Final Program

Monday, 29 July | Tuesday, 30 July | Wednesday, 31 July

(Last Updated: 4 August, 2019)

 

08:00 – 10:00 10:30 – 12:30 13:30 – 15:30 16:00 – 18:00

08:00 – 10:00
Human-Computer Interaction

S001: Research and Development of Medical Navigation and Simulation
Room: Northern A2
Chair(s): Katsuhiko Onishi, Japan

  • Evaluation of the Degree of Heat Conduction with the da Vinci Surgical System
    Akihiro Hamada, Atsuro Sawada, Jin Kono, Masanao Koeda, Katsuhiko Onishi, Takashi Kobayashi, Toshinari Yamasaki, Takahiro Inoue, Hiroshi Noborio, Osamu Ogawa, Japan
  • Multi-camera coordinate calibration and accuracy evaluation for robot control
    Masahiro Nonaka, Hiroshi Noborio, Katsuhiko Onishi, Katsunori Tachibana, Kaoru Watanabe, Kiminori Mizushino, Japan
  • A Study of Camera Tip Position Estimating Methods in Transnasal Endoscopic Surgery
    Katsuhiko Onishi, Seiyu Fumiyama, Yohei Miki, Masahiro Nonaka, Masanao Koeda, Hiroshi Noborio, Japan
  • Proposal and Evaluation of AR-Based Microscopic Brain Surgery Support System
    Masanao Koeda, Sana Nishimoto, Hiroshi Noborio, Kaoru Watanabe, Japan
  • Angle and load measurement method for ankle joint using active bone-conducted sound sensing
    Atsutoshi Ikeda, Shinichi Kosugi, Yasuhito Tanaka, Japan
  • Performance and Accuracy Analysis of 3D Model Tracking for Liver Surgery
    Satoshi Numata, Masanao Koeda, Katsuhiko Onishi, Kaoru Watanabe, Hiroshi Noborio, Japan

Top

S002: Designing the User Experience of Urban Spaces
Room: Northern A1
Chair(s): Maria Laura Mele, Stefano Federici, Italy; Simone Borsci, Netherlands; Antonio Opromolla, Italy; Alessio Malizia, United Kingdom

  • Optimizing user experience in amusement parks and enhancing their active role in urban spaces through new technology
    Eliseo Sciarretta, Alessandra Carriero, Giada Marinensi, Italy
  • Towards a multi-modal transportation scenario: an analysis about elderly needs
    Valentina Volpi, Antonio Opromolla, Giovanni Andrea Parente, Carlo Maria Medaglia, Italy
  • Analyzing social impact evaluation tools applied to design thinking: a proposal for improving user experience in urban spaces through social innovation
    Valentina Volpi, Antonio Opromolla, Carlo Maria Medaglia, Italy
  • The IoT Design Deck 2.0: Improving the tool for the co-design of connected products
    Massimiliano Dibitonto, Federica Tazzi, Katarzyna Leszczynska, Carlo Maria Medaglia, Italy
  • Research on Innovative Design of Urban Smart Lighting Equipment based on User Experience
    Junnan Ye, Jianxin Cheng, Dadi An, Chaoxiang Yang, Sihui Shen, Junzhe Lu, P.R. China
  • Collaborative design of urban spaces uses: from the citizen idea to the educational virtual development
    Mónica V. Sánchez-Sepúlveda, David Fonseca, Jordi Franquesa, Ernest Redondo, Spain; Fernando Moreira, Portugal; Sergi Villagrasa, Enric Peña, Nuria Marti, Xavier Canaleta, Jose Antonio Montero, Spain

Top

Human Interface and the Management of Information

S003: Use of Visual Displays to Enhance User Comprehension and Performance
Room: Oceanic 2
Chair(s): Kim-Phuong L. Vu, United States

  • Use of Customized Text Can be Beneficial to Students Who Read Online Materials under Constrained Visual Conditions
    Kim-Phuong L. Vu, Amber Latham, Timothy Diep, Jonathan Van Luven, Ryan Fritz, Wayne E. Dick, United States
  • Customization: The Path to a Better and More Accessible Web Experience
    Ryan Fritz, Kim-Phuong L. Vu, Wayne E. Dick, United States
  • Users’ Interpretation of Pictograms and Pictures for Conveying Instructions and Warnings on Pharmaceutical Labels
    Destyn Jones, Sabrina Moran, Jamie Sanchez, Amber Latham, Kim-Phuong L. Vu, United States
  • Does a Character’s Visual Style Affect Audience Empathy and Sympathy?
    Jisu Park, Nicoletta Adamo-Villani, Robert W. Proctor, United States
  • Does the Use of Tablets Lead to More Information Being Recorded and Better Recall in Short-Term Memory Tasks?
    Hailey Arreola, Andrea-Nicole Flores, Amber Latham, Hanna MacNew, Kim-Phuong L. Vu, United States
  • Modeling pilots’ operation error based on Fitts’ Law
    Qianzheng Zhuang, Xiaoyan Zhang, Hua Zhao, Hongjun Xue, Tao Li, P.R. China

Top

S004: Human-centered Information Systems, Services, and Applications
Room: Oceanic 4
Chair(s): Ryosuke Saga, Hiroshi Tanaka, Japan

  • Initial Investigation of a Notification System for Indoor Alarm Sounds using a Neural Network
    Takeru Kadokura, Kohei Watanabe, Yoshikaze Yanagiya, Japan; Elisa Sihombing, Syauqan Wafiqi, Indonesia; Yasuhiro Sudo, Hiroshi Tanaka, Japan
  • Evaluation index to find relevant papers: Improvement of focused citation count
    Tetsuya Nakatoh, Sachio Hirokawa, Japan
  • A practical study on the Information Sharing System for Producers
    Tomoko Kasihma, Shimpei Matsumoto, Takashi Hasuike, Japan
  • Value-of-Information Driven Content Presentation and Filtering in Military Geographic Information Systems
    James Michaelis, United States
  • CiSA: An Inclusive Chatbot Service for International Students and Academics
    Jeongyun Heo, Jiyoon Lee, Korea

Top

Engineering Psychology and Cognitive Ergonomics

S005: Human Performance on Flight Operations
Room: Europe 4
Chair(s): Wen-Chin Li, United Kingdom; Lei Wang, P.R. China

  • Study on Evaluation of Airline Pilot’s Flight Violation Behaviors and Psychological Risk
    Jingyi Zhang, Lei Wang, P.R. China
  • Checklist and Alert language: Impact on ESL Pilot Performance in Airline Operations
    Dujuan Sevillian, United States
  • Enhancing Aviation Simulator De-briefs through the Integration of Student Eye Tracking: the Instructor’s Perspective
    Julius Jakubowski, Wen-Chin Li, United Kingdom
  • From Paper-based Operational Procedures to Onboard Context-Sensitive Information System (OCSIS) for Commercial Aircrafts
    Wei Tan, P.R. China; Guy Boy, France
  • Fixation adjustment during the landing process and its relationship with pilot expertise and landing performance
    Yanjin Sun, Hong Kong; Jingyu Zhang, Han Qiao, Xianghong Sun, Ping Qian, Yang Song, P.R. China

Top

Universal Access in Human-Computer Interaction

S006: Technology for Inclusion and Participation (TIP)
Room: Asia 2
Chair(s): Ingo Bosse, Christoph Kaletka, Germany

  • How to Design an Intervention to Raise Digital Competences: ALL DIGITAL Week – Dortmund 2018
    Manuela Becker, Alexandra Benner, Katrin Borg, Jan Hüls, Marina Koch, Annik Kost, Annabelle Korn, Marie-Christin Lüg, Dominique Osthoff, Bastian Pelka, Carina Rosenberger, Helene Sattler, Germany
  • Caregivers’ Influence on Smartphone Usage of People with Cognitive Disabilities: An Explorative Case Study in Germany
    Vanessa Heitplatz, Christian Bühler, Matthias Hastall, Germany
  • Internet and social media use by adolescents with physical impairments and complex communication needs
    Ingo Bosse, Gregor Renner, Leevke Wilkens, Germany
  • Empowering instead of hindering – challenges in participatory development of cognitively accessible software
    Susanne Dirks, Germany
  • Design and Evaluation of Mobile Applications for Augmentative and Alternative Communication in Minimally-verbal Learners with Severe Autism
    Oliver Wendt, Grayson Bishop, Ashka Thakar, United States
  • Inquiring Evaluation Aspects of Universal Design and Natural Interaction in Socioenactive Scenarios
    Andressa Cristina Dos Santos, Vanessa Regina Margareth Lima Maike, Yusseli Lizeth Méndez Mendoza, José Vanderlei Da Silva, Rodrigo Bonacin, Julio Cesar Dos Reis, M. Cecília C. Baranauskas, Brazil

Top

Virtual, Augmented and Mixed Reality

S007: Augmented Reality for Human-Robot Interaction
Room: Northern A4
Chair(s): Tom Williams, United States

  • Investigating the Potential Effectiveness of Allocentric Mixed Reality Deictic Gesture
    Tom Williams, Matthew Bussing, Sebastian Cabrol, Ian Lau, Elizabeth Boyle, Nhan Tran, United States
  • Exploring Temporal Dependencies in Multimodal Referring Expressions with Mixed Reality
    Elena Sibirtseva, Ali Ghadirzadeh, Iolanda Leite, Mårten Björkman, Danica Kragic, Sweden
  • Augmented Reality for Human-Robot Teaming in Field Environments
    Christopher Reardon, Kevin Lee, John Rogers, Jonathan Fink, United States
  • Mediating Human-Robot Interactions with Virtual, Augmented, and Mixed Reality
    Daniel Szafir, United States
  • Scalable Representation Learning for Long-Term Augmented Reality-Based Information Delivery in Collaborative Human-Robot Perception
    Fei Han, Sriram Siva, Hao Zhang, United States
  • Design of Virtual Reality for Humanoid Robots with Inspiration from Video Games
    Jordan Allspaw, Lilia Heinold, Holly Yanco, United States

Top

Cross-Cultural Design

S008: OPOP - I -- One Product One Paper for Cross-Cultural Design - I
Room: Asia 5
Chair(s): Rungtai Lin, Po-Hsien Lin, Taiwan

  • Research on Creation Architecture of Opera Cartoons
    Jiede Wu, Jianping Huang, P.R. China; Rungtai Lin, Taiwan
  • How flow and mindfulness interact with each other in different types of mandala coloring activities?
    Hao Chen, Chao Liu, P.R. China; Wen-Ko Chiou, Rungtai Lin, Taiwan
  • Communication between Artist and Audience: A Case Study of Creation Journey
    Yajuan Gao, Jiede Wu, P.R. China; Sandy Lee, Rungtai Lin, Taiwan
  • Effects of mandala coloring on mindfulness, spirituality, and subjective well-being
    Chao Liu, Hao Chen, P.R. China; Wen-Ko Chiou, Rungtai Lin, Taiwan
  • The Study of Developing Innovation on Technology-enabled Design Process
    Chiui Hsu, Claudia Wang, Rungtai Lin, Taiwan
  • The Design Thinking between Man-made and Natural – Taking Jewelry as an Example
    I -Ting Wang, Hsienfu Lo, Gao Yang, Taiwan
  • A Study of Cultural Ergonomics in Atayal Weaving Box
    John Kreifeldt, United States; Yajuan Gao, P.R. China; Gao Yang, Hui-Yun Yen, Taiwan; Yuma Taru, P.R. China; Rungtai Lin, Taiwan

Top

Social Computing and Social Media

S009: User Behavior(s) and Experience(s) in Social Media
Room: Asia 4
Chair(s): Adela Coman, Romania

  • The Digital Tools: Supporting the “Inner Lives” of Customers/Visitors In Museums
    Adela Coman, Ana-Maria Grigore, Andreea Ardelean, Romania
  • User Characteristics of Vaguebookers Versus General Social Media Users
    Chloe Berryman, Bridget McHugh, Pamela Wisniewski, Chris Ferguson, Charles Negy, United States
  • Human-Computer Interaction (HCI) between ‘Virtual Family’ Members: а Bulgarian Case
    Mariyan Tomov, Bulgaria
  • Implications of a psychodynamic discourse analysis study of aggression in the online body positive community
    Heather Michelann Quimby, United States
  • Towards Understanding Negative Votes in a Question and Answer Social Network
    Ifeoma Adaji, Kiemute Oyibo, Julita Vassileva, Canada
  • Examining Parent versus Child Reviews of Parental Control Apps on Google Play
    Turki Alelyani, United States; Arup Kumar Ghosh, India; Larry Moralez, Shion Guha, Pamela Wisniewski, United States

Top

S010: Frontiers of Social Media
Room: Asia 3
Chair(s): Christian W. Scheiner, Germany; Gabriele Meiselwitz, United States

  • Digital Marketing Research – How to Effectively Utilize Online Research Methods
    Marc Oliver Opresnik, Germany
  • Mentoring College Students via Computer-Supported Tools in a Public University in Mexico
    Cuauhtemoc Rivera-Loaiza, Karina Figueroa Mora, Francisco J. Domínguez-Mota, Mexico
  • Clustering help-seeking behaviors in LGBT online communities: A prospective trial
    Chen Liang, Dena Abbott, Y. Alicia Hong, Mahboubeh Madadi, Amelia White, United States
  • The Effectiveness of Twitter as a Tertiary Education Stakeholder Communication Tool: a Case of #FeesMustFall in South Africa
    Nkululeko Makhubu, Adheesh Budree, South Africa

