carlin, United Kingdom

Top

Universal Access in Human-Computer Interaction

Usability and Accessibility of ICT in Emergency and Disaster Management
Chair(s): Terje Gjøsæter, Jaziar Radianti, Weiqin Chen, Norway

  • Applying Universal Design Principles in Emergency Situations. An exploratory analysis on the need for change in emergency management
    Cristina Paupini, Italy; George Anthony Giannoumis, Norway
  • Digital Volunteers in Disaster Response: Accessibility Challenges
    Jaziar Radianti, Terje Gjøsæter, Norway
  • Perceivability of Map Information for Disaster Situations for People with Low Vision
    Siv Tunold, Jaziar Radianti, Terje Gjøsæter, Weiqin Chen, Norway
  • Editor of O & M Virtual Environments for the training of people with visual impairment
    Agebson Facanha, Windson Viana, Brazil; Jaime Sánchez, Chile
  • PCGS: A Profile Based Context-aware Governement Services for People with special needs
    Djilali IDOUGHI, Abdelhakim DJEDDI, Algeria; Christophe Kolski, Yohan GUERRIER, France

Top

Universal Access in new interactive technologies
Chair(s): Rodrigo Bonacin, Julio Cesar Dos Reis, Tania Cristina Lima, Brazil

  • The Study of a Haptic Pen Device Applied to Assistive Technology
    Andre Luiz Delai, Tania Cristina Lima, Brazil
  • Universal Design in Next Generation Learning Environments: A Systematic Review
    Marcos Augusto Borges, Gabriel Coutinho Natucci, Brazil
  • Design and Evaluation of a User-Interface for Authoring Sentences of American Sign Language Animation
    Abhishek Kannekanti, Sedeeq Al-khazraji, Matt Huenerfauth, United States
  • A Survey of the Constraints Encountered in Dynamic Vision-based Sign Language Hand Gesture Recognition
    Ruth Wario, Casam Nyaga, South Africa
  • Development and evaluation of the efficacy and usability of the MBH - Mouse Behind the Head, of assistive technology and based on head movements.
    Paulo Perris, Fernando Souza, Guilherme Melo, Brazil
  • An Investigation of Figure Recognition with Electrostatic Tactile Display
    Hirobumi Tomita, Shotaro Agatsuma, Ruiyun Wang, Shin Takahashi, Satoshi Saga, Hiroyuki Kajimoto, Japan

Top

Virtual, Augmented and Mixed Reality

Human Factors in Technologies Enabling All Weather Operations for Aviation
Chair(s): Daniela Kratchounova, United States

  • Exploring Applications of Storm-Scale Probabilistic Warn-on-Forecast Guidance in Weather Forecasting
    Katie Wilson, Jessica Choate, Adam Clark, Burkely Gallo, Pamela Heinselman, Kent Knopfmeier, Brett Roberts, Patrick Skinner, Nusrat Yussouf, United States
  • Assessing the Effect of Sensor Limitations in Enhanced Flight Vision Systems on Pilot Performance
    Ramanathan Annamalai, Michael Dorneich, Güliz Tokadlı, United States
  • Aviation Weather Products in General Aviation: Interpretability and Usability Research Trends
    Jacqueline McSorley, Jayde King, Elizabeth Blickensderfer, United States
  • Use of an Enhanced Flight Vision System (EFVS) for Taxiing in Low-visibility Environments
    Dennis Beringer, Andrea Sparko, Joseph Jaworski, United States
  • NTSB Investigation of Weather-Related Aviation Incidents and Accidents
    Sathya Silva, United States
  • Examining error likelihood when using enhanced vision systems for approach and landing
    Steven J. Landry, Denys Bulikhov, Zixu Zhang, Carlos F. Miñana, United States

Top

Human perception and behavior in VAMR - II
Chair(s): To be announced

  • The Impact of Attention on User Experience in the Virtual Environments: The Mediating Role of Sense of Presence
    Ehsan Naderi, Bimal Balakrishnan, Zhaleh Khosravi, United States
  • Towards a Framework to Model Intelligent Avatars in Immersive Virtual Environments for Studying Human Behavior in Building Fire Emergencies
    Jing Lin, Nan Li, P.R. China
  • The Effect of Augmented Reality on The Perception of Money
    Nirit Gavish, Ziv Treiger, Bar Gabay, Eran Horesh, Elias Shamilov, Israel
  • Empathy in VR: Experiencing a Virtual Environment from a Wheelchair User's Perspective
    Sarah Garcia, Dante Tezza, Marvin Andujar, United States

Top

Cross-Cultural Design

Cross-Cultural Behavior and Attitude Studies
Chair(s): Lin Wang, Korea

  • User experience of tactile feedback on a smartphone: Effects of vibration intensity, times and interval
    Jun Tan, Yan Ge, Xianghong Sun, Yubo Zhang, Yanfang Liu, P.R. China
  • The vibrotactile experience of the HOME button on smartphones
    Jie Cai, Yan Ge, Xianghong Sun, Yubo Zhang, Yanfang Liu, P.R. China
  • Exploring Semantic Space for Kawaii Design
    Chien-Wen Tung, Nan Qie, Pei-Luen Patrick Rau, P.R. China
  • What makes for successful game storytelling in different countries? A comparison between Japan, Korea and China
    Bingcheng Wang, Yun Gong, Pei-Luen Patrick Rau, P.R. China
  • Suspending time: the body under the lens of the Japanese concept of Ma
    Cristina Elias, Priscila Arantes, Brazil
  • Comparative analysis comprehensibility of healthcare symbols between USA and China
    Chuanyu Zou, Guangxin Wang, P.R. China

Top

Cultural and intercultural experiences
Chair(s): To be announced

  • A Digital Pathway to Having Authentic Food and Cultural Experiences While Traveling in a Foreign Country
    Yue (Lilian) Yuan, United States
  • How to Preserve Taiwanese Cultural Food Heritage through Everyday HCI: A Proposal for Mobile Implementation
    Kuan-Yi Huang, Yu-Hsuan Ling, Chung-Ching Haung
, Taiwan
  • Design for Korean Reunification: In Pursuit of ‘Designerly Ways of’ Contributing to the Peaceful Reunification between South and North Korea
    Sung Woo Kim, Korea
  • The Display of Intangible Cultural Landscape Based on the Concept of Eco-museum
    Jiayi Liu, Ruiguang Tan, P.R. China
  • Virtual Simulation Based Intercultural Learning
    Guangwei Zhang, P.R. China
  • Cross-Cultural Recycling and Design Methodology; to Prove the Effectiveness of the Three-Stage Design Method of Cross-Cultural Recycling “Why-What-How”
    Dong Yeong Lee, Jee Yeon Ha, Korea
  • Luxury Industry’s Chinese User Experience Design
    Wei Yu, Wenxue Zhai, P.R. China

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Social Computing and Social Media

Consumer Behavior from the Viewpoint of Marketing - II
Chair(s): Kohei Otake, Takashi Namatame, Japan

  • Analysis of the Characteristics of Customer Defection on a Hair Salon Considering Individual Differences
    Mana Iwata, Kohei Otake, Takashi Namatame, Japan
  • Reciprocal customer transfer analysis at golf course reservation service and golf goods EC site
    Kento Hirota, Kohei Otake, Takashi Namatame, Japan
  • Analysis of Review Text on a Golf Course Reservation Site
    Shin Miyake, Kohei Otake, Takashi Namatame, Japan
  • Extraction of Product Features from Customer’s Perspective Using User Review at the Golf EC Site.
    Ryota Takahashi, Takashi Namatame, Kohei Otake, Japan
  • Analysis of Characteristics of Golf Course Using User Review at Golf Portal Site
    Mizuki Izawa, Takashi Namatame, Kohei Otake, Japan

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Augmented Cognition

Modeling Cognitive Factors in Human Behavior
Chair(s): Katy Hancock, United States

  • Automating Crime Informatics to Inform Public Policy
    Katy Hancock, Monte Hancock, United States
  • The Nature and History of Biomimetic Design for Augmented Cognition
    Monte Hancock, Michael Shrider, Tyler Higgins, Kristy Sproul, United States
  • Reverse Neuro-Design
    Tobias Klein, Maurice Benayoun, Xiao Wang, Hong Kong
  • Creating Affording Situations with Animate Objects
    Christopher Baber, Sara Al Tunaib, Ahmed Khattab, United Kingdom
  • The Artificial Facilitator: Guiding Participants in Developing Causal Maps using Voice-activated Technologies
    Thrishma Reddy, Canada; Philippe J. Giabbanelli, United States; Vijay K. Mago, Canada

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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Occupational Safety and Health and Human-System-Interaction
Chair(s): Peter Nickel, Germany

  • Human-Robot Interaction in Health Care Automation
    Sumona Sen, Lisanne Kremer, Hans Buxbaum, Germany
  • Level of Robot Autonomy and Information Aids in Human-Robot Interaction affect Human Mental Workload – an Investigation in Virtual Reality
    Mara Kaufeld, Peter Nickel, Germany
  • Innovative and Comprehensive Support System for Training People Working in Dangerous Conditions
    Andrzej Grabowski, Poland
  • Capture of stability and coordination indicators in virtual training scenarios for the prevention of slip, trip, and fall (STF) accidents
    Anika Weber, Peter Nickel, Ulrich Hartmann, Daniel Friemert, Kiros Karamanidis, Germany
  • First impressions and acceptance of order pickers towards using data glasses at a simulated workstation
    Daniel Friemert, Mirko Kaufmann, Ulrich Hartmann, Rolf Ellegast, Germany