Top

Augmented Cognition

S011: Self-regulatory Strategies to Augment Cognition - I
Room: Europe 1
Chair(s): Melissa Walwanis, Amy Bolton, United States

  • Self-Regulated Learning and Expertise: Dual Cognitive Processes
    Webb Stacy, Jeffrey M. Beaubien, Tara Brown, United States
  • Self-Control Strategies: Interpreting and Enhancing Augmented Cognition from a Self-Regulatory Perspective
    Mina Milosevic, Nicholas Moon, Michael McFerran, Sherif Al-Qallawi, Lida P. Ponce, Chistopher Juszczyk, Patrick Converse, United States
  • Guided Mindfulness: New Frontier to Augmented Learning
    Nisha Quraishi, Nicholas Moon, Katherine Rau, Lida P. Ponce, Mina Milosevic, Katrina Merlini, Richard Griffith, United States
  • Enhancing Simulated Students with Models of Self-regulated Learning
    Robert Wray, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S012: Robots, Agents, and Bots for Super Smart Society - I
Room: Oceanic 8
Chair(s): Masahide Nakamura, Japan

  • Identifying Users in the Bridging Service between Two Different Chat Services using User Icons
    Ko Miyazaki, Haruaki Tamada, Japan
  • Research on Path Planning Algorithm for Two-Dimensional Code Guidance Model of Automated Guided Vehicle
    Wei-Dong Zheng, Ben Yan, Zhi-Xian Li, Hua-Ping Yao, Li-Li Wei, P.R. China; Masahide Nakamura, Japan
  • Implementation and Evaluation of Personal Ontology Building System with Virtual Agent
    Shota Nakatani, Sachio Saiki, Masahide Nakamura, KIYOSHI YASUDA, Japan
  • Extraction of the Graceful Feature from Classical Dance Motion focused on Dancer's Perspective
    Yuki Inazu, Yuya Tsukigata, Etsuko Ueda, Kenichi Iida, Kentaro Takemura, Takayuki Nakamura, Masanao Koeda, Japan
  • Developing Real-time Face Identification Device Composable with Distributed Applications
    Kosuke Hirayama, Sachio Saiki, Masahide Nakamura, Japan
  • A Method of Generating a Dialogue Pattern to Induce Awareness based on a Reflection Support Agent
    Kazuaki Yokota, Sho Ooi, Mutsuo Sano, Japan

Top

Design, User Experience, and Usability

S013: Developments in DUXU: Contributions for the Context of Technological Environments - I
Room: Southern II
Chair(s): Freddy Paz Espinoza, Peru

  • Development and Validation of Usability Heuristics for Evaluation of Interfaces in ATMs
    Cristhian Chanco, Arturo Moquillaza, Freddy Paz Espinoza, Peru
  • Redesigning a Main Menu ATM Interface Using a User-Centered Design Approach Aligned to Design Thinking: A Case Study
    Arturo Moquillaza, Fiorella Falconi, Freddy Paz Espinoza, Peru
  • A User-Centered Framework for the Design of Usable ATM Interfaces
    Joel Aguirre, Arturo Moquillaza, Freddy Paz Espinoza, Peru
  • Developing QR Authentication and Fingerprint Record in an ATM Interface using User-Centered Design Techniques
    Diana Chumpitaz, Kevin Pereda, Katherine Espinoza, Carlos Villarreal, William Perez, Arturo Moquillaza, Peru; Jaime Díaz, Chile; Freddy Paz Espinoza, Peru
  • Proposal of Usability Metrics to Evaluate E-commerce Websites
    Ediber Diaz, Silvia Flores, Freddy Paz Espinoza, Peru
  • User-Centered Gestures for Mobile Phones: Exploring a Method to Evaluate User Gestures for UX Designers
    Ariane Beauchesne, Sylvain Senecal, Marc Fredette, Shang Lin Chen, Bertrand Demolin, Marie-Laure Di Fabio, Pierre-Majorique Léger, Canada

Top

S014: Research on User-Centered interacting with information and systems
Room: Southern III
Chair(s): Yi Ji, P.R. China

  • A Prototype System for Saving and Representing Personal Moments
    Fei Jiang, P.R. China
  • Affective Haptics Research and Interaction Design
    Yang Jiao, Yingqing Xu, Xiaobo Lu, P.R. China
  • (Presentation Canceled)Art as a Living Interface
    Peter Beyls, Belgium
  • Research on Chinese Traditional Handicraft Education Expansion Model Based on STEAM
    Yi Ji, Yutong Liu, Xiaohong Sun, Peng Tan, P.R. China; Fu Tieming, Chile; Kaiping Feng, P.R. China
  • Search-efficacy of Modern Icons Varying in Appeal and Visual Complexity
    Mick Smythwood, United States; Siné McDougall, United Kingdom; Mirsad Hadzikadic, United States

Top

Distributed, Ambient and Pervasive Interactions

S015: Ambient and Civic Computing
Room: Europe 5
Chair(s): Tatsuo Nakajima, Kaoru Sezaki, Japan

  • Capturing People Mobility with Mobile Sensing Technology for Disaster Evacuation
    Chenwei Song, P.R. China; Masaki Ito, Kaoru Sezaki, Japan
  • Comparison of User Listening Attitude for Birdsongs Recorded in Fukushima Restricted Area to Prepare Training Data for AI
    Hill Hiroki Kobayashi, Daisuké Shimotoku, Japan
  • The Potential of Virtual Real World for Usability Test of Location-Aware Apps
    Tomoyo Sasao, Ruochen Si, Mitsutoshi Shibuya, Min Lu, Japan
  • Supporting Human Relationship-Building in a Daily Life Community
    Koya Iwase, Kota Gushima, Tatsuo Nakajima, Japan
  • On the Relationship between Accuracy of Bus Position Estimated by Crowdsourcing and Participation Density
    Kenro Aihara, Piao Bin, Hajime Imura, Japan
  • A User-Centric Design Framework for Smart Built Environments: A Mixed Reality Perspective
    Archi Dasgupta, Bangladesh; Mohamed Handosa, Mark Manuel, Denis Gracanin, United States
  • Designing Mobile and IoT Solutions for Sustainable Smart Cities: studies with electronic waste disposal
    Alex Rodrigo Moises Costa Wanderley, Rodrigo Bonacin, Brazil

Top

HCI in Business, Government and Organizations

S016: HCI in Digital Retail and Online Marketing
Room: Northern A3
Chair(s): Martin Stabauer, Andreas Auinger, Werner Wetzlinger, Austria

  • Human-Computer Interaction in Physical Retail Environments and the Impact on Customer Experience: Systematic Literature Review and Research Agenda
    Gabriele Obermeier, Andreas Auinger, Austria
  • The Effects of Privacy Awareness and Content Sensitivity on User Engagement
    Martin Stabauer, Austria
  • The Role of User Emotions for Content Personalization in e-Commerce: Literature Review
    Artem Bielozorov, Marija Bezbradica, Markus Helfert, Ireland
  • Online Shopping Motives - an Empirical Investigation of Consumer Buying Behavior in Germany’s Main Online Retail Segments
    Silvia Zaharia, Germany
  • Smartphones as an Opportunity to Increase Sales in Brick-and-Mortar Stores: Identifying Sales Influencers based on a Literature Review
    Robert Zimmermann, Andreas Auinger, Rene Riedl, Austria
  • Current State of Mixed Reality Technology for Digital Retail: A Literature Review
    Shubham Jain, Dirk Werth, Germany

Top

Learning and Collaboration Technologies

S017: Interactive learning ecosystems - I
Room: Southern V
Chair(s): Francisco José García-Peñalvo, David Fonseca, Spain

  • Virtual Companions and 3D Virtual Worlds: investigating the Sense of Presence in Distance Education
    Aliane Loureiro Krassmann, Felipe Becker Nunes, Brazil; Maximino Bessa, Portugal; Liane Margarida Rockenbach Tarouco, Magda Bercht, Brazil
  • Parent and Child Voice Activity Detection in Pivotal Response Treatment Video Probes
    Corey D.C. Heath, Troy McDaniel, Hemanth Venkateswara, Sethuraman Panchanathan, United States
  • A VRLE Design Scheme for the Learning of Film Making
    Xi Qiao, Zhejun Liu, Yunshui Jin, P.R. China
  • Fables for Teachers and Pupils: Incrementally defined scenario-based, interactive and spatial stories
    Andrea Valente, Emanuela Marchetti, Denmark
  • Accessibility in Mobile Applications of Portuguese Public Administration
    Marcos Carneiro, Frederico Branco, Ramiro Gonçalves, Manuel Au-Yong-Oliveira, Fernando Moreira, José Martins, Portugal
  • Information and Communication Science Challenges for Modeling Multifaceted Online Courses
    Karim Elia Fraoua, Jean-Marc Leblanc, Sarah Charraire, Olivier Champalle, France

Top

Human Aspects of IT for the Aged Population

S018: Intergenerational use of new media
Room: Oceanic 1
Chair(s): Eugene Loos, Netherlands; Fan Zhang, Canada

  • (Presentation Canceled)Playing with Words: The Experience of Self-Disclosure in Intergenerational Gaming
    Sanela Osmanovic, Loretta Pecchioni, United States
  • Impact of Intergenerational Play on Young People’s Perceptions towards Old Adults
    Fan Zhang, Canada
  • (Presentation Canceled)Analyzing cognitive flexibility in older adults through playing with robotic cubes.
    Margarida Romero, France
  • (Presentation Canceled)Setting up and conducting the Co-Design of an Intergenerational Digital Game: A State-of-the-Art Literature Review
    Eugene Loos, Teresa De la Hera, Monique Simons, Dorus Gevers, Netherlands
  • Design and Deploying Tools to ‘Actively Engaging Nature’ - The My Naturewatch project as an Agent for Engagement
    Robert Phillips, Amina Abbas-Nazari, James Tooze, Bill Gaver, Andy Boucher, Liliana Ovalle, Andy Sheen, Dean Brown, Naho Matsuda, Mike Vanis, United Kingdom

Top

HCI for Cybersecurity, Privacy and Trust

S019: Cybersecurity in organizations
Room: Oceanic 6
Chair(s): David Schuster, Francisco Corella, United States

  • Informing Hybrid System Design in Cyber Security Incident Response
    Megan Nyre-Yu, Kelly Sprehn, Barrett Caldwell, United States
  • Policy Creation for Enterprise-Level Data Sharing
    Linda Briesemeister, Woodrow Gustafson, Grit Denker, April Martin, Karsten Martiny, Ron Moore, Dusko Pavlovic, Mark St John, United States
  • Company Privacy Dashboards: Employee Needs and Requirements
    Svenja Polst, Patricia Kelbert, Denis Feth, Germany
  • Social Preferences in Decision Making under Cybersecurity Risks and Uncertainties
    Mazaher Kianpour, Harald Øverby, Stewart James Kowalski, Christopher Frantz, Norway
  • Gamifying Security Awareness: A New Prototype
    John Russell Cole, Toni Pence, Jeffrey Cummings, Elizabeth Baker, United States
  • Frictionless Web Payments with Cryptographic Cardholder Authentication
    Francisco Corella, Karen Pomian Lewison, United States

Top

HCI in Games

S020: Gamification toward Information Systems
Room: Europe 2
Chair(s): Fan Zhao, United States

  • Small Business Owners Handle Website Design Effectively Using Gamification
    Klaudia Fisheku, Fan Zhao, Eugene Hoyt, United States
  • Gamification in Mobile Application Development Education
    Yuchen Gui, Fan Zhao, Eugene Hoyt, United States
  • Rewards in Gamification
    Fan Zhao, Dahai Guo, United States
  • Gamification of In-Flight Entertainment (IFE) To Motivate People to Relax: A Case Design
    Tao Shen, Yuchen Weng, Ting Han, P.R. China

Top

HCI in Mobility, Transport and Automotive Systems

S021: External human machine interfaces communicating intentions of automated vehicles
Room: Europe 3
Chair(s): Riender Happee, Netherlands; Anna Schieben, Germany

  • Methodologies to understand the road user needs when interacting with automated vehicles
    Evangelia Portouli, Dimitris Nathanael, Angelos Amditis, Greece; Yee-Mun Lee, Natasha Merat, Jim Uttley, Oscar Giles, Gustav Markkula, United Kingdom; Andre Dietrich, Anna Schieben, Germany; James Jenness, United States
  • Methodologies to understand the road user needs when interacting with automated vehicles - Part II - Findings
    Evangelia Portouli, Dimitris Nathanael, Angelos Amditis, Greece; Yee-Mun Lee, Natasha Merat, Jim Uttley, Oscar Giles, Gustav Markkula, United Kingdom; Andre Dietrich, Anna Schieben, Germany; James Jenness, United States
  • Crossing the Street across the Globe: a Study on the Effects of eHMI on Pedestrians in the US, Germany and China
    Florian Weber, Ronee Chadowitz, Kathrin Schmidt, Julia Messerschmidt, Tanja Fuest, Germany
  • Multi-Methods Research to Examine External HMI for Highly Automated Vehicles
    Melissa Cefkin, Jingyi Zhang, Erik Stayton, Erik Vinkhuyzen, United States
  • Assessing the Clarity of eHMIs via Crowdsourcing
    Pavlo Bazilinskyy, Dimitra Dodou, Joost De Winter, Netherlands