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Safety and emergency
Chair(s): To be announced

  • Digital human modeling for optimized safety and survivability of the Warfighter
    Thorsten Kuebler, David Barnes, United States
  • A framework to quantitatively assess safety performance for civil aviation organization
    Mingliang Chen, Min Luo, Yuan Zhang, Yanqiu Chen, P.R. China
  • Resourcing the Rescue: Contextualizing the Information Needs of Emergency Medical Technicians and Paramedics
    Katelynn Kapalo, Joel Youker, United States
  • Applying Multi-phase DES Approach for Modelling the Patient Journey through Accident and Emergency Departments
    Miguel Ortíz-Barrios, Colombia; Pablo Pancardo, Mexico; Genett Jiménez-Delgado, Jeferson De Ávila-Villalobos, Colombia
  • Development and Evaluation of a Tablet-Control for a Surgical Workstation in the Open Integrated Operating Room
    Johanna Hemmeke, Philipp Krumholz, Armin Janß, Klaus Radermacher, Germany

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Design, User Experience, and Usability

Designing behaviours, behaving design
Chair(s): Luisa Paraguai, Daniel Paz de Araujo, Brazil

  • Point of view when designing around behavior
    Julieta Aguilera, United States
  • The Design of Exhibitions: drawing the field with focus on modernist perspectives of Herbert Bayer
    Mirtes Oliveira, Brazil
  • Be Sicklecell Be a Hero: UX of an AR mobile artwork
    CLARISSA RIBEIRO, Brazil
  • Designing the Way We Move: From Navigating the Users to Users of Navigation Devices
    Carlos Alberto Barbosa, Brazil
  • Gameotics: a game analysis method based on Semiotics
    Daniel Paz de Araujo, Hermes Renato Hildebrand, Brazil
  • Water cartography
    João Paulo Ramos Piron, Luisa Paraguai, Brazil

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UX design for AI and Education - II
Chair(s): Yang Meng, P.R. China

  • Information and Experience Visualization:An Analysis Approach and Decision-making Tool for the Usability Research
    Xi Lyu, Yang Wang, P.R. China
  • Artificial Intelligence Augments Design Creativity: A Typeface Family Design Experiment
    Zhen Zeng, Xiaohua Sun, Xiang Liao, P.R. China
  • Research on the application of optical interaction design based on New Media Art
    Mu Zhang, Jialu Tang, P.R. China
  • An online comment assistant for a better comment
    Juyeon Choi, Younah Kang, Keeheon Lee, Korea
  • Creativity and culture from of the digitalized
    Guangshuai Zhang, Qunye Gu, P.R. China
  • Inheritance and Protection of Chinese Traditional Culture in the Context of New Media
    Jinliang Tian, P.R. China

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New Requirements of User Experience for Modern Design - II
Chair(s): Yanlin Liu, P.R. China

  • Research on Automatic Fault Diagnosis Technology of IT Equipment Based on Big Data
    Xiaomei Liu, P.R. China
  • Research on Multimedia Teaching in Universities Under Human-Computer Interaction Environment
    Xiaoyan Niu, P.R. China
  • Talking about the Relationship and Application of VR Technology and Art Quality Education
    Qian Li, P.R. China
  • Exploring human-computer interaction in art vocational education application
    Li Li, P.R. China

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HCI in Business, Government and Organizations

HCI and Management in Business and Organizations
Chair(s): Yani Shi, P.R. China

  • Deal Communication Through Microblogging
    Yi Liu, France
  • How does Social Tie Influence the User Information Sharing Behavior in Social Commerce Sites
    Libo Liu, Yani Shi, P.R. China; Xuemei Tian, Australia; Jiaqi Yan, P.R. China
  • Motivating User-Generated Content Contribution with Voluntary Donation to Content Creators
    Lili Liu, P.R. China
  • An Investigation to the Impacts of Information Systems Flexibility on Information Systems Strategy Implementation
    Si Chen, Jiaqi Yan, Qing Ke, P.R. China
  • Identifying Opinion Leaders in Virtual Travel Community Based on Social Network Analysis
    Jinbi Yang, Yukang Zhang, Libo Liu, P.R. China
  • User Experience Study: The Service Expectation of Hotel Guests to the Utilization of AI-Based Service Robot in Full-Service Hotels
    Yaozhi Zhang, Shanshan Qi, P.R. China

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Learning and Collaboration Technologies