Top

Adaptive Instructional Systems

S022: Applying Cognitive Psychology Methods to Adaptive Instruction
Room: Southern IV
Chair(s): Anne Sinatra, United States

  • Developing an Adaptive Trainer for Joint Terminal Attack Controllers
    Cheryl Johnson, Matthew Marraffino, Daphne Whitmer, Shannon Bailey, United States
  • Foundational Principles and Design of a Hybrid Tutor
    Andrew J. Hampton, Arthur C. Graesser, United States
  • Development of Cognitive Transfer Tasks for Virtual Environments and Applications for Adaptive Instructional Systems
    Anne Sinatra, Ashley Oiknine, Debbie Patton, Mark Ericson, Antony Passaro, Benjamin Files, Bianca Dalangin, Peter Khooshabeh, Kimberly Pollard, United States
  • Using an Adaptive Intelligent Tutoring System to Promote Learning Affordances for Adults with Low Literacy Skills
    Anne Lippert, Jessica Gatewood, Zhiqiang Cai, Arthur C. Graesser, United States
  • Integrating Engagement Inducing Interventions into Traditional, Virtual and Embedded Learning Environments
    Meredith Carroll, Summer Lindsey, Maria Chaparro, United States
  • Application of theory to the development of an adaptive training system for a submarine electronic warfare task
    Wendi L. Van Buskirk, Nicholas Fraulini, Bradford Schroeder, Cheryl Johnson, Matthew Marraffino, United States

Top



10:00 – 10:30
Coffee Break


10:30 – 12:30
Human-Computer Interaction

S023: Socio-cultural Aspects in Monolingual and Multilingual Human-Computer Interaction
Room: Southern III
Chair(s): Christina Alexandris, Greece

  • Multiple Representations of the UI, Score and Scale for Musical Performance System and Score DB
    Sachiko Deguchi, Japan
  • Generating Graphic Representations of Spoken Interactions from Journalistic Data
    Dimitrios Mourouzidis, Vasilios Floros, Christina Alexandris, Greece
  • A Multimodal Chatbot System for Enhancing Social Skills Training for Security Guards
    Stein De Bever, Daniel Formolo, Shuai Wang, Tibor Bosse, Netherlands
  • How Do Humans Identify Human-likeness from online Text-based Q&A Communication?
    Erika Mori, Yugo Takeuchi, Eiji Tsuchikura, Japan
  • Evaluating System Sufficiency in a Multimodal, Multiuser Sensemaking Environment Designed for Intelligence Analysis
    Shannon Briggs, United States

Top

S024: Quality in Interaction
Room: Northern A1
Chair(s): Stefano Federici, Antonio Opromolla, Italy; Simone Borsci, Netherlands; Maria Laura Mele, Italy

  • Heuristic Evaluation of eGLU-box: A Semi-automatic Usability Evaluation Tool for Public Administrations
    Stefano Federici, Maria Laura Mele, Rosa Lanzilotti, Giuseppe Desolda, Marco Bracalenti, Arianna Buttafuoco, Giancarlo Gaudino, Antonello Cocco, Massimo Amendola, Emilio Simonetti, Italy
  • Author-Driven Approaches to Computational Narrative Design for Games
    David John Tree, Alessio Malizia, United Kingdom
  • The Assessment of Sencogi: A Visual Complexity Model Predicting Visual Fixations
    Maria Laura Mele, Silvia Colabrese, Luca Calabria, Damon Millar, Christiaan Erik Rijnders, Italy
  • Analysis of the Mixture of Linear and Circular Vections in Immersive Visual Space - Comparison of Forward and Backward Moving Visual Stimuli -
    Ayumi Matsuda, Yuma Koga, Miki Matsumuro, Fumihisa Shibata, Hideyuki Tamura, Asako Kimura, Japan
  • Preliminary Comparison of a Curved Public Display vs a Flat Public Display
    Junichiro Yamashita, Kazuo Isoda, Riyoko Ashida, Ichiro Hisanaga, Junko Ichino, Japan

Top

Human Interface and the Management of Information

S026: VR2.0 and Novel Interaction Technologies
Room: Oceanic 4
Chair(s): Michitaka Hirose, Japan

  • Novel Display using Percutaneous Electrical Stimulation for Virtual Reality
    Kazuma Aoyama, Japan
  • Immersive Virtual Reality Environment to Test Interface of Advanced Driver Assistance Systems for Elder Driver
    Kenichiro Ito, Michitaka Hirose, Japan
  • rapoptosis: Renatusu via Apoptosis - Prototyping using Clothes
    Young ah Seong, Tomoko Kataniwa (Hashida), Ryoko Ueoka, Japan
  • Laugh Log:
 E-textile Bellyband Interface for Laugh Detection and Logging
    Ryoko Ueoka, Japan
  • Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility
    Isamu Ohashi, Toshiyuki Numata, Hiroaki Yata, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose, Japan
  • Rendering of Virtual Walking Sensation by a Vestibular Display
    Kouichi Shimizu, Vibol Yem, Kentaro Yamaoka, Gaku Sueta, Tomohiro Amemiya, Michiteru Kitazaki, Yasushi Ikei, Japan
  • A System of Tactile Transmission on the Fingertips with Electrical-Thermal and Vibration Stimulation
    Vibol Yem, Hiroyuki Kajimoto, Katsunari Sato, Hidekazu Yoshihara, Japan

Top

S027: Evidence Based Design and UX for Design Process
Room: Oceanic 2
Chair(s): Keiko Kasamatsu, Takeo Ainoya, Japan

  • Interface design for Boccia robot considering operation characteristic
    Minzhi Deng, Ruya Chen, Shun Song, Junjie He, Rintaro Onishi, Rytaro Suzuki, Ryuta Motegi, Naoyuki Takesue, Shin Tsuchiya, Yoshiki Shimomura, Nami Shida, Osamu Nitta, Keiko Kasamatsu, Japan
  • Development of an interface which was customized for people with disabilities using 3D printers
    Yudai Sato, Takeo Ainoya, Ryuta Motegi, Keiko Kasamatsu, Japan
  • Development of Boccia Robot and Its Throwing Support Interface
    Ryotaro Suzuki, Rintaro Onishi, Keiko Kasamatsu, Yoshiki Shimomura, Osamu Nitta, Ryuta Motegi, Shin Tsuchiya, Nami Shida, Naoyuki Takesue, Japan
  • User-eXperience values of automatic driving to consider from dual tasks
    Naomichi Terazawa, Takeo Ainoya, Keiko Kasamatsu, Japan
  • A Study on Design Process Model Based on User Experience -Development for the Concept of Service for Vision-impaired People-
    Fuko Oura, Takeo Ainoya, Keiko Kasamatsu, Japan
  • Barriers against the Introduction of Teleworking and Survey for Workers on Their Work Contents
    Miki Numano, Fuko Oura, Takeo Ainoya, Keiko Kasamatsu, Akio Tomita, Kunika Yagi, Japan

Top

Engineering Psychology and Cognitive Ergonomics

S028: Aviation Safety and Human Performance
Room: Europe 4
Chair(s): Wen-Chin Li, United Kingdom; Jingyu Zhang, P.R. China

  • Classification of Safety-Relevant Activities by using Visual Scan Pattern in Airport Control Operations
    Lothar Meyer, Åsa Svensson, Maximilian Peukert, Sven Malmberg Luengo, Jonas Lundberg, Billy Josefsson, Sweden
  • Socio-Technical Safety Investigations in Healthcare – Investigating Human Performance in Modern High Reliability Sector Organizations
    Pete McCarthy, Andrew Blackie, United Kingdom
  • How Task Level Factors Influence Controllers’ Backup Behavior: the Mediating Role of Perceived Legitimacy and Anticipated Workload
    Saisai Yu, Jingyu Zhang, Xiaotian E, P.R. China
  • Roster and Air Traffic Controller’s Situation Awareness
    Peter Kearney, Ireland; Wen-Chin Li, Graham Braithwaite, United Kingdom

Top

Universal Access in Human-Computer Interaction

S029: Cutting Edge in Biosignal Processing and Analysis for Automatic Control Systems, Virtual Reality and the Education
Room: Asia 2
Chair(s): Hiroki Takada, Japan

  • Automation of Box and Block Test in Virtual Reality and Augmented Reality
    Kouki Nagamune, Yujiro Tsuzuki, Japan
  • Changes in Eye Movements and Body Sway While Viewing Stereoscopic Movies under Controlled Consciousness
    Akihiro Sugiura, Kunihiko Tanaka, Hiroki Takada, Japan
  • Expressing the Personality of a Humanoid Robot as a Talking Partner in an Elementary School Classroom
    Reika Omokawa, Makoto Kobayashi, Shu Matsuura, Japan
  • Effect of Differences in the Meal Ingestion Amount on the Electrogastrogram Using Non-linear Analysis
    Fumiya Kinoshita, Kazuya Miyanaga, Kosuke Fujita, Hideaki Touyama, Japan
  • Integration and Development of Science, Technology and Innovation in Developed Countries: Perspective from Ocean Policy
    Yuta Komori, Yasuyuki Matsuura, Riho Gojo, Japan
  • Effects of Low/High-definition Stereoscopic Video Clips on the Equilibrium Function
    Masumi Takada, Syota Yamamoto, Masaru Miyao, Hiroki Takada, Japan
  • Visual Issues on Augmented Reality Using Smart Glasses with 3D Stereoscopic Images
    Masaru Miyao, Masumi Takada, Hiroki Takada, Japan

Top

Virtual, Augmented and Mixed Reality

S030: Examining the Use of Head-Mounted Displays for Games and Simulation
Room: Oceanic 6
Chair(s): Crystal S. Maraj, United States

  • Image-Based Ground Visibility for Aviation: Is What You See What You Get? (Pilot Study)
    Daniela Kratchounova, David Newton, Robbie Hood, United States
  • Multimodal head-mounted virtual-reality brain-computer interface for stroke rehabilitation: A clinical case study with REINVENT
    Athanasios Vourvopoulos, United States; Octavio Marin-Pardo, Mexico; Meghan Neureither, David Saldana, Esther Jahng, Sook-Lei Liew, United States
  • Enabling Immunology Learning in Virtual Reality through Storytelling and Interactivity
    Lei Zhang, Doug Bowman, Caroline Jones, United States
  • Exploring Extended Reality as a Simulation Training Tool Through Naturalistic Interactions and Enhanced Immersion
    Daniel Duggan, Caroline Kingsley, Mark Mazzeo, Michael Jenkins, United States
  • Emergency Response using HoloLens for Building Evacuation
    Sharad Sharma, Sri Teja Bodempudi, David Scribner, Jock Grynovicki, Peter Grazaitis, United States
  • Using HMD for Immersive Training of Voice-based Operation of Small Unmanned Ground Vehicles
    Daniel W. Carruth, Christopher R. Hudson, Cindy L. Bethel, United States; Matus Pleva, Stanislav Ondas, Jozef Juhar, Slovakia

Top

S031: HCI Issues in Immersive Analytics: Data Visualization using 3D immersive and interactive technologies
Room: Northern A4
Chair(s): Simon Su, Sue Kase, Bo Sun, United States

  • An Augmented Reality Shared Mission Planning Scenario: Observations on Shared Experience
    Sue Kase, Simon Su, Vincent Perry, Heather Roy, Katherine Gamble, United States
  • Characterizing the Cognitive Impact of Tangible Augmented Reality
    Michael Boyce, Aaron Gardony, Paul Shorter, Carlene Horner, Cortnee Stainrod, Jeremy Flynn, Tad T. Brunye, Charles Amburn, United States
  • Comparative study for multiple coordinated views across immersive and non-immersive visualization systems
    Simon Su, Vincent Perry, Venkateswara Dasari, United States
  • A Multimodal Interface for Virtual Information Environments
    Jeffrey Hansberger, Chao Peng, Victoria Blakely, Sarah Meacham, Lizhou Cao, Nicholas Diliberti, United States
  • Evaluation of immersive interfaces for tactical decision support
    Mark Dennison, Mark Mittrick, John Richardson, Theron Trout, Adrienne Raglin, Eric Heilman, Timothy Hanratty, United States
  • KnobCollector: Custom Device Controller for Dynamic Real-Time Subjective Data Collection in Virtual Reality
    Rajiv Khadka, Amy Banic, United States

Top

Cross-Cultural Design

S032: OPOP - II -- One Product One Paper for Cross-Cultural Design - II
Room: Asia 5
Chair(s): John Kreifeldt, United States; Rungtai Lin, Taiwan

  • Museum and Cultural Products Co-Creation Brand Value: Taking the innovative cultural products of Ningbo Port Museum as an example.
    Ching-Wen Chang, Taiwan
  • Selective Preference in Visual Design: A Case Study of Cover Designs of Industrial Design Magazine
    Rungtai Lin, Ming-Xean Sun, Taiwan; Jianping Huang, Jiede Wu, P.R. China
  • A Feasibility Study on the Transformation and Sustainable Development of "Disposable Tableware" in Taiwan Night Market
    Yikang Sun, P.R. China; Szuyao Lin, Taiwan
  • Designing Gardenia-Inspired Cultural Products
    Shin Ling Kuo, Taiwan
  • A Framework of Experiential Service Design in Creative Tourism
    Shu-Hua Chang, Rungtai Lin, Taiwan
  • A Study on Application of Enclothed Cognition in Apparel Design
    Szuyao Lin, Taiwan
  • A Study of Japan's Welfare Beauty Service from Cultural Creative's Perspective
    Chin Lon Lin, Hui-Yun Yen, Chun-Liang Chen, Taiwan

Top

Social Computing and Social Media

S033: Innovations in Education, Training and Online Interaction through Social Media
Room: Asia 4
Chair(s): James Braman, Giovanni Vincenti, Kathy Wang, United States

  • Quality Assurance in Online Education: A Development Process to design High-Quality Courses
    Fernando Paniagua, United States
  • Using Social Media to Express Grief While Considering Security Vulnerabilities of Inactive Accounts of the Deceased
    James Braman, Alexander Wood, Alfreda Dudley, Giovanni Vincenti, United States
  • Enhancing Database Courses through the EDNA Project: A Preliminary Framework for the Extraction of Diverse Datasets and Analysis
    Sandra Tavegia, James Braman, Giovanni Vincenti, Barbara Yancy, United States
  • (Presentation Canceled)Emojis in Textual-Based Communication Among College Students: A Study in Perception and Frequency
    Hannah Kabir, David Marlow, United States
  • Understanding appropriation through end-user tailoring in communication systems: a case study on Slack and WhatsApp
    Ana Paula Retore, Leonelo Dell Anhol Almeida, Brazil

Top

S034: (Health) Information Behavior and Gamification on Digital Media
Room: Asia 3
Chair(s): Franziska Zimmer, Katrin Scheibe, Aylin Ilhan, Germany

  • User Motivation and Personal Safety on a Mobile Dating App
    Vanessa Breitschuh, Julia Göretz, Germany
  • Healthier Life and More Fun? Users' Motivations to Apply Activity Tracking Technology and the Impact of Gamification
    Linda Schaffarczyk, Aylin Ilhan, Germany
  • Fifteen Seconds of Fame: A Qualitative Study of Douyin, a Short Video Sharing Mobile Application in China
    Xing Lu, P.R. China; Zhicong Lu, Canada
  • (Presentation Canceled)The Effects of Online Social Supports on Exercise Behavior
    Xinjia Yu, Chunyan Miao, Singapore; Cyril Leung, Canada; Charles.T. Salmon, Singapore
  • The Gamification Encouraging Access to Information and Academic Interaction
    Klaudia Weronika Serwa Dionisio, Gustavo Marcelino Dionisio, Rafaela Oliveira Santos, Daniela De Freitas Guilhermino Trindade, Thiago Adriano Coleti, José Reinaldo Merlin, Ederson Marcos Sgarbi, Carlos Eduardo Ribeiro, Brazil
  • Searching for Community and Safety: Evaluating Common Information Shared in Online Ex-Vaxxer Communities
    Alicia J.W. Takaoka, United States
  • Dr. Google, Please Help Me Understand! The Quality of Health Information Found Through Web Searches
    Lisa Beutelspacher, Germany

Top

Augmented Cognition

S035: Self-regulatory Strategies to Augment Cognition - II
Room: Europe 1
Chair(s): Melissa Walwanis, Amy Bolton, United States

  • Clarifying Cognitive Flexibility from a Self-Regulatory Perspective
    Melissa Walwanis, Shelby-Jo Ponto, United States
  • Nature Inspired Scenes for Guided Mindfulness Training: Presence, Perceived Restorativeness and Meditation Depth
    Mark Costa, Dessa Bergen-Cico, Trevor Grant, United States; Rocio Herrero, Jessica Navarro, Spain; Rachel Razza, Qiu Wang, United States
  • Training to Instill a Cyber-Aware Mindset
    Kelly Neville, Larry Flint, Lauren Massey, Alex Nickels, Jose Medina, Amy Bolton, United States
  • The Artificial Facilitator: Guiding Participants in Developing Causal Maps using Voice-activated Technologies
    Thrishma Reddy, Canada; Philippe J. Giabbanelli, United States; Vijay K. Mago, Canada

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S036: Robots, Agents, and Bots for Super Smart Society - II
Room: Oceanic 8
Chair(s): Masahide Nakamura, Japan

  • Estimating Age-Dependent Degradation using Nonverbal Feature Analysis of Daily Conversation
    Natsumi Kana, Yumi Wakita, Yoshihisa Nakatoh, Japan
  • Memory Aid Service Using Mind Sensing and Daily Retrospective by Virtual Agent
    Haruhisa Maeda, Sachio Saiki, Masahide Nakamura, KIYOSHI YASUDA, Japan
  • Design of Coimagination Support Dialogue System with Pluggable Dialogue System - Towards Long-term Experiment
    Seiki Tokunaga, Mihoko Otake-Matsuura, Japan
  • Development of IoT Robotic Devices for Elderly Care to Measure Daily Activities
    Yoshio Matsumoto, Kunihiro Ogata, Isamu Kajitani, Keiko Homma, Yujin Wakita, Japan
  • Smart Garment Design for Emotion Prediction of People with Dementia using Deep Learning
    Fangmeng Zeng, P.R. China
  • The Decision-Making System for Alzheimer's Patients by Understanding Ability Test from Physiological Signals
    Peijia Liao, Japan; Fangmeng Zeng, P.R. China; Iwamoto Miyuki, Noriaki Kuwahara, Japan

Top

Design, User Experience, and Usability

S037: Developments in DUXU: Contributions for the Context of Technological Environments - II
Room: Southern II
Chair(s): Freddy Paz Espinoza, Peru

  • Web Accessibility Evaluation Methods: A Systematic Review
    Almendra Núñez, Arturo Moquillaza, Freddy Paz Espinoza, Peru
  • Usability and Playability heuristics for augmented reality video games in smartphones
    Alberto Chang, Lourdes Montalvo, Freddy Paz Espinoza, Peru
  • Usability in the development of a project management software reinforced with machine learning
    Jorge Espinoza, Pamela Loarte, Freddy Paz Espinoza, Luis Flores, Peru
  • (Presentation Canceled)The Advent of Speech Based NLP QA Systems: A Refined Usability Testing Model
    Diarmuid Lane, Robin Renwick, John McAvoy, Philip O'Reilly, Ireland
  • UX Analysis of the North Korean Information Technology
    Xianglian Han, P.R. China; Sung Woo Kim, Chunghak Oh, Korea

Top

Distributed, Ambient and Pervasive Interactions

S038: Various systems in learning environments
Room: Europe 5
Chair(s): Kousuke Mouri, Japan

  • Elicitation of Appropriate Scratching Zones based on Lecture Slide Layouts
    Fumiya Suzuki, Kousuke Mouri, Noriko Uosaki, Atsushi Shimada, Chengjiu Yin, Keiichi Kaneko, Japan
  • Learning Behavioral Pattern Analysis based on Digital Textbook Reading Logs
    Chengjiu Yin, Zhuo Ren, Japan; Agoritsa Polyzou, United States; Yong Wang, Japan
  • Advanced Tools for Digital Learning Management Systems in University Education
    Atsushi Shimada, Tsubasa Minematsu, Masanori Yamada, Japan
  • Vocabulary Learning Support System based on Automatic Image Captioning Technology
    Mohammad Nehal Hasnine, Brendan Flanagan, Gokhan Akcapinar, Hiroaki Ogata, Kousuke Mouri, Noriko Uosaki, Japan
  • Seamless Collaborative Learning Method to learn Business Japanese with eBook and chat system
    Noriko Uosaki, Kousuke Mouri, Fumiya Suzuki, Mohammad Nehal Hasnine, Takahiro Yonekawa, Chengjiu Yin, Hiroaki Ogata, Japan
  • (Presentation Canceled)The Information infrastructure for analyzing and visualizing learning logs in ubiquitous learning environments
    Songran Liu, Kousuke Mouri, Hiroaki Ogata, Japan

Top

HCI in Business, Government and Organizations

S039: Enterprise User Experience Research and Design
Room: Northern A3
Chair(s): Shuang Xu, United States

  • Foundational UX Research | Process Best Practices
    Alwyn Sekhri, United States
  • Prohibiting Bring Your Own Device (BYOD) in Companies: Effectiveness and Efficiency vs. Satisfaction
    Andreas Auinger, Werner Wetzlinger, Austria
  • ICT Use as Mediator between Job Demands and Work-Life Balance Satisfaction
    Catherine Hellemans, Pierre Flandrin, Cécile Van de Leemput, Belgium
  • Effect of Firms’ Responsive Strategies in Crisis:Based on Big Data Analysis in Social Media
    Xiaolun Wang, Lin Liu, P.R. China
  • A New Paradigm of Addressing the Complexity of Entrepreneurial Community Design Leveraging Augmented Reality
    Ke Ma, Yixiang Zhang, Jing Cao, P.R. China

Top

Learning and Collaboration Technologies

S040: Interactive learning ecosystems - II
Room: Southern V
Chair(s): Francisco José García-Peñalvo, David Fonseca, Spain

  • (Presentation Canceled)Automated Behavioral Modeling and Pattern Analysis of Children with Autism in a Joint Attention Training Application: A Preliminary Study
    Tiffany Y. Tang, Pinata Winoto, P.R. China
  • Barriers to Success in a Collaborative Technological Ecosystem: A Study on the Perception of the Interoperability Problem in Civil Engineering Education
    Jeffrey Otey, Jorge D. Camba, United States; José Ángel Aranda Domingo, Manuel Contero, Spain
  • Study of the usability of the WYRED Ecosystem using heuristic evaluation
    Francisco José García-Peñalvo, Andrea Vázquez Ingelmo, Alicia García-Holgado, Spain
  • Effects of Teaching Methodology on the Students' Academic Performance in an Introductory Course of Programming
    Patricia Compañ-Rosique, Rafael Molina-Carmona, Rosana Satorre-Cuerda, Spain
  • Four-Dimensional Learning, a Response to Social Responsibility in Learning
    Rafael Molina-Carmona, Pilar Arques-Corrales, Faraón Llorens-Largo, Spain
  • Analyzing students’ WhatsApp messages to evaluate the individual acquisition of teamwork competence
    Miguel Conde, Francisco J. Rodríguez-Sedano, Francisco J. Rodríguez-Lera, Alexis Gutiérrez-Fernández, Ángel M. Guerrero-Higueras, Spain

Top

Human Aspects of IT for the Aged Population

S041: Being Connected at Home – Making use of digital devices in later life
Room: Oceanic 1
Chair(s): Eugene Loos, Netherlands; Mireia Fernández-Ardèvol, Spain

  • Improved Knowledge Changes the Mindset: Older Adults’ Perceptions of Care Robots
    Rose-Marie Johansson-Pajala, Sweden; Kirsten Thommes, Julia A. Hoppe, Germany; Outi Tuisku, Lea Hennala, Satu Pekkarinen, Helinä Melkas, Finland; Christine Gustafsson, Sweden
  • Are we Ready to Dance at Home?: a Review and Reflection of Available Technologies
    Paula Alexandra Silva, Portugal
  • Durkheim’s Legacy in the Digital Age: the “Elementary Forms” of Digital Communication of Portuguese Senior Users of Social Network Sites
    Tiago Lapa, Portugal
  • Sustainable development and ICT use among elderly: a comparison between the Netherlands and Italy
    Paola Monachesi, Netherlands
  • Methodological Strategies to Understand Smartphone Practices for Social Connectedness in Later Life
    Mireia Fernández-Ardèvol, Andrea Rosales, Spain; Eugene Loos, Alexander Peine, Netherlands; Roser Beneito-Montagut, Daniel Blanche, Spain; Björn Fischer, Sweden; Stephen Katz, Canada; Britt Östlund, Sweden
  • Digital Home: Life Transitions and Digital Domestic Practices in Later Life
    Sanna Kuoppamäki, Finland

Top

HCI in Games

S042: Edutainment, Gamification, Educational Games, and the Use of Game Design Elements
Room: Europe 2
Chair(s): Abdullah Azhari, Saudi Arabia

  • Digital Game Enjoyment: a Literature Review
    Owen Schaffer, Xiaowen Fang, United States
  • Games for a Good Cause: Serious Games in Social Development and Medical & Rehabilitation Therapy
    Badar Al Lawati, United States
  • Gamification Framework: The Contribution Of User Centered Design, Social Media Applications, Gaming And Psychology Concepts And Frameworks
    Abdullah Azhari, Saudi Arabia
  • (Presentation Canceled)Realizing User Privacy & Security Issues in Edutainment e-Solutions
    Osama Alsaadoun, Badar Al Lawati, United States
  • ShadowHunter: Facilitating Children’s Outdoor Exploration with Shadows
    Yang Chen, Yuyu Lin, Lijuan Liu, Ziyu Liu, Cheng Yao, Fangtian Ying, P.R. China
  • Developing Design Frameworks and Applications for Future Technologies Through Video Game Representations
    Amelia Lambeth, Maribeth Gandy, Laura Levy, United States
  • A Design of Multifunctional Interfaces to Control Game Screens
    Carolina Enriquez, Danilo Saravia Vargas, Ecuador