Novel technologies supporting new ways of learning
Chair(s): To be announced

  • Application of Virtual Reality and Gamification in the Teaching of Art History
    Evelyn Marilyn Riveros Huaman, Roni Guillermo Apaza Aceituno, Olha Sharhorodska, Peru
  • Interactive System for Collaborative Historical Analogy
    Ryo Yoshikawa, Ryohei Ikejiri, Yasunobu Sumikawa, Japan
  • Investigation of Supplementing Online Education Through Digital Theatre and Role-Play
    Pedro Silva, Si Jung Kim, United States
  • A Simple Web Utility for Automatic Speech Quantification in Dyadic Reading Interactions
    Michael Schmidt, Robert Walters, Bryce Ault, Khem Poudel, Adam Mischke, Stone Jones, Austin Stockhecke, Marcus Spears, Patrick Clarke, Rober Makram, Sam Meagher, Medha Sarkar, Joshua Wade, Nilanjan Sarkar, United States
  • SHAUN —— a Companion Robot for Children based on Artificial Intelligence
    Tianjia Shen, Ting Han, P.R. China
  • Learning with Trees: A Non-Linear E-Textbook Format for Deep Learning
    Eric Spero, Milica Stojmenovic, Ali Arya, Robert Biddle, Canada

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Human Aspects of IT for the Aged Population

Digital devices and services in an aging world
Chair(s): Martina Ziefle, Germany

  • Influence of age on trade-offs between benefits and barriers of AAL technology usage
    Julia Offermann-van Heek, Susanne Gohr, Simon Himmel, Martina Ziefle, Germany
  • Older Users’ Benefit and Barrier Perception of Using Ultrasonic Whistles in Home Care
    Hannah Biermann, Julia Offermann-van Heek, Martina Ziefle, Germany
  • Privacy Concerns and the Acceptance of Technologies for Aging in Place
    Eva-Maria Schomakers, Martina Ziefle, Germany
  • The Golden Age of Silver Workers? The Role of Age in the Perception of Increasing Digital Work Environments
    Johanna Kluge, Julian Hildebrandt, Martina Ziefle, Germany
  • Work in progress – Barriers and Concerns of Elderly Workers towards the Digital Transformation of Work
    Julian Hildebrandt, Johanna Kluge, Martina Ziefle, Germany
  • Development of an Age-Appropriate Style Guide within the Historytelling project
    Torben Volkmann, Amelie Unger, Michael Sengpiel, Nicole Jochems, Germany

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Robots and assistive technologies in home care
Chair(s): To be announced

  • Gifts and Parasites: Paro the Healthcare Robot and the Logics of Care
    Joni Jaakola, Jukka Vuorinen, Finland
  • The Penguin – on the Boundary between Pet and Machine. An Ecological Perspective on the Design of Assistive Robots for Elderly Care
    Emanuela Marchetti, William Kristian Juel, Rosalyn Melissa Langedijk, Leon Bodenhagen, Norbert Krüger, Denmark
  • A Study of the Needs and Attitudes of Elderly People and Their Caregivers with Regards to Assistive Technologies
    Rong Jiang, Zhinan Zhang, Xiaoxuan Xi, P.R. China
  • Combining Mixed Reality and Internet of Things: An Interaction Design Research on Developing Assistive Technologies for Elderly People
    Ryan Anthony J. De Belen, Dennis Del Favero, Tomasz Bednarz, Australia
  • Interaction Design in the Active and Assistive Living Field of Practice
    Miroslav Sili, Johannes Kropf, Sten Hanke, Austria
  • Interactive Drinking Gadget for the Elderly and Alzheimer Patients
    David A. Plecher, Christian Eichhorn, Martin Lurz, Nadja Leipold, Markus Böhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Gudrun Klinker, Germany

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HCI in Mobility, Transport and Automotive Systems

Interacting with autonomous vehicles - II
Chair(s): To be announced

  • Investigating Temporal Changes of Behavioral Adaptation and User Experience during Highly Automated Driving
    Dominique Stimm, Arnd Engeln, Julia Schäfer, Holger Schmidt, Germany
  • HMI design for autonomous cars: Investigating on driver’s attention distribution
    Weizhe Chen, Wei Liu, P.R. China
  • ANALYSIS OF TEXT ATTRIBUTES FOR PASSIVE VEHICLE-TO-PEDESTRIAN COMMUNICATION IN AN AUTONOMOUS VEHICLE USING RAMSIS AUTOMOTIVE MODULE
    Abhishek Goyal, Pierluigi Pisu, Jerome McClendon, Laura Stanley, David Schmueser, United States
  • Self-Driving Vehicles: Do Their Risks Outweigh Their Benefits?
    Peng Liu, Zhigang Xu, P.R. China

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