Top

HCI in Mobility, Transport and Automotive Systems

S043: Automotive UI and UX for Vehicle Information and Assistance Systems
Room: Europe 3
Chair(s): Lutz Krauss, Germany

  • Attentional dynamics after take-over requests: The need for handover assistance systems in highly automated vehicles
    Tobias Vogelpohl, Mark Vollrath, Germany
  • Beyond Usability: Understanding and Measuring Desirability of Automotive User Interfaces
    Christian Purucker, Frederik Naujoks, Dennis Befelein, Markus Tomzig, Sebastian Hergeth, Andreas Keinath, Germany
  • Designing augmented reality navigation visualizations for the vehicle: a question of real world object coverage?
    Nikolai Pärsch, Clemens Harnischmacher, Martin Baumann, Arnd Engeln, Lutz Krauss, Germany
  • (Presentation Canceled)Automobile Auditory Experience: A Pilot Study
    Yang Zhao, P.R. China; Hua Dong, United Kingdom
  • Proposal of Driving Support Agent which Speak Based on Politeness Theory
    Tomoki Miyamoto, Daisuke Katagami, Yuka Shigemitsu, Mayumi Usami, Takahiro Tanaka, Hitoshi Kanamori, Yuki Yoshihara, Kazuhiro Fujikake, Japan
  • Self-Driving Vehicles: Do Their Risks Outweigh Their Benefits?
    Peng Liu, Zhigang Xu, P.R. China

Top

Adaptive Instructional Systems

S044: Interaction Design for Adaptive Instructional Systems
Room: Southern IV
Chair(s): Barbara Buck, United States

  • Developing Authoring Tools for Simulation-based Intelligent Tutoring Systems: Lessons Learned
    James E. McCarthy, Justin Kennedy, Jonathan Grant, Mike Bailey, United States
  • Adaptive Team Training for One
    Elizabeth Biddle, Barbara Buck, United States
  • Adaptive Learning Technology for AR Training: Possibilities and Challenges
    Alyssa Tanaka, Jeffrey Craighead, Glenn Taylor, Robert A. Sottilare, United States
  • Adaptation and Pedagogy at the Collective Level: Recommendations for Adaptive Instructional Systems
    Benjamin Goldberg, United States

Top



12:30 – 13:30
Lunch Break

Participants are kindly asked to make their own arrangements for lunch



13:30 – 15:30
Human-Computer Interaction

S045: Benefits of Inconvenience in Human Machine Interaction - I
Room: Northern A1
Chair(s): Hiroshi Kawakami, Japan

  • Redefinition of Benefits of Inconvenience
    Toshihiro Hiraoka, Hiroshi Kawakami, Japan
  • VujaDessin: A Sketch Learning Support System Using a Blurred Motif Object
    Kentaro Takashima, Ryuichi Tsuchiya, Kazushi Nishimoto, Japan
  • Proposal for Encouraging Tourists to Stroll by Restricting Information Sharing Location to Destinations
    Tomoko Izumi, Koki Takemoto, Japan
  • Verification of a psychological effect of hiding speedometer when exceeding a speed limit
    Tetsuma Konishi, Takayoshi Kitamura, Tomoko Izumi, Yoshio Nakatani, Japan
  • Study on Career Education for the Age of Computerization with Benefit of Inconvenience
    Kiyohisa Nishiyama, Manabu Sawaguchi, Japan

Top

S046: Design and Evaluation Methods and Tools
Room: Northern A2
Chair(s): Hiroshi Ujita, Japan

  • Development of a Generator System of Parameterized Questionnaires to Evaluate the Usability of Web Pages
    William J. Yamada, Marcelo Morandini, Thiago A. Coleti, Cinthyan Renata S. C. Barbosa, Brazil
  • Translating the Pen and Paper Brainstorming Process into a Cognitive and Immersive System
    Matthew Peveler, Shannon Briggs, Jaimie Drozdal, Lilit Balagyozyan, Chang Sun, Michael Perrone, Hui Su, United States
  • Examining Social Desirability Bias in Online and Offline Surveys
    Aki Koivula, Pekka Räsänen, Outi Sarpila, Finland
  • Interactive Search Profiles as a Design Tool
    Maram Barifah, Monica Landoni, Switzerland
  • End-user Requirements Elicitation Using Narratives
    Fernanda Amâncio, Camilo C. Almendra, Gustavo Coutinho, Brazil
  • Workstations of the Future for Transformational Gains in Solving Complex Problems
    Rukman Senanayake, Grit Denker, United States

Top

S047: Touch and Haptics
Room: Northern A3
Chair(s): Sara Colombo, United States

  • Wrist-Mounted Haptic Feedback for Support of Virtual Reality in Combination with Electrical Muscle Stimulation and Hanger Reflex
    Mose Sakashita, Satoshi Hashizume, Yoichi Ochiai, Japan
  • Preliminary Experiment for Navigation on Tactile Display using DC Motor
    Yusuke Komatsu, Makio Ishihara, Japan
  • Study on Size Design of Touch-sensitive Button
    Xiaoli Fan, Huimin Hu, Chaoyi Zhao, Wei Zhang, P.R. China
  • Tangible Map: Designing and Assessing Spatial Information Retrieval through a Tactile Interface
    Kimberly Leon, Will Walker, Yihyun Lim, Scott Penman, Sara Colombo, Federico Casalegno, United States

Top

Human Interface and the Management of Information

S048: User-oriented Technologies and Services
Room: Oceanic 2
Chair(s): Ηiroyuki Miki, Japan

  • Approach for Communication Design for Motivation to Health Behavior
    Shigeyoshi Iizuka, Takanori Takebe, Shozo Nishii, Asuka Kodaka, Japan
  • Show Something: Intelligent Shopping Assistant Supporting Quick Scene Understanding and Immersive Preview
    Hao Dou, Zhinan Li, Minghao Cai, Kelvin Cheng, Soh Masuko, Jiro Tanaka, Japan
  • Sharing Augmented Reality Experience between HMD and non-HMD user
    Shihui Xu, Bo Yang, Boyang Liu, Kelvin Cheng, Soh Masuko, Jiro Tanaka, Japan
  • Presenting Low-Accuracy Information of Emotion Recognition Enhances Human Awareness Performance
    Shinichi Fukasawa, Hiroko Akatsu, Wakana Taguchi, Fumio Nihei, Yukiko I. Nakano, Japan
  • User stress measurement of remote operation supporting system with hand gesture transmission function
    Yusuke Suzuki, Shunsuke Ichihara, Japan
  • The qualitative analysis in eye tracking studies: including subjective data collection in an experimental protocol
    Tiffany Andry, Belgium

Top

S049: Knowledge, information and interaction
Room: Oceanic 4
Chair(s): To be announced

  • Knowledge Management for Rapidly Extensible Collaborative Robots
    Matthew Johnson, Matthew Beane, David Mindell, Jason Ryan, United States
  • AR Cooking: Comparing Display Methods for the Instructions of Cookwares on AR Goggles
    Hiroki Hasada, Junjian Zhang, Kenta Yamamoto, Bektur Ryskeldiev, Yoichi Ochiai, Japan
  • Impact of Compiler’s Feedback on Coding Performance
    Tamirat T. Abegaz, Dianna J. Spence, United States
  • Story Envisioning Framework for Visualized Collective Storytelling in Conversation
    Qiang Zhang, Maryam Sadat Mirzaei, Hung-Hsuan Huang, Toyoaki Nishida, Japan
  • Chinese Pinyin Input Method in Smartphone Era: A Literature Review Study
    Guanlong Li, Yueqing Li, United States
  • (Presentation Canceled)A Study of Optimum Representation of Digital Contents on Smart Phones
    Guo-Peng Qui, P.R. China; Chien-Nan Chen, Taiwan; Yi Gui Li, Ming-Chyuan Lin, P.R. China

Top

Universal Access in Human-Computer Interaction

S050: Haptic Interfaces for Assistive, Rehabilitative, and Healthcare Technologies
Room: Asia 2
Chair(s): Troy McDaniel, United States

  • A Soft Exoskeleton Jacket with Pneumatic Gel Muscles for Human Motion Interaction
    Antonio Vega Ramirez, Yuichi Kurita, Japan
  • A Low Resolution Haptic Interface for Interactive Applications
    Bijan Fakhri, Shashank Sharma, Bhavica Soni, Abhik Chowdhury, Troy McDaniel, Sethuraman Panchanathan, United States
  • A Time-Discrete Haptic Feedback System for Use by Persons with Lower-Limb Prostheses During Gait
    Gabe Kaplan, Troy McDaniel, James Abbas, United States; Ramin Tadayon, Japan; Sethuraman Panchanathan, United States
  • Introducing Pneumatic Actuators in Haptic Training Simulators and Medical Tools
    Thibault Senac, Arnaud Leleve, Richard Moreau, Minh Tu Pham, Cyril Novales, Laurence Nouaille, Pierre Vieyres, France
  • Automatic Exercise Assistance for the Elderly Using Real-Time Adaptation to Performance and Affect
    Ramin Tadayon, Antonio Vega Ramirez, Swagata Das, Yusuke Kishishita, Masataka Yamamoto, Yuichi Kurita, Japan
  • Modeling Human Eye Movement Using Adaptive Neuro-Fuzzy Inference Systems
    Pedro Ponce, Mexico; Troy McDaniel, United States; Arturo Molina, Omar Mata, Mexico

Top

S051: New technologies for Universal Access
Room: Asia 3
Chair(s): Simeon Keates, United Kingdom

  • Universal Access: The challenges ahead
    Simeon Keates, United Kingdom
  • Adaptive Status Arrivals Policy (ASAP) Delivering Fresh Information (Minimise Peak Age) in Real World Scenarios
    Basel Barakat, Simeon Keates, Ian Wassell, United Kingdom; Kamran Arshad, United Arab Emirates
  • (Presentation Canceled)Achieving Inclusion with Contextualized User-Sensitive Design
    Fang Li, P.R. China; Hua Dong, United Kingdom
  • Quali-quantitative Review of the Use of Multimodal Interfaces for Cognitive Enhancement in People Who Are Blind
    Lana Mesquita, Brazil; Jaime Sánchez, Chile
  • Multi-faceted Approach to Computer Simplification via Personalization and Layering
    Gregg C. Vanderheiden, J. Bern Jordan, United States
  • The Rise of Accessibility Studies: Abuses, Misuses and the Method of Poietic Design
    Gian Maria Greco, Spain

Top

Virtual, Augmented and Mixed Reality

S052: Human-Machine Teaming: Definitions, Approaches, Lessons Learned
Room: Northern A4
Chair(s): Joseph B. Lyons, United States

  • Visualizations for Communicating Intelligent Agent Generated Courses of Action
    Jessica Bartik, Heath Ruff, Gloria Calhoun, Kyle Behymer, Tyler Goodman, Elizabeth Frost, United States
  • The Measurement of the Propensity to Trust Automation
    Sarah Jessup, Tamera Schneider, Gene Alarcon, Tyler Ryan, August Capiola, United States
  • Autonomous Agent Teammate-Likeness: Scale Development and Validation
    Kevin T. Wynne, Joseph B. Lyons, United States
  • Robot Authority in Human-Machine Teams: Effects of Human-Like Appearance on Compliance
    Kerstin S. Haring, Ariana Mosley, Sarah Prusnick, Julie Fleming, Kelly Satterfield, Ewart J. De Visser, Chad C. Tossell, Gregory Funke, United States
  • Training for Autonomy
    Kevin B. Oden, United States
  • Communicating Information in Virtual Reality: Objectively Measuring Team Performance
    Shannon Moore, Michael Geuss, Joseph Campanelli, United States

Top

Cross-Cultural Design

S053: OPOP - III -- One Product One Paper for Cross-Cultural Design - III
Room: Asia 5
Chair(s): Po-Hsien Lin, Taiwan; John Kreifeldt, United States; Rungtai Lin, Taiwan

  • Analysis of Cover Design Styles of Magazines - Taking THE SHORT STORY MAGAZINE (1910-1932) as an Example
    Jianping Huang, Si Chen, Jiede Wu, P.R. China; Rungtai Lin, Taiwan
  • Assessment of the Sense of Pleasure in Public Artwork in Living Environment - Taking the Streets near the Taipei University in Sanxia District as an Example
    Hsienfu Lo, I -Ting Wang, Gao Yang, Taiwan
  • Research on the Influence of Interactivity on the Aesthetic Cognition of Art
    Gao Yang, I -Ting Wang, Hsienfu Lo, Rungtai Lin, Taiwan
  • Research on the Audience’s Cognition and Preference of the Styles of Chinese Landscape Paintings
    Jun Wu, Taiwan; Jiede Wu, P.R. China; Po-Hsien Lin, Taiwan
  • The new approach of Chinese Animation: Exploring the Developing Strategies of Monkey King - Hero is Back
    Wen Ting Fang, P.R. China; Mei-Ling Hsu, Po-Hsien Lin, Rungtai Lin, Taiwan
  • Design for Aesthetic Pleasure
    Po-Hsien Lin, Mo-Li Yeh, Hsi-Yen Lin, Taiwan
  • Usability Testing of a Mobile Application for Alleviating Postpartum Emotional Disorders: A Case of We’ll
    Wen-Ko Chiou, Shih-Chen Lai, Ding-Hau Huang, Taiwan

Top

Social Computing and Social Media

S054: Social Media : Towards an Advertising Digital Literacy
Room: Europe 5
Chair(s): Karine Berthelot-Guiet, France; Eneus Trindade, Brazil

  • Algorithms and Advertising in Consumption Mediations: a Semio-pragmatic Perspective
    Eneus Trindade, Brazil
  • The Post-Advertising Condition. A Socio-semiotic and Semio-pragmatic Approach to Algorithmic Capitalism
    Ruggero Eugeni, Italy
  • The Cultural Component in Advertising Analysis. A Non-Numerical Vision of the Programmatic Advertising
    Pedro Antonio Hellin Ortuno, Spain
  • Advertising or not Advertising: Representations and Expressions of Advertising Digital Literacy on Social Media
    Caroline Marti, Karine Berthelot-Guiet, France
  • Do Consumers dream of Digital Advertising? New communication rules in Social Media
    Mauro Ferraresi, Italy
  • Social Media Conversations: When Consumers Do Not React Positively to Brands’ Kindness to Others
    Andria Andriuzzi, Géraldine Michel, France
  • When complaining is the advertising: towards a collective efficacy model to understand social network complaints
    Daniel Halpern, Chile; Gerald Kane, United States; Claudia Montero, Chile

Top

Augmented Cognition

S055: Augmented Cognition Applications
Room: Europe 1
Chair(s): Martha Crosby, Randall Minas, Michael-Brian Ogawa, United States

  • Usability inspection of a mobile clinical decision support app and a short form heuristic evaluation checklist
    Blaine Reeder, Cynthia Drake, Mustafa Ozkaynak, Wallace Jones, David Mack, Alexandria David, Raven Starr, Barbara Trautner, Heidi Wald, United States
  • Using Eye Tracking to Assess the Navigation Efficacy of a Medical Proxy Decision Tool
    Soussan Djamasbi, Bengisu Tulu, Javad Norouzi Nia, Andrew Aberdale, Christopher Lee, Susanne Muehlschlegel, United States
  • Reading Behavior and Comprehension of C++ Source Code – A Classroom Study
    Jonathan Saddler, Cole Peterson, Patrick Peachock, Bonita Sharif, United States
  • Tokens of Interaction: Psychophysiological Signals, A Potential Source of Evidence of Digital Incidents
    Nancy Mogire, Randall Minas, Martha Crosby, United States
  • Impedances of memorable passphrase design on augmented cognition
    Lila Loos, Michael-Brian Ogawa, Martha Crosby, United States
  • Augmented Cognition for Socio-Technical Systems
    Scott David, Barbara Endicott-Popovsky, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S056: Anthropometry and posture analysis
Room: Oceanic 8
Chair(s): Rafael De Pinho André, Brazil

  • Using Foot and Knee Movement and Posture Information to Mitigate the Probability of Injuries in Functional Training
    Rafael De Pinho André, Alberto Raposo, Hugo Fuks, Brazil
  • Size North America – the new North American Anthropometric Survey
    Thorsten Kuebler, Andre Luebke, Jamie Campbell, Tim Guenzel, United States
  • A Full-chain OpenSim Model and its Application on Posture Analysis of an Overhead Drilling Task
    Jing Chang, Damien Chablat, Fouad Bennis, France; Liang Ma, P.R. China
  • Research on the Characteristic and Gender Differences in Adult Foot Shape in China
    Jing Zhao, Jingjing Wang, Haitao Wang, Fan Zhang, Chao Zhao, Gang Wu, P.R. China
  • Preliminary Design of Soft Exo-suit for Arm Rehabilitation
    Deep Seth, V.K. Harsha Vardhan Varma, Padamati Anirudh, Pavan Kalyan, India
  • Design and Usability Evaluation of Interface of Mobile Application for Nutrition Tracking for People with Parkinson’s Disease
    Bojan Blažica, Peter Novak, Franc Novak, Barbara Koroušić Seljak, Slovenia

Top

Design, User Experience, and Usability

S057: Ergonomics in Design
Room: Southern II
Chair(s): Marcelo Soares, P.R. China

  • The use of the Virtual Fashion Tester: a Usability Study
    Ademario Tavares, Brazil; Marcelo Soares, P.R. China; Marcio Marçal, Luiz W.N. Albuquerque, Aline Neves, Jaciara Silva, Samantha Pimentel, José C. Ramos Filho, Brazil
  • ARena: Improving the construction process of line-follower robot arenas through Projection Mapping
    Pedro J.L. Silva, Diogo Henriques, Gustavo C.R. Lima, Júlia De Souza, Joao M.X.N. Teixeira, Veronica Teichrieb, Brazil
  • Research on Design Style of Cartoon Medical Science Interface Based on Kansei Engineering
    Li Zhu, Chunxiao Li, Zhijuan Zhu, P.R. China
  • Universal Quadrant Model (UQM): Enhancing Usability of a Collaborative Cloud Tool for Sharing Best Practices Among Novice Users
    Justus Nyagwencha, Kenya; Cheryl Seals, United States
  • Towards the Meaningful 3D-Printed Object: Understanding the Materiality of 3D Prints
    Beth Nam, Alexander Berman, Brittany Garcia, Sharon Lynn Chu, United States
  • Development of a Heuristic Evaluation Tool for Voice User Interfaces
    Martin Maguire, United Kingdom

Top

S058: Designing and Measuring Novel User Experiences
Room: Southern III
Chair(s): Kerem Rizvanoglu, Turkey; Huseyin Dogan, United Kingdom

  • A Usability Evaluation of Privacy Add-ons for Web Browsers
    Matthew Corner, Huseyin Dogan, Alexios Mylonas, United Kingdom; Francis Djabri, United States
  • Development and usability evaluation of a nutrition and lifestyle guidance application for people living with and beyond cancer
    Gareth Veale, Huseyin Dogan, Jane Murphy, United Kingdom
  • Usability of University Recruitment Web Pages from International Doctoral Students’ Perspectives
    Li-Min Huang, Dania Bilal, United States
  • Examining the Influence of Visual Stimuli and Personal Characteristics on Users' Willingness-to-Wait Time and Waiting Patterns
    Jingyi Zhou, Pengyi Zhang, P.R. China
  • A Systematic Literature Review of Usability Evaluation Guidelines on Mobile Educational Games for Primary School Students
    Xiao Wen Lin Gao, Braulio Murillo Veliz, Freddy Paz Espinoza, Peru
  • Research on multiple tactile induction of human-computer interaction
    Yangshuo Zheng, Shi Chao He, P.R. China

Top

S059: Design and UX for AI systems
Room: Southern IV
Chair(s): Heloisa Candello, Juliana Jansen Ferreira, Brazil

  • Modeling People-AI Interaction: A Case Discussion with Using an Interaction Design Language
    Juliana Jansen Ferreira, Ana Fucs, Vinicius Segura, Brazil
  • Towards Explainable AI Using Similarity: An Analogues Visualization System
    Vinicius Segura, Brazil; Bruna Brandao, Canada; Ana Fucs, Emilio Vital Brazil, Brazil
  • Design and development of a standard interface component to highlight automated AI recommendations in the Conta Azul software
    João Antonio De Menezes Neto, Bruno Carlos Cruz, Harry Porto Schroeter, Ludmila Rocha Ribeiro Feitosa, Brazil
  • A solution development model for industry based on Design Thinking
    Raquel Zarattini Chebabi, Henrique Von Atzingen Amaral, Brazil
  • Sentiment Analysis through Machine Learning for the Support on Decision-Making in Job Interviews
    Julio Martínez Zárate, Sandra Mateus Santiago, Colombia
  • A Data-driven Design Framework for Customer Service Chatbot
    Shinhee Hwang, Beomjun Kim, Keeheon Lee, Korea

Top

HCI in Business, Government and Organizations

S060: HCI in Project Management
Room: Europe 4
Chair(s): Elaine M. Raybourn, United States

  • Scaling Productivity & Innovation on the Path to Exascale With a “Team of Teams” Approach
    Elaine M. Raybourn, J. David Moulton, Aimee Hungerford, United States
  • Human Collaboration on Crowdsourcing Platforms – A Content Analysis
    Navid Tavanapour, Eva A. C. Bittner, Germany
  • (Presentation Canceled)Time to Track Cross-sector Collaboration: Digital Prescriptions for Governing Fragmented Governments
    Khadijeh Roya Rouzbehani, Canada

Top

Learning and Collaboration Technologies

S061: Interactive learning ecosystems - III
Room: Southern V
Chair(s): Francisco José García-Peñalvo, David Fonseca, Spain

  • Measuring students’ acceptance to AI-driven assessment in eLearning: proposing a first TAM-based research model
    Juan Cruz-Benito, United States; José Carlos Sánchez-Prieto, Roberto Therón, Francisco José García-Peñalvo, Spain
  • An app to support yoga teachers to implement a yoga-based approach to promote wellbeing among young people: usability study
    Alicia García-Holgado, Iñaki Tajes-Reiris, Spain; Nick Kearney, Charlotta Martinus, United Kingdom; Francisco José García-Peñalvo, Spain
  • Case Studies of Applications to Encourage Students In Cyber-physical Environment
    Yuko Hiramatsu, Atsushi Ito, Miki Kakui, Yasuo Kakui, Kazutaka Ueda, Rina Hayashi, Japan
  • (Presentation Canceled)Learn Chinese in Sindhi: App Development and Evaluation
    Zahid Hussain, Pakistan; Meiyu Lu, Xiangang Qin, P.R. China; Muhammad Faheem, Pakistan
  • Design thinking and Gamification: user centered methodologies
    Eva Villegas, Emiliano Labrador, David Fonseca, Sara Fernández-Guinea, Spain; Fernando Moreira, Portugal
  • The neuro-subject: A living entity with learnability
    Ángel Fidalgo-Blanco, María Luisa Sein-Echaluce, Francisco José García-Peñalvo, Spain
  • Adaptive Learning Case Studies Implementation at Architectural BIM Construction Courses
    Jose Ferrandiz, United Arab Emirates; David Fonseca, Spain
  • Personal Data Broker: a Solution to Assure Data Privacy in EdTech
    Daniel Amo, David Fonseca, Marc Alier, Francisco José García-Peñalvo, Maria Jose Casañ, Maria Alsina, Spain

Top

Human Aspects of IT for the Aged Population

S062: Everyday Life Information Behavior and Practice of older adults
Room: Oceanic 1
Chair(s): Yuxiang Zhao, P.R. China

  • Factors Influencing Proxy Internet Health Information Seeking among the Elderly in Rural China: A Grounded Theory Study
    Xiaokang Song, Shijie Song, Si Chen, Yuxiang Zhao, Qinghua Zhu, P.R. China
  • Mobile Experience Sampling Method: Capturing the Daily Life of Elders
    Rong Hu, Xiaozhao Deng, Xiaoning Sun, Yuxiang Zhao, Qinghua Zhu, P.R. China
  • Attraction and Addiction Factors of Online Games on Older Adults: A Qualitative Study
    Xiaolun Wang, Xinlin Yao, Jie Gu, P.R. China
  • A Qualitative Investigation on Miscommunication of Everyday Health Information between Older Parents and Adult Children
    Xinlin Yao, Xiaolun Wang, Jie Gu, Yuxiang Zhao, P.R. China
  • Older Adults’ Credibility Judgement on Online Health Misinformation: The Role of Health Literacy
    Shijie Song, Yuxiang Zhao, P.R. China
  • Exploring the Blocking Behavior between Young Adults and Parents on WeChat Moments
    Wenting Han, Yuxiang Zhao, Qinghua Zhu, P.R. China
  • Health information literacy of the older adults and their intention to share health rumors: An analysis from the perspective of socioemotional selectivity theory
    Mengqing Yang, P.R. China

Top

HCI for Cybersecurity, Privacy and Trust

S063: Cybersecurity and user behavior
Room: Oceanic 6
Chair(s): Giuseppe Desolda, Italy

  • From Cyber-Security Deception To Manipulation and Gratification Through Gamification
    Xavier Bellekens, Gayan Jayasekera, Hanan Hindy, United Kingdom; Miroslav Bureš, Czech Republic; David Brosset, France; Christos Tachtatzis, Robert Atkinson, United Kingdom
  • Alerting Users about Phishing Attacks
    Giuseppe Desolda, Francesco Di Nocera, Lauren Ferro, Rosa Lanzilotti, Piero Maggi, Andrea Marrella, Italy
  • Gamification Techniques for Raising Cyber Security Awareness
    Sam Scholefield, Lynsay A. Shepherd, United Kingdom
  • Understanding Perceptions: User Responses to Browser Warning Messages
    Heather Molyneaux, Irina Kondratova, Elizabeth Stobert, Canada
  • Revolutionizing the Visual Design of Capture the Flag (CTF) Competitions
    Rukman Senanayake, Phillip Porras, Jason Kaehler, United States
  • Privacy and Power Implications of Web Location of Personal Data Authenticators
    Kirsten E. Richards, United States

Top

HCI in Games

S064: Games, affect and well-being
Room: Europe 2
Chair(s): Toyin Ajisafe, United States

  • The Effects of immersion in a Virtual Reality Game: Presence and Physical Activity
    Shengjie Yao, Gyoung Kim, United States
  • Development and Usability of a Low-Cost Kinect Game to Promote Movement Competence in Children with and without Intellectual Disability
    Toyin Ajisafe, Rahul Bethi, Scott King, Ajay Kantangur, United States
  • Affective Video Games: A systematic mapping study
    Christian Delgado, Diego Lopez, Carolina Rico-Olarte, Colombia
  • Video Game Playing Enhances Young Children’s Inhibitory Control
    Xiaocen Liu, Mengying Liao, Donghui Dou, P.R. China

Top

HCI in Mobility, Transport and Automotive Systems

S065: Mobility and User Experience
Room: Europe 3
Chair(s): Xiaowei Yuan, P.R. China

  • User Journey with Intelligent Public Transportation System in Shanghai
    Yuqian Ni, Fan Yi, Shaolin Ma, Yanjuan Sun, P.R. China
  • Investigating Users’ Responses to Context-Aware Presentations on Large Displays in Public Transport
    Romina Kühn, Diana Lemme, Juliane Pfeffer, Thomas Schlegel, Germany
  • Improving Mobility in University Communities using a Collaborative Prototype
    Erick López-Ornelas, Mexico
  • Study on Evaluation of Subway Passenger Wayfinding Systems Based on SEM
    Chuanyu Zou, Guangxin Wang, Yongquan Chen, P.R. China
  • Spatial Features and Elements Affecting Indoor Wayfinding—A Case Study in a Transit Hub
    Dadi An, Junnan Ye, Wei Ding, P.R. China

Top

Adaptive Instructional Systems

S066: Application of Artificial Intelligence and Machine Learning techniques to Adaptive Instruction
Room: Asia 4
Chair(s): Jan Joris Roessingh, Joost Van Oijen, Netherlands

  • Application of Artificial Intelligence to Adaptive Instruction - Combining the Concepts
    Jan Joris Roessingh, Gerald Poppinga, Joost Van Oijen, Armon Toubman, Netherlands
  • Six Challenges for Human-AI Co-Learning
    Karel Van den Bosch, Tjeerd Schoonderwoerd, Romy Blankendaal, Mark Neerincx, Netherlands
  • Learning Analytics of Playing Space Fortress with Reinforcement Learning
    Joost Van Oijen, Jan Joris Roessingh, Gerald Poppinga, Netherlands; Victor Garcia, Spain
  • Validating Air Combat Behaviour Models for Adaptive Training of Teams
    Armon Toubman, Netherlands
  • Developing an Adaptive Opponent for Tactical Training
    Jeremy Ludwig, Bart Presnell, United States

Top



15:30 – 16:00
Coffee Break


16:00 – 18:00
Human-Computer Interaction

S067: Benefits of Inconvenience in Human Machine Interaction - II
Room: Northern A1
Chair(s): Hiroshi Kawakami, Japan

  • Analysis of a Programming Process Sharing the Card Type Programming Tool “Pro-Tan”
    Tatsuo Motoyoshi, Kei Sawai, Hiroyuki Masuta, Takumi Tamamoto, Ken'ichi Koyanagi, Toru Oshima, Japan
  • Development of Privacy Protection Monitoring Systems Using Skeleton Models and Their Evaluation on the Viewpoint of FUBEN-EKI
    Hisashi Handa, Shingo Ando, Tatsuhiro Ichikawa, Riku Yamamoto, Miyu Otani, Japan
  • Impact Analysis of Order of Presentation on Champion Book Selection in Bibliobattle
    Hirofumi Masui, Yumiko Kaigawa, Namiko Mitoma, Tadahiro Taniguchi, Japan
  • Methods for Designing Systems with Benefits of Inconvenience
    Hiroshi Kawakami, Toshihiro Hiraoka, Japan

Top

Human Interface and the Management of Information

S070: Embodied Interaction and Communication
Room: Oceanic 2
Chair(s): Tomio Watanabe, Japan

  • A Proposal of Video Evaluation Method Using Facial Expression for Video Recommendation System
    Masashi Okubo, Shun Tamura, Japan
  • Development of a System for Analyzing Hand-Raising Communication by Using a VR Headset to Synthesize Human–CG Character Interaction
    Hayato Hirose, Ken Minamide, Satoshi Fukumori, Saizo Aoyagi, Michiya Yamamoto, Japan
  • Corneal-Reflection-based Wide Range Gaze Tracking for a Car
    Takashi Nagamatsu, Mamoru Hiroe, Japan; Gerhard Rigoll, Germany
  • Combination of local interaction with remote interaction in ARM-COMS communication
    Teruaki Ito, Hiroki Kimachi, Tomio Watanabe, Japan
  • Caught in Eye Trackers’ Blind Spots: Adapting Vision Studies to Ethnographic Field Research
    Larry S. McGrath, Lindsay A. Carrabine, Ranjan Nayyar, United States

Top

S071: Visualization Methods and Tools
Room: Oceanic 4
Chair(s): To be announced

  • Visualization of Component-based Software Architectures: A Comparative Evaluation of the Usability in Virtual Reality and 2D
    Meike Schaller, Andreas Schreiber, Germany
  • A Comparison of Effectiveness between 2-Dimensional and 3-Dimensional Data Visualization in Detecting Plant Architectural Characteristics
    Thanh Van Pham, Byung Cheol Lee, Scott King, United States
  • A Coordinated Multi-Channel Information Presentation Framework for Data Exploration
    Zev Battad, Jeramey Tyler, Hui Su, Mei Si, United States
  • (Presentation Canceled)Research on Layout Design of Main Interface of Stadium Monitoring System Based on Gestalt Psychology
    Biying Li, Ying Cao, P.R. China
  • Research on the Information Layout of HMDs based on Flight Missions and Visual Cognition
    Jiang Shao, Jun Yao, Kun Zhang, Ketong Yan, P.R. China
  • Explorative Visualization of Food Data to Raise Awareness of Nutritional Value
    Anna Lunterova, Ondrej Spetko, Georgios Palamas, Denmark

Top

Universal Access in Human-Computer Interaction

S072: Education and Learning Processes
Room: Asia 3
Chair(s): Valdecir Becker, Brazil

  • Analysis of Biofeedback through Heartbeat Obtained by Exposure to Phobia through Virtual Reality
    Edvaldo De Vasconcelos, Amaro Neto, Lillian Dos Santos, Paula Ribeiro, Brazil
  • The Promotion of Empathy for The Experience of Users with Visual Impairment in The Game Design Education
    Isabel Cristina Siqueira da Silva, Brazil
  • HCI methods and practices for audiovisual systems and their potential contribution to universal design for learning: a systematic literature review
    Rafael Toscano, Helder Bruno A.M. De Souza, Sandro G. Da Silva Filho, Jaqueline Donin Noleto, Valdecir Becker, Brazil
  • Visualizing student interactions to support instructors in Virtual Learning Environments
    Andre Luiz De Brandão Damasceno, Dalai Dos Santos Ribeiro, Simone Diniz Junqueira Barbosa, Brazil
  • Audiovisual Design for generative systems: A customized audiovisual experiment
    Valdecir Becker, Rafael Toscano, Helder Bruno A.M. De Souza, Edvaldo De Vasconcelos, Brazil

Top

S073: Spatial Interaction for Universal Access
Room: Asia 2
Chair(s): Armando Barreto, United States

  • Statistical Analysis of Novel and Traditional Orientation Estimates from an IMU‐Instrumented Glove
    Nonnarit O-larnnithipong, Neeranut Ratchatanantakit, Sudarat Tangnimitchok, Francisco Ortega, Armando Barreto, Malek Adjouadi, United States
  • Learning user preferences via Reinforcement Learning with Spatial Interface Valuing
    Miguel Alonso Jr., United States
  • Using Digital Puppetry to Prepare Physicians to Address Non-Suicidal Self-Injury Among Teens
    Kathleen Ingraham, Charles Hughes, Lindsay Taliaferro, Nicholas Westers, Lisa Dieker, Michael Hynes, United States
  • 3D Interaction for Computer Science Educational VR Game
    Santiago Bolivar, Daniel Perez, Armando Carrasquillo, Adam Williams, Naphtali Rishe, Francisco Ortega, United States
  • Quantifying Differences between Child and Adult Motion based on Gait Features
    Aishat Aloba, Annie Luc, Julia Woodward, Yuzhu Dong, Rong Zhang, Eakta Jain, Lisa Anthony, United States

Top

Cross-Cultural Design

S074: Design for social interaction and urban experience
Room: Europe 2
Chair(s): Zhiyong Fu, P.R. China

  • New Impression of Beijing Hutongs: A Microscale Urban Emotion Measurement Method
    Zhiyong Fu, P.R. China; LingChyi Chan, Malaysia
  • City Change Maker: A Design Innovation Workshop on Social Impact
    Qing Xia, Zhiyong Fu, P.R. China
  • “We are actively reaching out to different organizations and folks to come in”: Collective Design of the Vancouver Tool Library Project
    Xiaolan Wang, P.R. China; Ron Wakkary, Canada
  • Emo-View: Convey the Emotion of the Back-Seat Passenger with an Emoji in Rear-View Mirror to the Driver
    Chi-Ju Chao, Xue He, Zhiyong Fu, P.R. China
  • Parallel Orientation Assistant, a Vehicle System based on Voice Interaction and Multi-Screen Interaction
    Nan Jiang, Zhiyong Fu, P.R. China
  • Urban Interaction Design Supports Modular Design Practice for Urban Public Space
    Huan Wang, Ming Yan, Han Xie, Zhiyong Fu, P.R. China
  • Mobility-as-a-Service: A Critical Review and the Generalized Multi-modal Transport Experience
    Yuanjun Li, Andrew May, Sharon Cook, United Kingdom

Top

Social Computing and Social Media

S075: Misleading information in social media
Room: Europe 5
Chair(s): Marcelo Mendoza, Chile

  • Estimating ground shaking regions with social media propagation trees
    Marcelo Mendoza, Bárbara Poblete, Ignacio Valderrama, Chile
  • Claim behavior over time in Twitter
    Fernanda Weiss, Ignacio Espinoza, Julio Hurtado, Marcelo Mendoza, Chile
  • From belief in conspiracy theories to trust in others: Which factors influence exposure, believing and sharing fake news
    Daniel Halpern, Sebastián Valenzuela, Chile; James Katz, United States; Juan Pablo Miranda, Chile
  • An Empirical Analysis of Rumor Detection on Microblogs with Recurrent Neural Networks
    Margarita Bugueño, Gabriel Sepúlveda, Marcelo Mendoza, Chile
  • Detection of Bots and Cyborgs in Twitter: A study on the Chilean Presidential Election in 2017
    Samara Castillo, Héctor Allende-Cid, Wenceslao Palma, Rodrigo Alfaro, Chile; Heitor S. Ramos, Brazil; Cristian Gonzalez, Claudio Elortegui, Pedro Santander, Chile
  • Beware of the Fakes – Overview of Fake Detection Methods for Online Product Reviews
    Simon André Scherr, Svenja Polst, Frank Elberzhager, Germany

Top

Augmented Cognition

S076: The Psychoinformatics of Mixed Reality and Biomimicry
Room: Europe 1
Chair(s): Suraj Sood, United States

  • Holarchic Psychoinformatics: A Mathematical Ontology for General and Psychological Realities
    Suraj Sood, Corinne Lee, Garri Hovhannisyan, Shannon Lee, Garrett Rozier, Antoinette Hadgis, Kristy Sproul, Tyler Higgins, Anna Henson, Michael Shrider, Monte Hancock, United States
  • Biomimicry and Machine Learning in the Context of Healthcare Digitization
    Corinne Lee, Suraj Sood, Monte Hancock, Tyler Higgins, Kristy Sproul, Antoinette Hadgis, Stefan Joe Yen, United States
  • Enacting Virtual Reality: The Philosophy and Cognitive Science of Optimal Virtual Experience
    Garri Hovhannisyan, Anna Henson, Suraj Sood, United States
  • Demonstrably Safe Self-Replicating Manufacturing Systems: Banishing the Halting Problem—Organizational and Finite State Machine Control Paradigms
    Eli Rabani, Lesley Perg, United States
  • Facilitating Cluster Counting in Multi-dimensional Feature Space by Intermediate Information Grouping
    Chloe Chun-Wing Lo, Hong Kong; Jishnu Chowdhury, United States; Markus Hollander, Germany; Alexis-Walid Ahmed, France; Suraj Sood, Kristy Sproul, Antoinette Hadgis, United States
  • Computing with Words: A Framework for Human-Computer Interaction
    Dan Tamir, Shai Neumann, Naphtali Rishe, Abe Kandel, Lotfi Zadeh, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S077: Creative Processes and Cognitive Science Cooperation in Art, Architecture and Design for Education, Health and Well Being
Room: Oceanic 8
Chair(s): Rachel Zuanon, Brazil

  • Edgard, the Chatbot: Questioning Ethics in the Usage of Artificial Intelligence through Interaction Design and Electronic Literature
    Fernando Fogliano, Fernando Fabbrini, Andre Souza, Guilherme Fidélio, Juliana Pereira Machado, Rachel L. Sarra, Brazil
  • Architecture in mind: Elderly’s affective memories and spatial perceptions of a downtown area
    Evandro Ziggiatti Monteiro, Claudio Lima Ferreira, Rachel Zuanon, Melissa Ramos da Silva Oliveira, Sidney Piocchi Bernardini, Brazil
  • Memories and Brain Maps: representations of fear, risk and insecurity in downtown areas
    Rachel Zuanon, Melissa Ramos da Silva Oliveira, Claudio Lima Ferreira, Evandro Ziggiatti Monteiro, Haroldo Gallo, Brazil
  • Cooperation between Design and Neuroscience: contributions to current project methodologies applied to Automotive Design
    Carolina Vieira Liberatti Rosa, Rachel Zuanon, Brazil
  • The Neuroeducational Principles of the SEE BEYOND Method Applied on the Materialization of a Fashion Collection Designed by Visually Impaired Fashion Designers
    Geraldo Coelho Lima, Rachel Zuanon, Brazil
  • Architecture-Neuroscience Cooperation: Project Recommendations to Therapeutic Gardens Design for the non-Pharmacological Treatment of Individuals with Alzheimer’s Disease
    Barbara Alves Cardoso De Faria, Rachel Zuanon, Brazil
  • Thermoregulating and Hydrating Microcapsules: Contributions of Textile Technology in the Design of Wearable Products for Wheelchair Dependents
    Veridianna Cristina Teodoro Ferreira, Agda Carvalho, Brazil

Top

Design, User Experience, and Usability

S078: DUXU for Smart Living, Working, Learning, Commuting, and Playing
Room: Southern II
Chair(s): Wei Liu, P.R. China; Elizabeth Rosenzweig, United States

  • Why and Why Not Use My Face?----A Case Study of Face Recognition Solutions in the Workplace
    Sinan He, Yi Zhang, Jingya Zhang, Xiaofan Li, Zhun Wu, Jun Niu, Daisong Guan, P.R. China
  • Research on Interactive Strategy for Boosting Novice Drivers’ Confidence Based on Internet of Vehicles
    Yan-cong Zhu, Di Zhu, P.R. China
  • Reflection on Museum Service Design based on a UX Foundation Course
    Di Zhu, Wei Liu, Yaru Lv, P.R. China
  • A Literature Review of the Research on Take-Over Situation in Autonomous Driving
    Xin Xin, Min Zhao, Moli Zhou, Siyao Lu, Yishan Liu, Daisong Guan, Qianyi Wang, Yuezhou Zhang, P.R. China
  • A Literature Review of the Research on Interaction Mode of Self-Driving Cars
    Zhongshi Hu, Xin Xin, P.R. China; Wanting Xu, Algeria; Yuwei Sun, Zhenyu Jiang, Xiangyu Wang, Yishan Liu, Siyao Lu, Min Zhao, P.R. China

Top

S079: Psychological considerations in designing and using online and digital communication
Room: Southern III
Chair(s): Maria Uther, Chris Fullwood, United Kingdom

  • "Thanks for Writing, but I'm not interested": A Qualitative Analysis of Men's Experiences of Online Dating
    Chris Fullwood, Emma Boultwood, Darren Chadwick, United Kingdom
  • The role of gamer identity on digital gaming outcomes
    Linda Kaye, United Kingdom
  • Digital vs. hard copy? A preliminary study of reading style in children using touch screen and paper books
    Maria Uther, Kirsty Ross, Jordan Randell, United Kingdom; Rachel Pye, Malaysia
  • Identifying Psychophysiological Pain Points in the Online User Journey: The Case of Online Grocery
    Caroline Giroux-Huppe, Sylvain Senecal, Marc Fredette, Shang Lin Chen, Bertrand Demolin, Pierre-Majorique Léger, Canada
  • An Approach to Analysis of Physiological Responses to Stimulus: From Electrodermal Activity to Combined Physiological Responses
    Reza Tasooji, Nicole Buckingham, Denis Gracanin, R. Benjamin Knapp, United States
  • User experience and social influence: a new perspective for UX theory
    Jan Van der Linden, Belgium; Franck Amadieu, Emilie Vayre, France; Cécile Van de Leemput, Belgium

Top

S080: Artificial Intelligence+Big Data+Internet of Everything+Grand Interaction Design [SESSION CANCELLED]
Room: Northern A2
Chair(s): Jingyan Qin, P.R. China

  • (Presentation Canceled)Interaction Design of the Family Agent Based on the CMR-FBS Model
    Jingyan Qin, Wenhao Zhang, Zhibo Chen, Daisong Guan, Moli Zhou, Shiyan Li, P.R. China
  • (Presentation Canceled)Research on Robot Interaction Design Based on Embodied and Disembodied Interaction Grammars
    Jingyan Qin, Xinghui Lu, Yanlin An, Zeyu Hao, Daisong Guan, Moli Zhou, Shiyan Li, P.R. China
  • (Presentation Canceled)Research on Active Interaction Design for Smart Speakers Agent of Home Service Robot
    Jingyan Qin, Zhibo Chen, Wenhao Zhang, Daisong Guan, Zhun Wu, Min Zhao, P.R. China

Top

S081: Information Design & UX
Room: Northern A3
Chair(s): Carla G. Spinillo, Brazil

  • Exploring the Dynamic Aesthetics of Interaction Design
    Patricia Search, United States
  • Interaction testing on using an e-book authoring tool: A case study of the SaiteBooker (UNA-SUS/UFMA, Brazil)
    Carla G. Spinillo, Edilson T.S. Reis, Ana Emilia F. De Oliveira, Dilson Rabelo Junior, Camila Santos de Castro e Lima, Katherine M. De Assis, Brazil
  • Challenges in Evaluating Efficacy of Scientific Visualization for Usability and Aesthetics
    Julie Baca, Daniel W. Carruth, Alex Calhoun, Michael Stephens, Christopher Lewis, United States
  • (Presentation Canceled)Three-Dimensional Representation in Visual Communication of Science
    Marco Neves, Pedro Gonçalves, Portugal
  • (Presentation Canceled)From hardware to software: evaluating the swipe gestures navigation feature on mobile phones
    Lucia Satiko Nomiso, Eduardo Hideki Tanaka, Raquel Pignatelli Silva, Brazil
  • Evaluating Citizen Scientists’ User Experience and Engagement Using a Mobile Watershed Data Management App
    Ann Fruhling, Shannon Bartelt-Hunt, Alan Kolok, United States

Top

S082: DUXU Case Studies
Room: Southern IV
Chair(s): Meredith Carroll, United States

  • Device Transition: Understanding Usability Issues in Shifting a Device during a Task
    Ngoc Thi Nguyen, Hyowon Lee, Singapore
  • Design of a Contextual Digital Wayfinding Environment
    Isabel Morais, Manuel Condado, Ryan Quinn, Sahil Patel, Patricia Morreale, Ed Johnston, Elizabeth Hyde, United States
  • A Study on the User Interaction Information System Design of a City Park Planning
    Xuchao Wu, Qing Fang, P.R. China
  • Head and Shoulders Gestures: Exploring User-Defined Gestures with Upper Body
    Jean Vanderdonckt, Nathan Magrofuoco, Suzanne Kieffer, Belgium; Jorge Pérez, Ecuador; Ysabelle Rase, Paolo Roselli, Santiago Villarrel, Belgium
  • Optimization of User Interfaces in the Digitization of Paper-Based Processes: A Case Study of a Mobile Aviation Application
    Paige Sanchez, Meredith Carroll, United States

Top

HCI in Business, Government and Organizations

S083: Service Design and Business Design
Room: Europe 4
Chair(s): Yi-Cheng Ku, Chyi-Lun Chiou, Taiwan

  • The Value of Bank Relationship: Evidence from China
    Chyi-Lun Chiou, Taiwan
  • An Incremental Clustering Approach to Personalized Tag Recommendations
    Yen-Hsien Lee, Tsai-Hsin Chu, Taiwan
  • Recommendation as a Service in Mergers and Acquisitions Transactions
    Yu-Chen Yang, Yi-Syuan Ke, Taiwan; Weiwei Wu, P.R. China; Keng-Pei Lin, Taiwan; Yong Jin, Hong Kong
  • A Medical Decision Support System Using Text Mining to Compare Electronic Medical Records
    Pei-ju Lee, Yen-Hsien Lee, Yihuang Kang, Ching-Ping Chao, Taiwan
  • Moderating Effect of Country of Origin to the Evaluation of Cellphones
    Chih-Chin Liang, Taiwan
  • The Effect of Internet Celebrity’s Endorsement on Consumer Purchase Intention
    Yi-Cheng Ku, Yie-Fang Kao, Taiwan; MingJiao Qin, P.R. China

Top

Learning and Collaboration Technologies

S084: Interactive learning ecosystems - IV [SESSION CANCELLED]
Room: Southern V
Chair(s): Francisco José García-Peñalvo, David Fonseca, Spain

  • (Presentation Canceled)UX Aspects of Kinect-based Movement Schemes Inside Virtual Environments for Museum Installations
    Viviana Barneche-Naya, Luis A. Hernández-Ibáñez, Spain
  • (Presentation Canceled)An Experience Making use of Learning Analytics Techniques in Discussion Forums to Improve the Interaction in Learning Ecosystems
    Luis Magdiel Oliva Córdova, Héctor Amado-Salvatierra, Guatemala; Klinge Orlando Villalba-Condori, Peru
  • (Presentation Canceled)Systematic mapping study: use of design science in creation and evaluation of UX artifacts
    Zlatko Stapic, Dijana Plantak Vukovac, Croatia

Top

Human Aspects of IT for the Aged Population

S085: ICT for Care and Support of Elderly People in Hyper Aged Societies
Room: Oceanic 1
Chair(s): Hirokazu Kato, Japan

  • Integration of Augmented Reality with Pressing Evaluation and Training System for Finger Force Training
    Jayzon Ty, Naoki Inoue, Alexander Plopski, Sayaka Okahashi, Christian Sandor, Japan; Hsiu-Yun Hsu, Li-Chieh Kuo, Fong-Chin Su, Taiwan; Hirokazu Kato, Japan
  • Digital Memorialization in Death-ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan
    Daisuke Uriu, Japan; Ju-Chun Ko, Bing-Yu Chen, Taiwan; Atsushi Hiyama, Masahiko Inami, Japan
  • Augmented Walking Suit for Elderly Farmers in Agricultural Environment
    Chetan Thakur, Yuichi Kurita, Japan
  • Atmosphere Sharing with TV Chat Agents for Increase of User’s Motivation for Conversation
    Shogo Nishimura, Masayuki Kanbara, Norihiro Hagita, Japan
  • A Cooking Support System for Seasoning with Smart Cruet
    Yuta Kido, Teruhiro Mizumoto, Hirohiko Suwa, Yutaka Arakawa, Keiichi Yasumoto, Japan
  • Design elements of pervasive games for elderly players: a social interaction study case
    Luciano H. O. Santos, Brazil; Kazuya Okamoto, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda, Japan

Top

HCI for Cybersecurity, Privacy and Trust

S086: Novel approaches to authentication
Room: Northern A4
Chair(s): Mohd Anwar, United States

  • Identity Verification Using Face Recognition for Artificial-Intelligence Electronic Forms with Speech Interaction
    Akitoshi Okumura, Shuji Komeiji, Motohiko Sakaguchi, Masahiro Tabuchi, Hiroaki Hattori, Japan
  • Two-Factor Authentication using Leap Motion and Numeric Keypad
    Tomoki Manabe, Hayato YAMANA, Japan
  • BREAKING: Password Entry is Fine
    Catlin Pidel, Stephan Neuhaus, Switzerland
  • Consonant-Vowel-Consonants for Error-Free Code Entry
    Nikola Blanchard, Leila Gabasova, France; Ted Selker, United States
  • Explore-a-Nation: Combining Graphical and Alphanumeric Authentication
    Lauren N. Tiller, Catherine A. Angelini, Sarah C. Leibner, Jeremiah D. Still, United States
  • Grid Authentication: A Memorability and User Sentiment Study
    Paul Biocco, Mohd Anwar, United States

Top

HCI in Mobility, Transport and Automotive Systems

S087: Mobility-as-a-Service - Digitization of Public Transport
Room: Europe 3
Chair(s): Ulrike Stopka, Germany

  • Business and Billing Models for Mobile Services Using Secure Identities
    Ulrike Stopka, Gertraud Schäfer, Andreas Kreisel, Germany
  • Towards an Integrated Mobility Service Network
    Cindy Mayas, Tobias Steinert, Heidi Krömker, Germany
  • Challenges for local authorities in planning and implementing sustainable and user-oriented mobility measures and services
    Sebastian Spundflasch, Heidi Krömker, Germany

Top

Adaptive Instructional Systems

S088: Adaptive Instruction System Standards
Room: Oceanic 6
Chair(s): Keith Brawner, United States

  • Standards Needed: Competency Modeling and Recommender Systems
    Keith Brawner, United States
  • Measuring the Complexity of Learning Content to Enable Automated Comparison, Recommendation, and Generation
    Jeremiah Folsom-Kovarik, Dar-Wei Chen, Behrooz Mostafavi, Keith Brawner, United States
  • Exploring Methods to Promote Interoperability in Adaptive Instructional Systems
    Robert A. Sottilare, United States
  • Interoperability Standards for Adaptive Instructional Systems: Vertical and Horizontal Integrations
    KP Thai, Richard Tong, United States
  • Standardizing Unstructured Interaction Data In Adaptive Instructional Systems
    Vasile Rus, Arthur C. Graesser, Xiangen Hu, Jody Cockroft, United States

Top